Putting an XL engine in a Charger is just plain bad economic unless you're completely strapped for mechs. This is a refit that lets Kurita get some use out of the Chargers they have without breaking the bank. Then you rebuild the factory so the new-built models go 4/6
Charger CGR-1k1-'50
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 9,824,640 C-Bills
Battle Value: 1,229
Chassis: Unknown Standard
Power Plant: Unknown 400 Fusion Engine
Walking Speed: 54.0 km/h (64.8 km/h)
Maximum Speed: 86.4 km/h (97.2 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.00
Engine: Fusion Engine 400 52.50
Walking MP: 5 (6)
Running MP: 8 (9)
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Armor: Ferro-Fibrous AV - 170 9.50
Armor Locations: 2 CT, 3 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 24
Center Torso (rear) 7
L/R Torso 17 21
L/R Torso (rear) 6
L/R Arm 13 18
L/R Leg 17 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
Medium Laser HD 3 1 1.00
Free Critical Slots: 24
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 12
5 2 2 0 0 4 0 Structure: 6
Special Abilities: TSM, ENE, SRCH, ES, SEAL, SOA
00000
Here is an upgrade of the Steiner Griffin.
Griffin GRF-1S2
Base Tech Level: Standard (IS)
Weight: 55 tons
BV: 1,476
Cost: 5,262,457 C-bills
Movement: 5/8/5
Engine: 275
Double Heat Sinks: 11 [22]
Gyro: Standard Gyro
Internal: 91
Armor: 160/185
Internal Armor
----------------------------------------
Head 3 9
Center Torso 18 22
Center Torso (rear) 7
Right Torso 13 20
Right Torso (rear) 6
Left Torso 13 20
Left Torso (rear) 6
Right Arm 9 15
Left Arm 9 15
Right Leg 13 20
Left Leg 13 20
Weapons Loc Heat
---------------------------
Medium Laser RA 3
Medium Laser RA 3
ER Large Laser RA 12
LRM 10 RT 4
Ammo Loc Shots
-------------------------
LRM 10 Ammo LT 12
LRM 10 Ammo LT 12
Equipment Loc
----------------
CASE LT
00000
For a panther, I nominate the -10K2. Thing is a decent trooper for it's weight. In the same vein, it's hard to do better than the WLF-2, so I vote that stays the same; maybe drop the rear medium laser for another heat sink.
00000
Here's an upgrade of the Marik Banshee. The mandatory DHS are there, as well as ERing the PPC. The medium lasers are removed to turn the mech into an infantry blander, and the armour is replaced with Ferro, increasing the armor on the arms a bit and (more importanly) the legs a lot.
Nice simple refit.
Banshee BNC-3Mr
Base Tech Level: Standard (IS)
Weight: 95 tons
BV: 1,778
Cost: 10,577,027 C-bills
Role: Sniper
Movement: 4/6
Engine: 380
Double Heat Sinks: 16 [32]
Gyro: Standard Gyro
Internal: 145
Armor: 268/293 (Ferro-Fibrous)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 30 40
Center Torso (rear) 17
Right Torso 20 30
Right Torso (rear) 10
Left Torso 20 30
Left Torso (rear) 10
Right Arm 16 25
Left Arm 16 25
Right Leg 20 36
Left Leg 20 36
Weapons Loc Heat
------------------------------
ER PPC RT 15
ER PPC LT 15
Small Laser HD 1
Small Pulse Laser RT 2
Small Pulse Laser LT 2
00000
And here's an refit to the basic -3E Banshee. Still over-engined, but if you don't want to mess with the core of the mech, this is as good as I can come up with. Hesprides new built could easily be canon -5S, but this is to make use of the older 'mechs in the LCAF.
Banshee BNC-5E
Base Tech Level: Standard (IS)
Weight: 95 tons
BV: 1,745
Cost: 10,952,890 C-bills
Movement: 4/6
Engine: 380
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 145
Armor: 268/293 (Ferro-Fibrous)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 30 40
Center Torso (rear) 17
Right Torso 20 30
Right Torso (rear) 10
Left Torso 20 30
Left Torso (rear) 10
Right Arm 16 25
Left Arm 16 25
Right Leg 20 36
Left Leg 20 36
Weapons Loc Heat
-------------------------
ER PPC RT 15
Medium Laser HD 3
LB 10-X AC LT 2
TAG CT 0
Ammo Loc Shots
----------------------------------
LB 10-X AC Ammo LT 10
LB 10-X Cluster Ammo LT 10
Equipment Loc
----------------
CASE LT