Author Topic: TechManual - 12 February 2022 (v6.0)  (Read 46545 times)

Xotl

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TechManual - 12 February 2022 (v6.0)
« on: 25 February 2013, 14:32:11 »
This thread is for all issues and problems with TechManual.

Product Link: http://bg.battletech.com/?wpsc-product=1095-2

Current errata version is 6.0, and can be found here:
https://bg.battletech.com/errata/

There are four main releases of TechManual - be sure to cite which release you're working from:
2007 - first printing (FanPro)
2007 - second printing (Catalyst/WizKids)
2019 - third printing (Catalyst/Topps: retro art cover)
2020 - fourth printing
2021 - fifth printing
2021 - sixth printing (Catalyst/Topps: new art cover)

Please remember to follow the errata report template when reporting issues.  Thanks.



Developer-Level Errata

None.
« Last Edit: 13 February 2022, 01:30:50 by Xotl »
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Xotl

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Re: TechManual - 7 March 2013 Update (3.0)
« Reply #1 on: 08 March 2013, 00:41:49 »
Welcome to the next TechManual errata release.  I'd like to thank those that took the time to check over the pre-release errata - your reports helped make the upcoming third release of TechManual even better.  If you have any pre-release documents, the above linked documents replace them all (the BV document in particular was heavily re-written).  Thank you.

BV Note
There were four significant changes to Battle Value that I feel should be pointed out:

 - The Force Size Modifier was deleted
 - IndustrialMechs without Advanced Fire Control multiply their Offensive Battle Rating by 0.9, not their Final Battle Value
 - Stealth armour adds 10 to a 'Mech's movement heat for the purposes of calculating 'Mech Heat Efficiency
 - Many infantry weapons had their Battle Values changed
« Last Edit: 29 November 2013, 15:01:19 by Xotl »
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Xotl

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Re: TechManual - 7 March 2013 Update (3.0)
« Reply #2 on: 04 April 2013, 13:12:47 »
The infantry table document has been updated with numerous corrections.  Changes from the last version (not the complete list of changes as a whole) have been marked in red.  Thank you.
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Maelwys

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Re: TechManual - 7 March 2013 Update (3.0)
« Reply #3 on: 08 April 2013, 00:36:31 »
Page 7 of the Errata states

* Standard Lasers (p. 227)
1) Change Introduced to “Circa 2300 (Terran Alliance [medium and small]), 2316 (Terran Hegemony [large])”
2) Change Extinct to “Circa 2850 (Clans only)”

Pg 13 states
* Heavy Weapons and Equipment (Cont) (p. 291)
1) Under “ER Large Laser”, change Introduced (Affiliation) to “2620 (TH) / 2823 (CNC)”
2) Under “Medium Laser” and “Large Laser”, change Introduced (Affiliation) to “2300 (TA) / —” and change Extinction to “— / 2850”

Suggest keeping the Large laser at 2316.

Clarify whether or not the extinction date on page 7 includes the small laser.

Page 14 of the Errata
6) Under “ER PPC”, change Introduced (Affiliation) to “2751 (TH) / 2826 (CNR)

There is no CNR. According to the Golden Century PDF the inventors of the Clan ER PPC was Clan Snow Raven. Change CNR to CSR.

edit
Added another, and fixed a date in the first part
/edit
« Last Edit: 08 April 2013, 01:53:04 by Maelwys »

mikewoo

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Re: TechManual - 7 March 2013 Update (3.0)
« Reply #4 on: 08 April 2013, 21:29:00 »
Errata v3.0 PDF

p.6
* Capital Missile Launchers (p. 210)
1) Under “Game Rules”
Change Introduced to “Circa 2300 (Terran Alliance [Capital Missiles]); 2550 (Terran Hegemony [AR-10])”

p.14
* Heavy Weapons and Equipment (Cont) (p. 292)
7) Under “Capital Missiles”, change Introduced (Affiliation) for the Killer Whale, White Shark, and Barracuda from “ES” to “2305”. Change Introduced (Affiliation) for the AR-10 Launcher from “ES” to “2550”.

Introduction dates for Killer Whale, White Shark, Barracuda missiles should be consistent; please clarify correct introduction date.

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #5 on: 14 April 2013, 17:17:43 »
Thanks for those reports.  Those corrections, plus one other small one on splitting weapons, has been included in the 3.01 update, now available in the first post.  As far as I know, they will also make it into the new PDF release of TechManual.
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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #6 on: 30 April 2013, 14:25:42 »
Errata v3.01
pg. 14

5) Under “Light TAG”, change Introduced (Affiliation) to “3053 (DC) / 3054 (CWF)”

This is actually a problem that's existed for a while with TechManual, but since its technically in the errata, I figured I'd include it here.

This errata is on the "Heavy Weapons and Equipment" Table. Meaning the `Mech-scale version of everything. There is no Inner Sphere equivalent of Light TAG (at that scale). What the DC developed in 3053 was the Battle Armor-scale Light TAG, which has its own entry on page 298 of TechManual under the BA Equipment section.

The entry should read “ -- / 3054 (CWF)”

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #7 on: 09 May 2013, 19:49:55 »
Late, I know ...

TechManual 2nd printing (CAT35002). Mechanised infantry.

Top of p145:

Quote
Tracked-based mechanized infantry platoons use larger, squad-sized tracked vehicles. Like tracked Combat Vehicles, these mechanised infantry can traverse Depth 0 Water, but cannot handle heavy woods or deeper water terrains.

In terms of speed, wheeled mechanized infantry fall between hover and tracked platoons. Mainly dependent on militarized versions of off-road cars, these troops cannot negotiate rough terrain, rubble, any woods, or water greater than Depth 1 in combat.

Emphasis added.

Conventional Infantry Motive Types Table Table at bottom of p.145

Code: [Select]
Mechanized
                         Prohibited Terrain       
Hover   5 20 5 (Hover)   Woods (Any)
Tracked 7 28 3 (Tracked) Woods (Heavy), Water (Depth 1+)
Wheeled 6 24 4 (Wheeled) Rough, Rubble, Woods (Any), Water (Depth 1+)

Problem: the text says wheeled mechanised infantry can enter water up to depth 1, the table says it can't enter water of depth 1+

Suggested solution: fix fluff text in second quoted paragraph to be "water greater than Depth 0".
« Last Edit: 16 May 2013, 16:04:32 by Xotl »
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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #8 on: 14 May 2013, 01:31:59 »
I was working from the Errata V3.01 stuff for this.
Tech Manual Page 239, Transport Bay Table.
While the table shows that Super-Heavy Vehicles must use Super-Heavy Vehicle Bays it does not note that SuperHeavy BattleMechs may not use normal 'Mech Bays or weather or not UltraHeavy ProtoMechs may use normal ProtoMech bays

The Total Bay Personal column is also out in several places, if I understand the way things work correctly Infantry Bay's for all types except Mechanized should be increased by (For the head tech). The Battle Armor Bay entries should also be 5, 6 and 7 to be one more than the number of troopers (Again for the head tech).

Finally there was some interesting fall-out from the IO Beta that would require Bays to have the capacity to carry a full tech team, Cray will need to be consulted about that

Maelwys

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #9 on: 20 May 2013, 06:32:09 »
Page 8 of the errata states

Snub-Nose PPC (p. 233)
1) Change Introduced to “2784 (Terran Hegemony)”
2) Underneath “Introduced”, insert “Extinct: 2790”
3) Underneath “Extinct”, insert “Recovered: 3067 (Draconis Combine)”

However, there is no change in the availability code that I've found (its X-X-F according to TM).

This should change as well to F-X-F.

Also, how do the Clans handle the Snub-nose, and when does it go extinct for them (if it does?)

A. Lurker

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #10 on: 24 May 2013, 13:15:29 »
Under "Constructing a Battle Force" in the Battle Value document, the section on TAG has this to say:

"If any unit in the battle force is equipped with TAG, Light TAG or a C3 Master Computer, add BV equal to the BV of each
ton of semi-guided LRM ammunition carried (use the ammo BV for the appropriate-size LRM launcher). If the only such piece of equipment in the force is rear-mounted, add half the BV instead."

As in my physical copy, this doesn't actually ever say what this extra BV should be added to -- the equipped unit, the one(s) carrying the ammunition in question, the force as a whole, or whatever. That information simply isn't there.

If the recent reply from Paul in this thread on the rules forum is on the level, the wording should probably run along lines similar to "If any units in the battle force are equipped with TAG, Light TAG or a C3 Master Computer, add BV equal to the BV of each ton of semi-guided LRM ammunition carried by the force (use the ammo BV for the appropriate-size LRM launcher) to each of those units. If the only such piece of equipment on a unit is rear-mounted, add half the ammunition BV instead." And even if that should turn out not to be the actual intent, precisely what is could stand to be cleared up.

Moonsword

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #11 on: 30 May 2013, 11:06:13 »
I was working from the Errata V3.01 stuff for this.
Tech Manual Page 239, Transport Bay Table.
While the table shows that Super-Heavy Vehicles must use Super-Heavy Vehicle Bays it does not note that SuperHeavy BattleMechs may not use normal 'Mech Bays or weather or not UltraHeavy ProtoMechs may use normal ProtoMech bays

Full rules for super-heavy BattleMechs will be provided in Interstellar Operations.  To answer the question directly, no, they can't use standard 'Mech bays.  Ultra-heavy ProtoMechs similarly are outside the province of TechManual but again cannot use standard-sized bays.

The Total Bay Personal column is also out in several places, if I understand the way things work correctly Infantry Bay's for all types except Mechanized should be increased by (For the head tech). The Battle Armor Bay entries should also be 5, 6 and 7 to be one more than the number of troopers (Again for the head tech).

The listed bay sizes are correct.  If you're unclear on the way the rules work, ask in the Rules Question forum, please.

Finally there was some interesting fall-out from the IO Beta that would require Bays to have the capacity to carry a full tech team, Cray will need to be consulted about that

Ask a specific rules question (including your specific reasoning why this is an issue) in the TechManual rules question forum, please.

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Re: TechManual - 14 April 2013 Update (3.01)
« Reply #12 on: 11 September 2013, 12:43:37 »
For consistency between record sheets, TRO entries and within TM, all mentions of "endo-steel", "Endo-Steel" or "Endo-steel" should lose the hyphen and be changed to "endo steel", "Endo Steel" and "Endo steel", respectively.

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Re: TechManual - 14 April 2013 (v3.01)
« Reply #13 on: 07 January 2014, 18:17:34 »
Third Printing (2013).  The Conventional Infantry Weapons cost and availability table (starting at page TM298) is missing the following weapons, which can be found on the Conventional Infantry Weapons construction data table (this one starting at page TM349):
  • Club (Vibro-Mace): 540/* (X-F-E) ?(CF)/? ?/? ?/?
  • Spear (actually listed as Thrown (Spear)): 15/NA (B-B-B) PS/? ?/? ?/?
  • Dart (actually listed as Thrown (Dart)): 3/NA (A-A-A) PS/? ?/? ?/?
  • Harpoon Gun (Pequod Mk.I): 350/2 (D-C-B) ?(TC)/? ?/? ?/?
  • Harpoon (Pequod Mk. II): 700/5 (F-D-B) ?(TC)/? ?/? ?/?
  • Auto-Pistol (Mydron) (actually under Submachine Guns): 100/4 (C-B-B)  ?/? ?/? ?/?
  • Auto-Pistol (Stetta) (actually under Submachine Guns): 150/10 (X-F-C)  ?/? ?/? ?/?
  • Machine Pistol (Martial Eagle) (actually under Submachine Guns): 180/20 (X-F-D) ?(FW)/? ?/? ?/?
Data has been retrieved from The Sharper Warrior tables on pages ATOW261+

Also, the Gyroslug Carbine (Star King) has an extinction date of 2925 but it has availability (X-C-D).  If it has no reintroduction date, that last D makes no sense.
« Last Edit: 07 January 2014, 18:47:04 by NullVoid »

Xotl

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Re: TechManual - 9 January 2014 (v3.02)
« Reply #14 on: 09 January 2014, 16:05:59 »
Hi.  The TechManual reprint had a few months delay, which meant that we were able to sneak in a few more minor updates before it was produced.  I've updated the errata to reflect these minor corrections - the light tag, snub-nose, and mechanized infantry corrections from above, a small clarifier on support weapon small and medium weapon slots, and a rewrite to the communications equipment game rules.
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #15 on: 25 January 2014, 17:29:59 »
2013 - Third Printing (PDF)

Snub-Nose PPC (p. 234)
* Change "Recovered: 3037 (Draconis Combine)" to "Recovered: 3067 (Draconis Combine)" as per latest Errata

Heavy Weapons and Equipment table; entry for Snub-Nose PPC (p. 291)
* Change data in Introduced (Affiliation) column to "2784 (TH) / NA"
* Change data in Extinction column to "2790 / NA"
* Change data in Reintroduced (Affiliation) column to "3067 (DC) / NA"

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Re: TechManual - 9 January 2014 (v3.02)
« Reply #16 on: 09 July 2014, 07:08:59 »
TechManual, Corrected Third Printing PDF:

Per Errata Document 3.02, the Battle Armor Mine Dispenser entry has been removed from the document, but the corresponding bookmark/hyperlink hasn't been removed from the document.

Suggested fix: Remove this hyperlink from PDF.
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #17 on: 12 July 2014, 01:14:04 »
Tech Manual Battle Value addendum v. 3.0, ppg. 22 & 23
"Constructing a Battle Force"
Second paragraph:
Quote
This BV is adjusted to reflect the effectiveness of the battle force’s target acquisition gear; command, control and communications systems; Skill Level; and relative force sizes.
Subsection "External Stores", first paragraph:
Quote
The BV of any external stores is added to the base BV of a unit before the base BV is modified for skill level or force size.

Error:
Per other errata, force size modifiers have been eliminated. Force Size Modifier rules not included in document

Fix: Delete bolded sections: change first sentence to "..systems; and Skill Level."
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #18 on: 07 August 2014, 22:13:16 »
Tech Manual PDF, p249, Sprayer/Light Fluid Suction System:

The first sentence for Unit Restrictions states: "As they may not mount internal cargo, BattleMechs and ProtoMechs may not mount sprayers or light fluid suction systems."

However, as per the Transport Bay Unit Restrictions on p239: "BattleMechs may only carry Standard, Liquid, or Insulated Cargo Bays", plus we have designs with Liquid Storage such as the Black Hawk U and Turkina U from RS3085ONN.

Suggested fix: The first sentence for Unit Restrictions for Sprayer/Light Fluid Suction System should instead read "As they may not mount internal cargo, ProtoMechs may not mount sprayers or light fluid suction systems."

Xotl

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Re: TechManual - 9 January 2014 (v3.02)
« Reply #19 on: 26 August 2014, 15:00:43 »
Tech Manual Battle Value addendum v. 3.0, ppg. 22 & 23
"Constructing a Battle Force"
Second paragraph:Subsection "External Stores", first paragraph:
Error:
Per other errata, force size modifiers have been eliminated. Force Size Modifier rules not included in document

Fix: Delete bolded sections: change first sentence to "..systems; and Skill Level."

I've updated the website pdf to reflect this needed correction.  Thanks!
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #20 on: 25 October 2014, 00:17:04 »
Triple Strength Myomer (p. 240 in latest release)

Introduced: 3050 (Capellan Confederation)
Quote
Indeed, in 3050, after more than two decades of research, House Liao once more fielded BattleMechs enhanced with TSM--BattleMechs immune to the effects of the catalyst gas, that could actually control when the powerful musculature engaged in battle.
   (Ironically, FedSuns engineers had also completed refinements to the technology by this time, fielding it on a few one-off 'Mechs in time for the Clan invasion.  However, in true conservative fashion, they were loath to declare their catalyst-proof TSM "production-ready" at the time, as the operating range for the myomers' enhancements was considered too narrow.  Thus, credit for the first fully functional TSM units in our time goes to our Capellan neighbors.  Sorry, kids.)

The Capellans were still using vulnerable, prototype TSM in 3052 (see TR:3050, Locust) and didn't achieve production-ready TSM until 3060 (Sun Tzu's short speech in TR:3060, Ti T'sang); however, TechManual is correct that the FedCom only made limited use of their superior TSM (TR:3050 Centurion, TR:3055 Scarabus), so giving credit to the Capellans is somewhat reasonable.

TR:3050, Locust
Quote
Also of note is the factory refit in progress at the partially rebuilt Bergan Industries plant on Ares, in the Capellan Confederation.  The Capellans, obsessed with the triple-strength myomer that Hanse Davion used so successfully to trick them during the Fourth Succession War, have been experimenting to keep the myomers from bursting into flame upon contact with a catalyst.  Though testing has been unsuccessful so far, the Capellans are producing a limited number of LCT-1V Locusts with the still-vulnerable myomer for engineering studies.

TR:3055, Scarabus
Quote
Rumors abound that the Federated Commonwealth has converted many Scarabus 'Mechs to triple-strength myomer technology.

TR:3060, Ti T'sang
Quote
The most stunning feature of the new 'Mech is the inclusion of triple-strength myomer, a technology pioneered by the Federated Suns.  In his speech announcing the debut of this 'Mech, Sun-Tzu said, "It is time we overcame our fear of symbols from the past.  That we were tricked into using defective myomer during the Fourth War is common knowledge.  That it aided in our most ignominious defeat is recorded in every Great House's history books.  With this BattleMech, we conquer the demon of failure and show our enemies that we have the will to use any tool available to fulfill our destiny."

Errata?
Add a decade to the introduction date: "Introduced: 3060 (Capellan Confederation, Draconis Combine)" and change "Indeed, in 3050, after more than two decades of research" to "Indeed, in 3060, after more than three decades of research" (underlined for emphasis).
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #21 on: 06 December 2014, 08:36:38 »
PDF, corrected third printing, p. 162, Choosing Weight section, last sentence of first para:

Any unspent tonnage left after the creation process is considered wasted or—if space permits—may be used to determine the capacity of any modular mounts or cargo spaces, such as AP weapon mounts and mission equipment items.

AP weapon mounts no longer need to have mass reserved for whichever infantry weapon will be mounted on them. Suggested fix is to change the sentence to the following:

Any unspent tonnage left after the creation process is considered wasted or—if space permits—may be used to determine the capacity of any modular mounts or cargo spaces, such as configurable turret mounts and mission equipment items.
« Last Edit: 22 March 2015, 11:30:39 by Xotl »

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Re: TechManual - 9 January 2014 (v3.02)
« Reply #22 on: 22 March 2015, 05:06:36 »
A needed clarification that's come up when talking to the bosses:

TM, p. 136, "Weapons and Ammunition:", 1st paragraph.

Regardless of their type, these weapons require no heat sinks and come with a free clip, but may carry ammunition in multiples of their clip size.

Add underlined words.
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Re: TechManual - 9 January 2014 (v3.02)
« Reply #23 on: 09 November 2015, 18:22:16 »
TM, Industrial Equipment Table (Cont), p. 345

Weapons, Anti-Personnel
Line "Medium", column "SV" - change value from "2*" to "1*"


This is in line with p. 136: "When mounting Small and Medium Weapons on Support Vehicles, each such weapon occupies 1 item slot." and also with TRO VAr's Rock Rover p. 30, which mounts 1 Medium and 2 Small Weapons on top of two separate cargos and only has 5 slot available.
« Last Edit: 18 August 2016, 15:02:29 by jymset »
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Re: TechManual - 6 June 2016 (v3.1)
« Reply #24 on: 06 June 2016, 10:32:04 »
Updated for the year to v3.1.  No major changes.  A small BV change to how variable-damage, variable-BV physical weapons are calculated was added.
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Re: TechManual - 6 June 2016 (v3.1)
« Reply #25 on: 18 August 2016, 17:01:21 »
TM, Inner Sphere Heavy Weapons Equipment Table (Cont), p. 342

Special Equipment
Line "Targeting Computer", column "SV" - change value from "Var*" to "1"


This is in line with the Construction Rules on p. 238.
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Re: TechManual - 6 June 2016 (v3.1)
« Reply #26 on: 21 November 2016, 21:32:57 »
Tech Manual Infantry Tables v3.0, page 2:

The "Rifle (Federated-Barrett M42-B)" is listed as having the "B" (Heavy Burst) special ability, uniquely among Standard Weapons.  Per AToW (page 266), in "Standard" mode, the M42-B has a 10 round burst, while in Light Machine Gun mode it has a 15 round burst (page 273).  Was the intent to allow a platoon to be equipped with heavy burst weapons as standard weapons?  The ammunition entry implies the listed damage (1.02, a value I have been unable to derive with the AToW Companion page 170 formula) is for the Standard (10 shot burst) mode.  For reference, the machine gun mode doesn't have the compact grenade launcher of the standard or close in modes.

Recommended change: Remove the "B" from the Federated-Barrett M42-B listing under standard weapons.  Consider adding an M42-B entry with the "B" special ability under support weapons.  Per AToW, it takes two complex actions (i.e., one full TW turn) to switch weapon modes.

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Re: TechManual - 6 June 2016 (v3.1)
« Reply #27 on: 17 February 2017, 16:36:37 »
Tech Manual Infantry Tables v3.0, page 3:

The "Grenade Launcher (Heavy Auto)" is listed with a reload weight of 12 kg (just like it is in AToW).  The problem is AToW lists 20 shots for the weapon in a reload, and Class D Ordnance for damage.  20 shots of Class D Ordnance weighs no less than 40 kg, twice the weight of the weapon.  The 12 kg listed does match 20 shots of Class C Ordnance.

Recommended Change: Change the ammunition of the Heavy Auto Grenade Launcher to Class C Ordnance in AToW, and up the Burst value as necessary to maintain damage (which would be in line with it being Clan technology).

Alternative Change: To simply bring the table in line with AToW, reload weight needs to change to 40 kg, and damage needs to be verified as reflecting Class D Ordnance.

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Re: TechManual - 6 June 2016 (v3.1)
« Reply #28 on: 19 September 2017, 18:16:05 »
* VERSION: Corrected Third Printing (i.e., PDF)
* LOCATION: pp. 279, 280 and 345
* THE ERROR: Turrets have a Tech Rating of B on the Combat Vehicle Costs and Availability & Support Vehicle Structural Costs and Availability tables, but an A on the Industrial Equipment table.
* THE CORRECTION: Best left up to the developers, but my recommendation would be to make p. 345 the same as the preceding pages.

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Re: TechManual - 6 June 2016 (v3.1)
« Reply #29 on: 18 October 2017, 10:43:36 »
TechManual 2007-2013 The Topps Company, Inc. Corrected Third Printing Published by Catalyst Game Labs

I believe that the Industrial Equipment Table p. 344 for Lifeboat (Aerospace) Heat of Std (Aero) 0 (NA) is reversed.
Consulting TechManual (Version 3.1) as of 6 June, 2016 p. 34 Industrial Equipment Table (p. 344) there is no entry for the Lifeboat (Aerospace)  to change the Heat entry for 0 (NA) to NA (0)

I would suggest the following errata entry be added to the next update:

Industrial Equipment Table (p. 344)

Under “Lifeboat (Aerospace)”, change Heat from “0 (NA)” to “NA (0)”.
Tom R (aka snrdg091012)

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Re: TechManual - 6 June 2016 (v3.1)
« Reply #30 on: 21 October 2017, 08:34:27 »
TechManual print copy 2007 & PDF Corrected 3rd Printing Errata Clan W & E Table

I believe there is minor entry that was missed in the TechManual (Version 3.1) errata as of 6 June, 2016.

Classic BattleTech TechManual Print Edition
©2007 The Topps Company, Inc.
2nd Printing
Published by Catalyst Game Labs

Classic BattleTech TechManual PDF
©2007-2013 The Topps Company, Inc.
Corrected Third Printing Published by Catalyst Game Labs

Clan Weapons and Heavy Equipment Table (p. 343)

Under Plasma Cannon change Ref from 234 to 235
« Last Edit: 24 October 2017, 01:37:57 by Xotl »
Tom R (aka snrdg091012)

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BT TechManual PDF CAT 35002 2007-2013 The Topps Company, Inc. Corrected Third Printing Published by Catalyst Game Lab

Conventional Infantry Weapons Table (Cont) p. 351 lists the Laser (Hellbore Assault) (Damage Type) as (B).  The (Damage Type) designation (B) per TM p. 148 is Ballistic Weapons. The Convention Infantry Weapons Table entries for other Laser weapons on pp. 349-350 has the (Damage Type) as (E) for per TM p. 148 is for Energy Weapons. Based on the information the information appears to be errata.

Recommended change:

Conventional Infantry Weapons (Cont) (p. 351) under Laser (Hellbore Assault): change the (Damage Type) value from (B) to (E).

« Last Edit: 30 October 2017, 15:10:10 by snrdg091012 »
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Re: TechManual - 6 June 2016 (v3.1)
« Reply #32 on: 01 November 2017, 11:20:38 »
BT TechManual PDF CAT 35002 2007-2013 The Topps Company, Inc. Corrected Third Printing Published by Catalyst Game Lab

Conventional Infantry Weapons BV Table p. 319 fourth column under Weapons has the entry of Particle Cannon (Support)*.

There is no information associated with the asterisk (*) on the right side of Particle Cannon (support) entry.

BT TechManual CAT 35002 2007 The Topps Company, Inc. Published by Catalyst Game Lab

Conventional Infantry Weapons BV Table p. 319 in the third column under Weapons has the entry of in the first colunm of Archaic Weapons* and Particle Cannon (Support) and under the last entry has "*Not included in calculating Anti-Mech BV".

The above information appears to apply only to Archaic Weapons.

Recommended change:

Conventional Infantry Weapons BV Table  (p. 409 fourth column) change Particle Cannon (Support)* to Particle Cannon (Support).

Update 11/01/2017 3:20 PM Pacific Daylight Time:

My apologies for suggesting that the asterisk (*) next to the Particle Cannon (Support)* be deleted. I confused myself after digging through the all the books and errata I have. The Particle Cannon (Support) is not part of an Anti-Mech attack based on the information provided on p. 220 or Total Warfare.

Recommended change:

Conventional Infantry Weapons BV Table  (p. 409 fourth column) under column 4 add the entry "*Not included in calculating Anti-Mech BV".

Again my apologies for the error.
« Last Edit: 01 November 2017, 17:29:36 by snrdg091012 »
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Xotl

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Re: TechManual - 9 December 2017 (v3.0)
« Reply #33 on: 09 December 2017, 03:57:16 »
Version 3.0 is out, containing the errata that will appear in the upcoming third printing of TM.  If you don't have the second printing of TM, you should keep your old TO errata document, as this new document just lists every correction that is being made from the second to the third printing ONLY.

Yes, the previous version was 3.1, and this version is 3.0: what happened?  The last release of TM was a PDF-only release.  I try to have these errata documents line up with the physical printings whenever possible.  As the book is at last getting a new printing, I'm changing the version number so that people using the document know that it lines up with the new printing.

No major changes in this new release, compared to the last one anyways.
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Re: TechManual - 6 June 2016 (v3.1)
« Reply #34 on: 15 December 2017, 11:21:54 »
Tech Manual Infantry Tables v3.0, page 2:

The "Rifle (Federated-Barrett M42-B)" is listed as having the "B" (Heavy Burst) special ability, uniquely among Standard Weapons.  Per AToW (page 266), in "Standard" mode, the M42-B has a 10 round burst, while in Light Machine Gun mode it has a 15 round burst (page 273).  Was the intent to allow a platoon to be equipped with heavy burst weapons as standard weapons?  The ammunition entry implies the listed damage (1.02, a value I have been unable to derive with the AToW Companion page 170 formula) is for the Standard (10 shot burst) mode.  For reference, the machine gun mode doesn't have the compact grenade launcher of the standard or close in modes.

Recommended change: Remove the "B" from the Federated-Barrett M42-B listing under standard weapons.  Consider adding an M42-B entry with the "B" special ability under support weapons.  Per AToW, it takes two complex actions (i.e., one full TW turn) to switch weapon modes.
After more than a year, I finally found the criteria for assigning the "Heavy Burst" special to infantry weapons on page 171 of the AToW Companion.  The requirements are a minimum burst of 15, and minimum PFxBD of 20.  The M42-B in standard weapon mode fails the first criteria (since it only has a burst of 10), so my original recommendation above still stands.

The more important thing about these criteria is that the basic Auto-Rifle meets both (it has a burst of 15, and PFxBD of 26).  This implies that basic Rifle Platoons should have the Heavy Burst special (-1 to hit at 0 hex range, and extra 1d6 damage against infantry).  As this is clearly an unintended consequence, recommend changing the second criteria to "minimum PFxBD of 30".  I'll cross-post this aspect to the AToW Companion errata thread as well.
« Last Edit: 29 January 2018, 19:15:43 by Daryk »

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TechManual - "New Cover" wrong
« Reply #35 on: 19 July 2018, 07:54:40 »
Before sending latest version to the printer!

ATM's Aero damage values are still wrong in the "new cover" version downloaded 7/19/18 (they benefit from Artemis IV automatically).

pg. 346:

Column: "Damage Std. (Aero)"
ATM 6 is "2/Msl ( 8 )" should be "2/Msl (10)"
ATM 9 is "2/Msl (10)" should be "2/Msl (14)"
ATM 12 is "2/Msl (16)" should be "2/Msl (20)"

See New cover Total Warfare pg. 307 "Aero Attack Value" column for confirmation.
« Last Edit: 19 July 2018, 07:58:13 by Joe »

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Re: TechManual - 9 December 2017 (v3.0)
« Reply #36 on: 19 November 2018, 02:08:58 »
I've updated the TechManual errata to official status by uploading it to the main website.  While I was at it I added back in all the old errata, so it's complete like all the other core book errata documents.  No new material has been added.  Sorry it took 11 months, but as I've said, I'm not really doing errata anymore (well, at least not to the same degree).

I've also updated the infantry weapons and Battle Value PDFs there, so that they're fully in sync with the comparable sections as found in the new TM re-release.  For both it's just a couple of small errata fixes.
« Last Edit: 19 November 2018, 22:07:31 by Xotl »
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Re: TechManual - 9 December 2017 (v3.0)
« Reply #37 on: 20 November 2018, 18:29:00 »
The M42B still has the Heavy Burst special listed with it's "Standard" version as I previously reported.  Similarly, the Heavy Auto Grenade Launcher still has its ammunition problem (also previously reported).

EDIT: I just noticed the Infantry Tables errata on the main page is still dated December 2017.  Did you mean you only updated the main one?
« Last Edit: 20 November 2018, 18:34:03 by Daryk »

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Re: TechManual - 9 December 2017 (v3.0)
« Reply #38 on: 20 November 2018, 19:13:45 »
The tables are only in sync with the TM reprint; the new version only added some miscellaneous errata.  We're still wrestling with what to do with the burst-fire issue as a whole.
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Re: TechManual - 9 December 2017 (v3.0)
« Reply #39 on: 25 November 2018, 13:04:41 »
p.101 TM - straight from the recent errata (pp. 4 and 38 of the errata v. 3.0 document):

"WiGEs: These vehicles must be constructed with a minimum of 5 MP."

This rule should specify if it means 5 Cruise MP or 5 Flank MP.
« Last Edit: 25 November 2018, 22:12:43 by Alfaryn »

snrdg091012

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Hello Errata board,

TechManual Hard Cover 2007/PDF 2007-2018 Extended Fuel Tanks Industrial Equipment Table possible errata.

TM p. 244 Unit Restrictions: Only IndustrialMechs and Combat Vehicles with ICE or Fuel Cell engines may install extended fuel tanks. Per Construction Rules "For Combat Vehicles, an extended fuel tank occupies one slot (regardless of its weight), which must be placed in the Body."

On the Industrial Equipment Table p. 344 cross referencing Extended Fuel Tanks to the Space column entry of CV has NA.

Recommended change to Industrial Equipment Table (p. 344)

Under “Extended Fuel Tanks”, change the CV Space from "NA" to “1”

« Last Edit: 05 December 2018, 11:07:50 by snrdg091012 »
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CGL TM PDF 2007-2018 Industrial Equipment Table p. 344 Pintle Ref
« Reply #41 on: 05 December 2018, 00:03:04 »
Hello all,

The CGL TM PDF 2007-2018 Industrial Equipment Table p. 344 Pintle Ref is listed as p. 235.

The correct page number is 234.

Tom Rux
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CGL TM Hardcover 2007/PDF 2007-2018 External Stores Hardpoint
« Reply #42 on: 05 December 2018, 00:21:58 »
Hello Errata board,

TechManual Hard Cover 2007/PDF 2007-2018 Industrial Equipment Table entry for the External Stores Hardpoint may have possible errata.

TM p. 217
Tech Base: Inner Sphere and Clan

Unit Restrictions: Only Fixed-Wing Support Vehicles may install external stores hardpoints. (Conventional and aerospace fighters receive them free.)

Construction Rules: Aerospace and conventional fighters receive external stores hardpoints (also known as bomb hardpoints) for free (see Add Weapons, Ammunition and Other Equipment in the Aerospace section, p. 194). To acquire the same capability, Fixed-Wing Support Vehicles must install hardpoints. A Fixed-Wing Support Vehicle may carry a maximum of 1 hardpoint for every 10 tons of unit weight (rounded down).

On the Industrial Equipment Table p. 344 cross referencing External Stores Hardpoint Space column entry of F has NA.

The Heavy Weapons and Equipment Key CGL TM p. 341 has the entry:

Space Entry Code: NA
Construction Rule: Item may not be mounted on these units

The reference for the external stores hardpoint states that aerospace and conventional fighters have this installed for free. I believe the table entry is incorrect.

Recommended change to Industrial Equipment Table (p. 344)

Under “External Stores Hardpoint”, change the F Space from entry from "NA" to “0”

Tom Rux
Tom R (aka snrdg091012)

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Re: TechManual - 9 December 2017 (v3.0)
« Reply #43 on: 11 January 2019, 10:01:42 »
CGL TM PDF 2007-2018

Page 7

Still listed as Corrected Third Printing

This should now be: Corrected Fourth Printing
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Re: TechManual - 9 December 2017 (v3.0)
« Reply #44 on: 15 January 2019, 19:21:32 »
No, it is [intended to be] the third printing.  The last PDF release from a few years back also says this, yes, but it never went to print, so this is the new third printing candidate.
« Last Edit: 16 January 2019, 14:05:17 by Xotl »
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Re: TechManual - 9 December 2017 (v3.0)
« Reply #45 on: 16 January 2019, 12:03:23 »
No, it is [intended to be] the third printing.  The last PDF release from a few years back also says this, yes, but it never went to print, so this is the new third printing candidate.

OK, good to know. My physical TECH MANUAL is (C) 2007, so I am assuming it is a First Printing.


Xotl: if FanPro it's first, if WizKids, it's second.  Both came out in 2007.
« Last Edit: 16 January 2019, 14:06:12 by Xotl »
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Re: TechManual - 14 June 2019 (v3.1)
« Reply #46 on: 14 June 2019, 16:22:27 »
Now that I know for certain that the reprint of TechManual exists in physical form, I can toss up the errata for it.

Available in the first post, as usual it will be made official and sent to the main BT website once a week or so passes.  Let me know if you see any issues.
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Re: TechManual - 14 June 2019 (v3.1)
« Reply #47 on: 05 July 2019, 05:45:28 »
Tech Manual Errata v 3.1, page 22 (Transport Bay table)

The line for Foot Infantry only lists 28 troopers vice 30.  This would require the Taurians (and not just the Marians and ComStar) to use non-standard ships to haul their Foot infantry.  Coupled with the reduction of basic troopers to 0.085 tons each, 30 seems like the correct number (even with Anti-Mech equipment, 30 Taurians still only weigh 3 tons, the same as a 28-trooper platoon from TW).  The Taurians are covered for Jump, Motorized and Mechanized platoons.  It's only Foot that have a problem.

Also, the "Game Rules" entry below the notes cites Total Warfare pages 213-214, but TW page 212 explicitly cites Tech Manual, referring to the rules on page 147 of that book (from which the 30 trooper platoons of the Taurians are drawn).

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Re: TechManual - 14 June 2019 (v3.1)
« Reply #48 on: 12 September 2019, 06:10:06 »
TechManual version 3.1:


P.300 = Cost for the M61A Laser Rifle should be 7150 not 2150.  Grenade cost should be 20 not 16.

p.350 = The Shredder Heavy Needler Rifle should not have the N Damage Type as the effective AP is 1.

p.351 = The MRM Launcher Crew should be 1E not 1.

p.352 = The Light SRM Launcher's number of shots should be 1 not 2.  The Heavy SRM Launcher's number of shots should be 2 not 1, and the damage and BV (p.319) should be the same as the standard SRM Launcher.


Xotl: Note to self to recheck these once new printing is released.
« Last Edit: 06 December 2019, 18:20:09 by Xotl »

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #49 on: 06 December 2019, 18:21:43 »
The errata has been updated to v4.0.  There is only one new entry here--a very niche note about airship construction (which I added to the previous releases "New Additions" list).  The main point of the release is just to show what has changed between the third and the upcoming fourth printing (and to upload the new Piloting BV mods to the website in the supplemental document).
« Last Edit: 06 December 2019, 18:39:55 by Xotl »
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Re: TechManual - 6 December 2019 (v4.0)
« Reply #50 on: 07 December 2019, 18:26:35 »
Oops. 1 day late?

TechManual version 3.1:

p.239 = Capacity of infantry bay should be 30 troopers in a 5-ton bay to align with pages 145, 147, and 155.
Mike Miller, Materials Engineer

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #51 on: 14 December 2019, 07:11:23 »
Tech Manual, E-CAT35002V_TechManual.pdf version (and the v3.0 Infantry Tables errata)

Page 351: Damage for the AA Weapon (Mk. 1 Light AA) should be 0.28 vice 0.23.

The AToW damage code for the Mk. 1 includes the "S" code for splash damage, which does not appear to have been factored in.  The AToW Companion page 170 formula yields 0.23 without it, and 0.28 with it.  The difference may have instead arisen due to the change in rounding for the Burst rating (that factor is now rounded up).

Similarly, the damage for the AA Weapon (Mk. 2 Man-Portable AA) should be 0.88 vice the listed 0.81 for the same reason.


EDIT: I misremembered the change, which was to change it from rounding up to rounding normally.  It would be helpful if the Companion errata was formally published.
« Last Edit: 15 December 2019, 20:55:18 by Daryk »

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #52 on: 25 March 2020, 23:01:43 »
2019 - third printing (Catalyst/Topps: retro art cover), updated 2020

p. 193, second paragraph under Step 5: Add Weapons, Ammunition, and Other Equipment

Incorrect unit conversion in the final sentence of the paragraph: 2 tons of ammo per launcher times 5 shots per ton is 10 shots per launcher, not 10 shots per ton.

The final sentence of that paragraph should read "For example, a unit carrying 4 ATM-12s would need 24 tons of ATM ammo—6 per launcher—to reach the required 10 shots of each ammo type per launcher, as each ton of ATM ammo equals 5 shots (2 tons of ammo per launcher x 5 shots per ton = 10 shots per launcher; 3 ammo types per ATM x 2 tons per ammo type x 4 ATMs = 24 tons of ammo)."



Also, there is an error in either the table on p. 346 or the text on p. 230.
On p. 346, the MASH Core Unit and added theaters are listed as NA for both DropShips and small craft, meaning that they cannot carry MASH facilities. However, on p. 230, the list of restricted units for MASH equipment does not mention either DropShips or small craft. Furthermore, both unit types are specifically mentioned as being able to carry it in the construction rules a few lines down.

I assume the correction would be to change the table on p. 346 to read "1*" for the core component on both small craft and DropShips, and similarly to read "0*" for added theaters on both small craft and DropShips.
« Last Edit: 25 March 2020, 23:20:15 by assaultdoor »

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #53 on: 30 June 2020, 13:40:43 »
Corrected Third Printing:

Page 346, Heavy Weapon Ammunition Table:

NARC Missile Beacon (Homing) ammunition is listed as IS-only, should read IS/Clan.
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Re: TechManual - 6 December 2019 (v4.0)
« Reply #54 on: 12 December 2020, 23:56:25 »
PDF corrected 4th printing; v4.0 errata document.

Page 20, "Medium Weapons", first paragraph, last sentence.
Original text: "In terms of construction, medium weapons may be mounted only on Small Support Vehicles or battle armor with anti-personnel weapon mounts."
Suggested change: "In terms of construction, medium weapons may be mounted only on Small Support Vehicles."
Reason: Following previous errata changes, APW mounts no longer support Medium Weapons. However, Battle Armor units with Armored Glove manipulators can still carry single-crew Medium Weapons. You may wish to mention this instead, but either way APW mounts should not be mentioned.


Page 190, "Special Enhancements", second paragraph.
Text states that "Aerospace fighters and aerodyne Small Craft, by virtue of their design, already incorporate VSTOL capabilities, but may mount this equipment to eliminate the +2 penalty for attempting a vertical landing in atmosphere." However, the Sabutai (aerospace fighter) and Astrolux (aerodyne small craft) example text below contradicts this, and the Tech Base and Space sections do not mention ASF or aerodyne Small Craft (although the rules can be implied to be the same as for conventional fighters). This also bleeds into the question of whether aerodyne Small Craft and DropShips can make vertical landings in-atmosphere (see rules question thread); that question should probably be decided before any changes are made here.

Page 233, "Snub-Nose PPC"
Errata document states that "Extinct: 2790" and "Recovered: 3067 (Draconis Combine)" should be added to the entry. 4th corrected printing text instead states "Extinct: 2860 (Inner Sphere)" and "Recovered: 3037 (Draconis Combine)". Presumably one of these is incorrect.

Page 256, "Grenade Launcher"
Introduction dates in the 4th corrected printing do not match what is listed in the errata document. Presumably one of these is incorrect (in this case, very possibly the errata document, as the errata text is a subset of the document text).

Errata document error (page 26)
The errata for the battle-armor Long Range Missile (LRM) Launchers and Advanced Short Range Missile Launcher (found on Page 26 of the errata document) are listed as being for Page 267. They are actually for Page 261. Both errata are nevertheless correctly implemented in the 4th corrected printing.

Page 285, Final Unit Cost Formulas Table, Support Vehicles
End of the WiGE support vehicle cost calculation should probably be "(1+[Total Tonnage/25])" to match the other entries rather than the errata/currently printed text of "(1[Total Tonnage/25])".

Page 295, Heavy Weapon Ammunition (cont)
Delete the Incendiary (LRM) entry entirely.

Page 297, Additional Battle Armor Weapons and Equipment (cont)
Under "Fuel Tank", change Extinction from "-/-" to "2781/-" to match entry on page 255?

Page 346, Heavy Weapon Ammunition (Cont)
A fragment of the deleted footnote related to Incendiary LRM capability is still present and should be deleted. Fragment reads: "Thunder); in such cases the heat, damage, range, and ammo capacity/weight statistics of the other missile type apply, but rack size is treated as 5 tubes smaller." and does not have an associated footnote mark.

Page 352, Conventional Infantry Weapons (Cont)
Minor typo: the weight of the SRM Launcher (Standard, Two-Shot) is listed as "30.0 k" rather than "30.0 kg". This typo is also found in the replacement Infantry Weapon Tables errata document.

Errata document error (page 37)
Errata entry 8 for the Inner Sphere Battle Armor Equipment Table (located near the top of Page 37 in the errata document) describes a change in a footnote related to Incendiary LRMs. This footnote should instead be listed as deleted entirely (which is correctly implemented in the 4th corrected printing). Errata entry 9 for the same table describes a change related to Capital Missiles (definitely not part of the table); this change is both properly described elsewhere in the errata document and properly implemented in the 4th corrected printing, so the entry should simply be deleted.
« Last Edit: 19 December 2020, 01:49:21 by ArcFurnace »

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #55 on: 23 December 2020, 13:22:11 »
DEV-LEVEL ERRATA (From DarkISI)

Corrected Fourth Printing, PDF

p.317 and 318

--Create ‡ footnotes on both pages stating the following: "Treat as Gauss weapon when calculating defensive battle rating."
--Add the ‡ symbol next to the B-Pod on both pages.
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TechManual - 6 December 2019 (v4.0) errata v4.0 new additions
« Reply #56 on: 15 January 2021, 10:34:42 »
TechManual Errata v4.0

The "New Additions" section, page 39, of the errata document, third bullet point -- "Determine Structural Integrity (Airships/Fixed-Wings Only) (p. 130)" -- gives its applicability as "First paragraph, last sentence".

I believe this should be "Second paragraph, first sentence".

CVB

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #57 on: 13 May 2021, 09:50:30 »
VERSION:
Tech Manual, 4th printing

LOCATION:
Oversized Platoons construction example: Eberhard's Marian platoon, p. 146ff
(All emphasis mine)

p.146: Section "Oversized Platoons": "These troops must be divided as evenly as possible, regardless of the squad size chosen [...]"
p. 147, left column, Eberhard's example: "He soon finds that the most even division breaks his platoon into 4 sub-platoons of 25 troopers each."
p. 151, right column, last sentence, Eberhard's example: "Because his platoon is broken into five sub-platoons for construction and game play[...]"
p. 153, right column, Eberhard's example: "Multiplying each trooper individually on the first row for his four-row Marian platoon[...]
p, 155, right column, Eberhard's example: "[...]but since Eberhard has broken his platoon up among 4 lines [...]


THE ERROR:
1) The example step on page 151 uses a different sub-platoon size than the other  3 steps.
2) The wording of the rule on page 146 is ambiguous, 100 men in 4 groups of 25 is a completely even distribution, but distributing 100 men in 5 groups of 20 is completely even, too.
Most statements in the example and some entries in the MUL seem to indicate that the intention is to use as few subplatoons as possible under the condition of even distribution.

THE CORRECTION:
1) Change the wording on page 151 to "[...] is broken into 4 sub-platoons for construction and game play[...]"
2) Clarify that the intention is to use as few sub-platoons as possible.

Minor quibble: low numbers are sometimes spelled out and sometimes written as digits ("five sub-platoons", "4 sub-platoons")

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Re: TechManual - 6 December 2019 (v4.0)
« Reply #58 on: 18 May 2021, 11:54:15 »
Version: TechManual, Corrected Fourth Printing, pdf

Location: Page 93, "Close Range/Urban Combat"

Error: The fluff text describes a Patton combat vehicle rather than a Rommel.

Correction: Replace the vehicle name "Rommel" with "Patton".

Xotl

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Re: TechManual - 19 December 2019 (v4.1)
« Reply #59 on: 19 May 2021, 13:43:07 »
The pre-release errata is up, with an aim to be finalized on 6 June.  Any items mentioned here but not included are either typo-like or still be wrangled over.

There will be accompanying fixes to the Infantry Tables and BV document, but these will be very minor.
« Last Edit: 19 May 2021, 13:49:26 by Xotl »
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Alfaryn

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Re: TechManual - 19 May 2021 (v4.1)
« Reply #60 on: 22 May 2021, 20:39:17 »
Corrected Fourth Printing, pdf

P. 126, "Tractor/Trailers" paragraph.

The movement rate of any Tractor/Trailer Support Vehicle combinations is based off that of the controlling Tractor unit, and is subject to the rules for carrying external cargo as presented in Total Warfare (see p. 261, TW).
change to something like:
The movement rate of any Tractor/Trailer Support Vehicle combinations is based off that of the controlling Tractor unit, and is subject to the rules in Tractors section on p. 205 TW.

Reasoning behind the change: The proposed change should avoid possible confusion coming from the fact that the rules never explicitly call trailers an "external cargo", while at the same time pointing the reader towards other TW rules regarding SV tractors and trailers which they may want to consider while designing such Vehicles using TM rules.

Edit: I've just posed a question in the rules question section of the forum, which, depending on answer, may require a change to the above errata. Here's a link to that thread: https://bg.battletech.com/forums/total-warfare/speed-of-a-support-vehicle-pulling-trailers-and-carrying-external-cargo/msg1726996/#msg1726996

Edit 2: The answer I got in the rules questions thread basically confirms this erratum.
« Last Edit: 10 August 2021, 13:52:53 by Alfaryn »

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Re: TechManual - 28 August 2021 (v5.0)
« Reply #61 on: 28 August 2021, 18:00:07 »
A new errata release is up, for the upcoming fifth printing of TechManual.
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Re: TechManual - 18 September 2021 (v5.0)
« Reply #62 on: 18 November 2021, 11:26:20 »
Dev-level errata:

TechManual, p.248, Clan Battle Armor Equipment Table, Weight (Item) column.
Change the weights in brackets (for One-Shot launchers) to the following:

Advanced SRM-1 - change from 35 to 40 kg
Advanced SRM-2 - change from 70 to 60 kg
Advanced SRM-3 - change from 105 to 80 kg
Advanced SRM-4 - change from 135 to 100 kg
Advanced SRM-5 - change from 165 to 120 kg
Advanced SRM-6 - change from 195 to 140 kg
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idea weenie

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Re: TechManual - 18 September 2021 (v5.0)
« Reply #63 on: 21 November 2021, 21:54:06 »
Corrected 4th edition printing

Field Kitchen, p217 (Weapons & Heavy Equipment -> Heavy Equipment)
Error:
Game Rules: Its game play rules are covered in Strategic Operations p. 41, under Fatigue (Outside of Game Play)

The "Fatigue (Outside of Game Play)" rules have been moved to Campaign Operations

Correction:
Game Rules: Its game play rules are covered in Campaign Operations p. 219, under Fatigue (Outside of Game Play)

(Version of Campaign Operations I am using is Corrected Second Printing, printed in China, cover by Steve Venters, from the Battleforce Box set - 1987)
(the path I used is "MAINTENANCE, SALVAGE REPAIR & CUSTOMIZATION" -> "MORALE AND FATIGUE (OUTSIDE OF GAME PLAY)" -> "Fatigue (Outside of Game Play)" -> Field Kitchens

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Re: TechManual - 12 February 2022 (v6.0)
« Reply #64 on: 13 February 2022, 01:33:30 »
A sort-of update to the TM errata is live.  Rules content is the same: the only changes are an update to the version number and version history at the start of the document.  Long story short, there was an extra printing that snuck out without my knowledge, and so the changes I had as earmarked for the 5th printing are actually going to be in the upcoming 6th printing.  Unfortunately, the 6th printing is labelled inside as the 5th printing, and has a 2021 date despite coming out this year.  However, as it will have an all-new cover, it will be easy to tell apart once it arrives (no due date known).

The two changes above this post have yet to be corrected; they'll have to await a hypothetical 7th print.
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idea weenie

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Re: TechManual - 12 February 2022 (v6.0)
« Reply #65 on: 27 April 2022, 23:37:29 »
Corrected 6th printing, PDF, p132, the "CONTROL AND CREW SYSTEMS SPACE TABLE"

For Equipment Space Required (slots), it lists for "Infantry Bay/Compartment" that it requires  "1 (per 28-man capacity)*"

Since the current ruling on page 239 is that Infantry Bays/Compartments allow for up to 30 people, this should be changed as well.
« Last Edit: 27 April 2022, 23:39:27 by idea weenie »

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Re: TechManual - 12 February 2022 (v6.0)
« Reply #66 on: 18 May 2023, 03:50:31 »
Problem: P. 123 and p. 126 state that Support Vehicle structure and engines must simply be "rounded to the nearest half-ton" for SVs weighing 5 tons or more. This implies that a normal rounding operation should be used. However, the examples given show weights being rounded up to the nearest half-ton, even for decimals between 0.001 and 0.249, or 0.501 and 0.749.

Solution: Specify in both cases that structure and engine weight must be rounded up for SVs weighing 5 tons or more.

Note: The armor section properly instructs that armor weight should be rounded up for units weighing 5 tons or more, in contrast to structure and engine.
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Re: TechManual - 12 February 2022 (v6.0)
« Reply #67 on: 27 May 2023, 18:47:14 »
From an old rules forum ruling:

The Camo System Construction Rules (TM p. 253) should be amended to read:

"A battle armor suit (including exoskeleton and power armor designs) may mount only one camo system, which includes mimetic armor."

Checking my 6th printing copy, it appears this was never implemented.

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Re: TechManual - 12 February 2022 (v6.0)
« Reply #68 on: 27 December 2023, 17:11:26 »
Standard (Prototype) BA armor should be 90 kg per point instead of 100 kg per point.

Okay, yes, it's super-bold of me to barge in here and demand a change to construction rules. But hear me out!

The only canon unit to use prototype BA armor is the NAIS/Blackwell "Power Suit" (AKA "Gorilla Suit"), the precursor to the IS Standard, which had its capabilities described in the ClanTroops expansion for BattleTroops. The Power Suit had identical capabilities to the Elemental, including the primary weapon selection, but it had half the armor and did not have the SRM launcher or AP weapon mount.

There's no BattleTech-scale record sheet or stats for it, but it is easy enough to just arbitrarily stat out. However, if you want to construct it using the TechManual rules, it is an invalid unit. Since the current construction rules were essentially reverse-engineered from the original bunch of BA units that were statted out arbitrarily, I think it would be fair to slightly alter the armor weight to make the Power Suit work.

Statting out an IS BA unit as follows:

Medium IS Chassis: 175 kg
1 ground MP: 0 kg
3 jump MP: 150 kg
Left arm manipulator: Battle Claw (15 kg)
Right arm manipulator: None (0 kg)
Armor: 5 Standard (Prototype) (500 kg, 4 slots)
Right arm equipment: Modular Weapon Mount (10kg, 1 slot) - 2 remaining
Left arm equipment: Nothing - 3 remaining
Body equipment: 4x Standard (Prototype) - 0 remaining
Total weight: 850 kg (150 kg free)

This leaves it with space in the right arm for a 2-slot weapon that weighs up to 150 kg. This is enough for a Flamer, Machine Gun, or various SRM configurations (for instance, an SRM 1 with 4 shots), but does not allow it to use the Small Laser, which is also stated to be an option.

If the weight of the prototype armor was reduced to 90 kg per point, this would leave 200 kg of free weight allowing the Power Suit to carry a Small Laser. It wouldn't affect any other canon units and it would, if anything, be a buff for anyone who has a reason to use it for a custom unit.

edit: clarified that I mean Standard (Prototype) and not Stealth (Prototype), which has already been used on the Infiltrator Mk. I so it probably shouldn't be touched, and it probably should weigh more than the non-stealth stuff anyway!
« Last Edit: 27 December 2023, 21:05:30 by theothersarah »

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Re: TechManual - 12 February 2022 (v6.0)
« Reply #69 on: 02 January 2024, 22:14:15 »
Per Xotl.

DEV LEVEL ERRATA

Pg 126 - Install Engine

Tech Base/Rating.
To determine the engine rating for a Support Vehicle the rating is determined by multiplying its Cruising or Safe Thrust MP by its tonnage and use that value in place of the Engine Rating (to a maximum of 500)
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Re: TechManual - 12 February 2022 (v6.0)
« Reply #70 on: 22 January 2024, 14:40:11 »
Per DarkISI

DEV LEVEL ERRATA

6th Printing pg 316

UNIT TYPE MODIFIERS TABLE
Add line for Motorized and add 1.0
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