Recent Posts

Pages: [1] 2 3 ... 10
1
tbh i still go and re watch old toons...they took more risks and they were just starting out with those...so there was a lot of innovation...like disneys rotoscoping on large scale with snow white for example wb with short back ground music and mgm getting the right frame rate hanna barbera for pioneering short cartoon series format and backgrounds
and best culumination of all 4 can be found in 1981 heavy metal...i know today they are not popular but i still enjoy them...for example mou and gijoe or transformers would not be around if those 4 studios did not create techniques to make production faster
oth japaniese animation took a slightly different route and took the best of distilled techniques and used them...late 60s and mid 70s was unique and thanks to miyazaki and kawamori exploded into the world stage in late 1977
2
Ground Combat / Re: Holographic decoys and field guns
« Last post by Weirdo on Today at 08:24:18 »
Don't forget to use something you can reasonably replicate with whatever infantry or vehicle is parked inside the holo. A Supernova or Mad IIC makes a great sniper, but no infantry can replicate their shots, and not many vehicles.
3
MegaMekLab, not surprisingly, doesn’t permit you to add infantry bays to ‘Mechs.  In this case, I’m using the cargo bays to stand in for infantry bays, with the paramedic equipment being the gear they use to treat patients.
4
Ask the Writers / Shrapnel #16 - Yay, WarShips! But question!
« Last post by Weirdo on Today at 08:21:14 »
Finally got ahold of Shrapnel Issue #16, and thank you so much for the attention paid to WarShips in this!  Definitely appreciate the deep cut that was Fred. :cool: That said, I have a question.

Who exactly rechristened SLS Jupiter to Genghis Khan? Did the SLDF have an SLS Genghis Khan for a short time before her capture, or was that name bestowed by the Republic captors?
5
And only the sniper mechs(or at least missile boat or anything similar with those) would be the acceptable image to project, for the device requires to making such decoys are not likely to be works while on move and are expected to be within the trench at least, and fortified sites at best. I don't think that bugmechs are the good candidates for this - such as a locust that shoots long tom shells, huh?
6
If painted and unpainted were side by side on the shelf, the unpainted would not be spared a look. 100% pre-painted interest
7
Ground Combat / Re: Holographic decoys and field guns
« Last post by Weirdo on Today at 07:32:41 »
Yeah, those look pretty good. You have to be careful as to what kind of mechs you use for these decoys and what you hide inside, but in a Sudeten game at least, the Falcons have plenty of mechs that are decent at standing and sniping tactics.
8
Ground Combat / Re: Elemental (Fire) or Elemental III?
« Last post by Weirdo on Today at 07:18:13 »
I voted for the Fire, because I'm primarily a Jade Falcon player, and it helps to be able to bathe the map in fire without melting your own troops.

That said, as an overall suit, the III is better.
9
BattleMechs / Re: Can a Harvester Ant make a good AmbulanceMech?
« Last post by Wrangler on Today at 07:05:06 »
Question: Would vehicle intended for passengers such as a 'Mech, would there need be a infantry bay of some kind? It seems to be the only transport more than pilot or someone in the infantry bay.   Is Paramedic medic equipment just tools not bay for injure people?
10
Fan Fiction / Re: Opalescent Reflections
« Last post by PsihoKekec on Today at 07:02:57 »
It would be another step towards the title Ace of Khans.

It looks like his deception tilted the scales towards DC going after Bears. With Comstar shutting down the HPGs in the occupation zone, how long will it take for the Star League to learn about the tripartite invasion of Shark zone?
Pages: [1] 2 3 ... 10