Poll

Based on your forces, your advisor, and your contract's requirements which attack do you plan?

Trial of Possession- the advisor tells you the "Clan" weirdos will straight up fight you for the goods
Steamroller plan- Land on them with everything and wipe their forces out
Lightning raids- Try to sneak on planet, make quick strikes against isolated forces

Author Topic: Early 3050s tech raid- which path do you take?  (Read 438 times)

Colt Ward

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Early 3050s tech raid- which path do you take?
« on: 24 April 2024, 23:01:08 »

Early 3050s, just after the Clan's defeat at Tukayyid is announced to the Inner Sphere.

Your reinforced battalion- short mech battalion of mostly meds & heavies, security armor company (Scorpions & Bulldogs), security infantry company, and a lance of TAV artillery- was hired to strike past the "frontlines" of the AFFC & Clans, going through the periphery to hit a world in the Clan rear.  Your force just came off a multi-year garrison contract for the Free Worlds League on their Marian periphery border.  A mech & weapon manufacturer has hired your merc command to secure examples of Clan technology for their R&D program to reverse engineer.  They are providing transportation, in fact paying to expedite your trip into the periphery.  The weapons company has also hired a consultant for your command, a mercenary who is currently Dispossessed because the Clans wiped the unit he belonged to out in 3050 with just a few escaping off world from the Invaders.

You spend the long trip hooking around out into the Periphery with your staff and the advisor making plans.  You have all the information ComStar released about their victory over the Clans as well as what footage & reports made it out of each wave of the invasion.  Your advisor is pretty honest about their experiences and what happened to the unit they had once belonged to when the Clans came.

It seems far fetched that the Clan defenders would announce what forces they would defend with and where you would fight.  But they swear it is the Clan way and what happened at Tukayyid seems to support that along with some rumors about Twycross and other worlds.

You have no way of knowing what will be defending a world, but where your employer wants you to hit- and this makes sense- was a backwater area when the Lyrans owned the worlds.  It does not seem likely this has changed, and it would be 3-4 jumps from the "frontline" of the Clan/FedCom border zone.

You jump for your first target system tomorrow after months of travel- which plan do you chose if you had never met the Clans before and were accustomed to Inner Sphere warfare?

Trial of Possession-  Apparently they will agree to fight over what your employer wants and your command will risk less forces over all.  Supposedly they will give you what you want if you win and then stand aside as you leave with it.

Steamroller plan-  Land with everything you have, make no declaration, Trial, or whatever other silly terms these nutcases use.  Just go in and smash them the same as if it was the 4th Succession War and they were Liao forces.  You can get the tech your employer wants when you salvage the field and loot their base.

Lightning raids- Sneak on planet, set up quick strikes against patrols or isolated garrisons to recover examples of the technology.  You can get local superiority that way, and no matter how much better their mechs or weapons are you can bury them 5 to 1 easily.  Downside here is you do not know the state of the HPG nor how close any other Clan force is to support the defenders.
Colt Ward
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Starfury

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Re: Early 3050s tech raid- which path do you take?
« Reply #1 on: 24 April 2024, 23:13:25 »
Lightning Raids. The point is to get samples of Clan Yech, and batchalls only work if you have decent Mechwarriors with solid designs. Case in Point: The first encounter of the Grey Death Legion vs Jade Galcon sees them outnumbered, outgunned and outfought.  A steamroller approach runs more risk of yyou getting nothing and the Clans turning it into a grand melee.

MoneyLovinOgre4Hire

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Re: Early 3050s tech raid- which path do you take?
« Reply #2 on: 25 April 2024, 00:38:13 »
Yeah, go for the smash and grab.
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worktroll

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Re: Early 3050s tech raid- which path do you take?
« Reply #3 on: 25 April 2024, 01:05:04 »
Thirded. In the absence of any experience with the Clans, it's the logical choice. And if you do have experience with the Clans, it's a bold expectation that you could beat them in a trial.

Perhaps hold a 'fake' trial with those of your command you don't like, to distract the Clan defenders while the real raid happens in the background? Of course the Clanners will flip out when they realise, hence the need for disposable patsies ;)
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glitterboy2098

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Re: Early 3050s tech raid- which path do you take?
« Reply #4 on: 25 April 2024, 01:29:59 »
Lighting Raids would be the most probable for someone who isn't familiar with how the clans operate. not only is it the one that would be most likely to produce results without heavy losses (as you likely would have gotten at least a general idea of how much nastier clan mechs are, if not from the rumors, than from the briefing on the technology your Mr Johnson wants you get samples of), plus lighting raids is pretty much how you would have gone about it when targeting another IS entity for a tech grab. because a smash and grab is more likely to smash the stuff you want to grab.

bugman

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Re: Early 3050s tech raid- which path do you take?
« Reply #5 on: 25 April 2024, 06:37:21 »
I would go with the trial of possession. Considering what is known about the Clans post Tukayyid. I think you need to exploit the Clans rigid view on war. Plus could you not include a clause to allow safe passage out of Clan territory???? Even with a successful smash and grab raid you might have great difficulty getting away. You are deep in Clan territory. Yes you arrived via surprise, but getting home might be much more difficult. They could be highly motivated to recover your spoils....


Hellraiser

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Re: Early 3050s tech raid- which path do you take?
« Reply #6 on: 25 April 2024, 11:45:52 »
I would go with the trial of possession. Considering what is known about the Clans post Tukayyid. I think you need to exploit the Clans rigid view on war. Plus could you not include a clause to allow safe passage out of Clan territory???? Even with a successful smash and grab raid you might have great difficulty getting away. You are deep in Clan territory. Yes you arrived via surprise, but getting home might be much more difficult. They could be highly motivated to recover your spoils....

So the problem there is you are mercs & the Falcons are quite likely to laugh at your offer, deny you safecon & attack w/ their full force as your dezgra.

Based on the size of the unit Colt mentioned, anything over a Trinary of clan tech on defense is likely to put a serious hurt on his unit.
God forbid there is a full Cluster stationed there.

He also stated they don't have intel on what is there so it could be nothing more than a Star of PBI infantry to a full Front Line Cluster or 2, you just don't know.

Honestly, I wouldn't even take a contract w/o having seriously better intel on the planet.

Best bet, go in stealth raid & hope you don't find more than you can handle w/ only a reinforced battalion at your disposal.
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dgorsman

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Re: Early 3050s tech raid- which path do you take?
« Reply #7 on: 26 April 2024, 11:31:11 »
Fight to your own strengths.  Go in, deny immediate contact if possible.  Send scouts in civilian clothes to get the lay of the land and if possible direct observations about what the local garrison is fielding.  Who knows, if you're really unlucky they've got a solahma unit that is only equipped with Star League era Mechs that have been passed down for a century or two after sitting in a Brian Cache for Kerensky knows how long.  If you're after advanced Clan tech is there any point engaging them at that point, beyond maybe picking up some salvage?  Maybe they've got an officer in a Clan Mech, so now you can plan some sort of ambush to isolate that particular unit.  Maybe you get lucky and there is a shipment of Clan weapons already crated up that you can take in a quick smash and grab, or even pay some local laborers to load on the wrong trucks that can be 'ambushed' with little effort.
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Iron Grenadier

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Re: Early 3050s tech raid- which path do you take?
« Reply #8 on: 26 April 2024, 17:46:14 »
Lightning raids - our last big campaign saw the players doing those several times. It wasn't until after getting a few captured clanners that they did an actual clan trial.

 

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