So, another nice product. It is worth noting that there are interesting historical tidbits for Republic, FWL and especially FS players too.
- Amazon: Well, I am no battle armor expert, but having read the Battle Armor of the Week articles, I am quite sure that this is the best medium BA you can design with Inner Sphere tech.
- Shen Long: :o Is this for real?! Speed, armor, and firepower! Nasty to meet.
- Luduan: Another nice scout hover.
- Nisos: Quality? Crew comfort? On a Quikscell design?! It is a cold day in hell. The end is near!
- Shun: Good transport VTOL. The weapon choices seems a bit odd however.
- Predator: Nice and nasty.
- Sheriff: Meh. First design that does nothing for me. Not a fan of the pods, I would prefer something more useful in a longer engagement.
- Zhan: This is something that I would like better if A) it was 15 ton lighter, and B) it did not have to split armor between two turrets. Was the design process for this vehicle similar to that of the M2 Bradley?
- Pixiu: Nice MBT.
- Arrow IV Assault: Well, I am not really a fan of over-expensive and over-engineered artillery, but the fluff sold me on the need for it.
- Behemoth II: I prefer my tanks to be no more than 90 tons, and is not a fan of the Thunderbolt launcher, but you cannot really say that a tank that can out-alpha a Thunder Hawk a range is bad.
- Gùn: Well, the fluff sold me on the role for this unit. However, it is something I would never ever use in a frontline unit.
- Anubis: Nice evolution of the design. Looks solid.
- Yinghuochong: (Should that really be written as one word?) It is a Capellan Pack Hunter!
- Calliope: Well, that explains why this is not a Vindicator variant. Decent enough design.
- Raven II: A much needed speed upgrade.
- Agrotera: Nice Pixie type mech. The wing is what makes this one stand out. BTW, has someone done any wing vs improved jump jets comparison?
- Vandal: This one seems a bit odd. First the name, which is odd for a new CC mech. Second, the configs are all over place with new toys so that there is hardly any room for serious firepower in the end. (Reminds me a bit of the Celestials in that way.) Third, from the look of the configs it seems designed to operate mostly with other Vandals only.
- Catapult II: Well, the upgunned missile racks are nice to have, but it is hard to evaluate it because one of its main features is an unknown quality.
- Mortis: I am sure there are people who will like it, but it gets a meh from me. Mainly because it spends so much tonnage on the Hatchet and still lacks TSM.
- Tian-zong: The small cockpit is an odd choice for a command mech. The weapon setup is solid however.
- Lu Wei Bing: As others have said, a Victor.
- Saroyan: Well, if commanders do not know that conventionals are fragile, they need to go back to the academy for remedial classes.
- Yùn: A delivery mechanism for nasty surprises.
- Zhen Niao: I lack the knowledge to evaluate this design. It does at least have enough armor to avoid being thresholded by smaller weapons.