Author Topic: Noruff Assault Dropship redux  (Read 1749 times)

marauder648

  • Lieutenant Colonel
  • *
  • Posts: 8159
    • Project Zhukov Fan AU TRO's and PDFs
Noruff Assault Dropship redux
« on: 22 April 2018, 16:05:52 »
One thing that always bothered me about the Noruff was its somewhat scattered armament.  The Clans have a range advantage, and its like a super-weapon. If you have it, you use it as often and as early as possible without any pretense towards being sporting.

So the addition of a pair of ultra-20's and 8 tons of ammo, to me, made little sense, as did the odd single pulse or ER laser just sucked up the tonnage in odd ways and made it not particually good at anything because there wasn't a focus on where its firepower should go.  So with Maingunnery's help we tidied it up.  Performance remains the same, armour goes up thanks to the standard plate being replaced with Ferro-Aluminium and the armament is made a bit more uniform and less schitzo.  Firepower goes down somewhat - 512 max potential damage vs 429 but that's mostly due  to the ultra's being removed.  But the Noruff II is more heat efficient (without being an alpha baby), and considerably tougher for a drop in damage at short ranges with her being better focus at longer range damage without sacrificing her fearsome performance.  I feel the ship is better for it without being munchy.  But what do you lovely folks think?  Comments and thoughts are most welcome!


Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Noruff II
Tech:              Clan / 3056
Vessel Type:       Aerodyne DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              1.900 tons
Length:            73 meters
Power Plant:       Standard
Safe Thrust:       8
Maximum Thrust:    12
Armor Type:        Ferro-aluminum
Armament:         
    5 Gauss Rifle
    8 ER Large Laser
    6 ER Medium Laser
    3 LRM 20+ArtIV
    6 Large Pulse Laser
    8 Medium Pulse Laser
   10 AMS
    4 LRM 15+ArtIV
------------------------------------------------------------------------------
Class/Model/Name:  Noruff II
Mass:              1.900 tons

Equipment:                                                            Mass
Power Plant, Drive & Control:                                          927,50
Thrust:  Safe Thrust: 8
      Maximum Thrust: 12
Structural Integrity: 16                                               152,00
Total Heat Sinks:    106 Double                                         60,00
Fuel & Fuel Pumps:                                                     255,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 15,00
Fire Control Computers:                                                  7,00
Armor Type:  Ferro-aluminum  (1.540 total armor pts)                    61,50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                500
   Left/Right Wings:                 300/300
   Aft:                                 440

Cargo:
   Bay 1:  Cargo (1) with 3 doors                                       87,00

Escape Pods:  2 (7 tons each)                                           14,00

Crew and Passengers:
      3 Officers (2 minimum)                                            30,00
      1 Crew (1 minimum)                                                 7,00
      8 Gunners (9 minimum)                                             56,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 Gauss Rifle(32 rounds)   Nose     3(30)  3(30)  3(30)     --    2     28,00
2 ER Large Laser           Nose     3(34)  3(34)  2(20)  2(20)   24      8,00
  2 ER Medium Laser                                              10      2,00
3 LRM 20+ArtIV(36 rounds)  Nose     5(48)  5(48)  5(48)     --   18     24,00
1 Large Pulse Laser        Nose     4(38)  4(38)  1(10)     --   10      6,00
  4 Medium Pulse Laser                                           32      8,00
2 AMS(48 rounds)           Nose        --     --     --     --    4      3,00

1 Gauss Rifle(24 rounds)   L/RW     2(15)  2(15)  2(15)     --    2     30,00
2 ER Large Laser           L/RW     2(20)  2(20)  2(20)  2(20)   48     16,00
2 Large Pulse Laser        L/RW     2(20)  2(20)  2(20)     --   40     24,00
2 AMS(48 rounds)           L/RW        --     --     --     --    4      6,00

2 ER Medium Laser          L/RW(A)  1(14)  1(14)     --     --   20      4,00
1 LRM 15+ArtIV(16 rounds)  L/RW(A)  1(12)  1(12)  1(12)     --   10     13,00
1 Medium Pulse Laser       L/RW(A)   1(7)   1(7)     --     --    4      4,00
1 AMS(24 rounds)           L/RW(A)     --     --     --     --    1      3,00

1 Gauss Rifle(24 rounds)   Aft      2(15)  2(15)  2(15)     --    1     15,00
2 ER Large Laser           Aft      2(20)  2(20)  2(20)  2(20)   24      8,00
2 LRM 15+ArtIV(32 rounds)  Aft      2(24)  2(24)  2(24)     --   10     13,00
1 Large Pulse Laser        Aft      2(24)  2(24)  1(10)     --   10      6,00
  2 Medium Pulse Laser                                            8      4,00
2 AMS(48 rounds)           Aft         --     --     --     --    2      3,00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 271       1.900,00
Tons Left:                                                                ,00

Calculated Factors:
Total Cost:        528.750.000 C-Bills
Battle Value:      13.977
Cost per BV:       37.830,01
Weapon Value:      15.849 (Ratio = 1,13)
Damage Factors:    SRV = 337;  MRV = 249;  LRV = 78;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 32.273
                   (15.413 Structure, 9.875 Life Support, 6.985 Weapons)
                   Support Points (SP) = 27.675  (86% of MPV)
BattleForce2:      MP: 8,  Armor/Structure: 26 / 25
                   Damage PB/M/L: 27/27/22,  Overheat: 0
                   Class: DS;  Point Value: 140
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

Project Zhukov Fan AU TRO's and PDFs - https://thezhukovau.wordpress.com/

Maingunnery

  • Lieutenant Colonel
  • *
  • Posts: 7251
  • Pirates and C3 masters are on the hitlist
Re: Noruff Assault Dropship redux
« Reply #1 on: 22 April 2018, 16:28:48 »

And an Ghost Bear's Legacy variant.
Stripped nearly everything out so that it can have 3 mechbays:
https://www.youtube.com/watch?v=mZ3wo92vjJY
Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Noruff III (GBL)
Tech:              Clan / 3056
Vessel Type:       Aerodyne DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              1.900 tons
Length:            73 meters
Power Plant:       Standard
Safe Thrust:       8
Maximum Thrust:    12
Armor Type:        Standard
Armament:         
   18 ER Medium Laser
------------------------------------------------------------------------------
Class/Model/Name:  Noruff III (GBL)
Mass:              1.900 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                          927,50
Thrust:  Safe Thrust: 8
      Maximum Thrust: 12
Structural Integrity: 12                                               114,00
Total Heat Sinks:    46 Double                                            ,00
Fuel & Fuel Pumps:                                                     255,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 15,00
Fire Control Computers:                                                   ,00
Food & Water:  (15 days supply)                                          1,00
Armor Type:  Standard  (1.118 total armor pts)                          53,50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                365
   Left/Right Wings:                 251/251
   Aft:                                 251

Cargo:
   Bay 1:  BattleMechs (1) with 1 door                                 150,00
   Bay 2:  BattleMechs (1) with 1 door                                 150,00
   Bay 3:  BattleMechs (1) with 1 door                                 150,00

Escape Pods:  2 (7 tons each)                                           14,00

Crew and Passengers:
      1 Officers (1 minimum)                                            10,00
      3 Crew (3 minimum)                                                21,00
      3 Gunners (3 minimum)                                             21,00
      6 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
3 ER Medium Laser          Nose     2(21)  2(21)     --     --   15      3,00
3 ER Medium Laser          L/RW     2(21)  2(21)     --     --   30      6,00
3 ER Medium Laser          L/RW(A)  2(21)  2(21)     --     --   30      6,00
3 ER Medium Laser          Aft      2(21)  2(21)     --     --   15      3,00
------------------------------------------------------------------------------
TOTALS:                                               Heat: 90       1.900,00
Tons Left:                                                                ,00
Herb: "Well, now I guess we'll HAVE to print it. Sounds almost like the apocalypse I've been working for...."

The Society:Fan XTRO & Field Manual
Nebula California: HyperTube Xtreme & Nebula Confederation

Kasaga

  • Lieutenant
  • *
  • Posts: 804
    • Project: LEGION (An AU by Kasaga)
Re: Noruff Assault Dropship redux
« Reply #2 on: 22 April 2018, 16:38:25 »
Nice.  Don’t like the raider but I do get where it came from. I’m so old.

marauder648

  • Lieutenant Colonel
  • *
  • Posts: 8159
    • Project Zhukov Fan AU TRO's and PDFs
Re: Noruff Assault Dropship redux
« Reply #3 on: 23 April 2018, 01:10:49 »
Nice raider variant, very much strikes me as a special forces kind of thing, perhaps something the Watch might use.
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

Project Zhukov Fan AU TRO's and PDFs - https://thezhukovau.wordpress.com/

Giovanni Blasini

  • Lieutenant Colonel
  • *
  • Posts: 7291
  • And I think it's gonna be a long, long time...
Re: Noruff Assault Dropship redux
« Reply #4 on: 23 April 2018, 02:19:26 »
For the raider variant,  maybe run a smaller engine and go 7/11, and use the extra mass for ERLLs?
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

Kasaga

  • Lieutenant
  • *
  • Posts: 804
    • Project: LEGION (An AU by Kasaga)
Re: Noruff Assault Dropship redux
« Reply #5 on: 23 April 2018, 08:38:16 »
It has no cargo so they are not going for anything as Isorla. But to deny yes. I’d use it for the watch.  That’s a great idea. Maybe drop a BattleMech and give it a couple points if Elementals?