Sure, why not. I didn't go LAM with this, since it seemed a little too obvious, but I did grab a partial wing and torso-mounted cockpit to make that picture fit best. Since the partial wing gives a +2 jump range bonus, I wanted to give it 8 base jump to allow for +5 movement mods, so the weight was kind of pinched for anything else. The launchers should either be MML-5 or LRM-5 on this design, so I wanted a secondary weapon with a similar range profile. IS tech couldn't fit much in the gun slot(I got an ERML at best, and even then only with seriously limited armor), but with Clan tech you can get an ERLL, which is much more LRM-like in its ranges.
The result of this is the new Jade Falcon mech, the Issus. The Issus is a light Mech for second-line units, designed to engage in combat from a distance and avoid close-quarters fighting. The Mech was originally named "Issus" as a placeholder name, as the obscure Terran jumping insect was not expected to be considered an appropriate Mech name by the Scientist Caste member leading the design project. However when saKhan Uvin Buhallin heard the name he took it as a reference to Alexander's famous battle. Given the saKhan's fearsome reputation, nobody was willing to correct his misinterpretation, so the name stuck.
Issus ISS-1S
Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 0
Cost: 7,449,210 C-Bills
Battle Value: 1,480
Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: Unknown
Jump Capacity: 240 meters (300 meters)
Armor: Unknown Ferro-Fibrous
Armament:
1 ER Large Laser
2 LRM-5s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 58 points 2.00
Internal Locations: 1 HD, 1 LT, 1 RT, 2 LA, 2 RA
Engine: XL Fusion Engine 280 8.00
Walking MP: 8
Running MP: 12
Jumping MP: 8 (10) Standard
Jump Jet Locations: 2 LT, 2 RT, 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 10(23) 0.00
Gyro: Standard 3.00
Cockpit: Torso-Mounted 4.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 96 5.00
Armor Locations: 1 HD, 1 LT, 1 RT, 2 LA, 2 RA
CASE Locations: HD 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 13
Center Torso (rear) 4
L/R Torso 8 13
L/R Torso (rear) 3
L/R Arm 6 8
L/R Leg 8 11
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser HD 12 1 4.00
Partial Wing LT/RT - 3/3 2.00
LRM-5 RA 2 1 1.00
LRM-5 LA 2 1 1.00
@LRM-5 (24) HD - 1 1.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 15
8/10j 2 2 2 0 1 0 Structure: 2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1