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General BattleTech Discussion / Re: Tuesday Newsday transcript thread
« Last post by ColBosch on Today at 05:16:31 »A updated Spad model?
I mean, I'd be very happy with a proper Spad too.
A updated Spad model?
Type: Phoenix Hawk LAM Blazer
Technology Base: Mixed (Experimental)
Tonnage: 50
Battle Value:
Equipment Mass
Internal Structure: 5
LAM Conversion Equipment 5
Engine: 200 Fusion 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 6
AirMech Cruising MP: 18
AirMech Flanking MP: 27
Safe Thrust: 6
Max Thrust: 9
Heat Sinks: 10 (20) 0
Gyro: 2
Cockpit: Small 2
Fuel: 80 0
Damage Threshold: 11
Armor Factor: 136 8.5
Internal Armor
Structure Value
Head 3 9
Center Torso 16 23
Center Torso (rear) 6
R/L Torso 12 18
R/L Torso (rear) 6
R/L Arm 8 10
R/L Leg 12 15
Fixed Equipment Location Critical Tonnage
Avionics H/RT/LT 3 0
Landing Gear CT/RT/LT 3 0
Double Heat Sinks (C) 2RT/2LT 4 0
6 Prototype Improved 1RT/1LT/ 6 3
Jump Jets 2RL/2LL
Weapons and Ammo Location Critical Tonnage
Blazer Cannon RT 4 9
Targeting Computer (C) LT 3 3
Medium Laser RA 1 1
RISC Laser Pulse Module RA 1 1
Medium Laser LA 1 1
RISC Laser Pulse Module LA 1 1
Quirks
Combat Computer, Easy to Pilot, Variable Range Targeting
The Firefly is in the Mercs box already.
Actually is it the Falcon that is missing still from WD book?
True, I just listed it since it was being discussed above.
Actually is it the Falcon that is missing still from WD book?
Calvary Mech Flashman
Mass: 45 tons
Chassis: Endo Steel Biped
Power Plant: 315 XXL
Cruising Speed: 75.6 kph
Maximum Speed: 151.2 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard
Armament:
1 AC/20
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3180
Tech Rating/Availability: F/X-X-X-E
Cost: 32,139,540 C-bills
Type: Calvary Mech
Technology Base: Inner Sphere (Advanced)
Tonnage: 45
Battle Value: 1,406
Equipment Mass
Internal Structure Endo Steel 2.5
Engine 315 XXL 7.5
Walking MP: 7
Running MP: 11(14)
Jumping MP: 3
Double Heat Sink 10 [20] 0
XL Gyro 2
Cockpit 3
Armor Factor 152 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
R/L Torso 11 17
R/L Torso (rear) 5
R/L Arm 7 14
R/L Leg 11 22
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet RT 1 - 0.5
Caseless AC/20 Ammo (30) RT 3 - 3.0
2 Jump Jet LT 2 - 1.0
MASC LT 2 - 2.0
AC/20 RA 10 7 14.0
Cheers, so normal issues of balancing uneven numbers. But setting the limit to 3 mechs so the default mech is more PHX-1 than WHM-6D for earlier eras should only have the normal concerns about 1v3/2v3 fights.