So, the current plan is for mutinies during transit to be abstracted. As, frankly, I’m not about to program BattleTroops and I imagine I’m among the few people who even remember BattleTroops! :D
Planet-side, mutinies will be fought out in MegaMek. We have the technology to do this, I just need to figure out how! :D
Something that I don’t think Hammer shared is that when a mutiny occurs you’ll actually get the chance to pick whether you support the rebels or loyalists. Potentially creating some cool stories and changing up a campaign.