Author Topic: (Answered) BM: Auto Ejection Timing  (Read 1381 times)

Bison AIs

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(Answered) BM: Auto Ejection Timing
« on: 23 May 2020, 21:22:03 »
Does explosion-induced auto-eject happen before, after, or somehow in parallel with explosion damage? There seems to be a conflict in the BM.

Battletech Manual: Ejection, p 81:

"Auto-Ejection: If an ammunition explosion occurs a MechWarrior will automatically eject, even if unconscious, unless the auto-eject system is disabled. This occurs before damage to the Mech is resolved (though the pilot still takes the usual 2 points of damage due to ammo explosion feedback)."

However, under Crits: Ammunition: p 47:

"Because an ammunition explosion damages the internal structure of the location where it explodes, a roll to determine critical hits is necessary; i.e. an ammo explosion could cause another ammo explosion, inflicting 4 points of damage on the MechWarrior."

If p. 81 is correct then 47 appears incorrect -- the pilot would be ejected before the second explosion could be triggered because they would be ejected before the damage from the first explosion is applied and induces a critical hit chance.

Unless, perhaps, the ejection and the explosion damage happen in parallel, in which case my question concerns the timing of ejection and location destruction effects, e.g. Given a 3+ point ammo explosion in a mech's head, does the pilot die or are they ejected (with two wounds)?


Thanks!
« Last Edit: 25 May 2020, 17:04:32 by Xotl »

Xotl

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Re: BM: Auto Ejection Timing
« Reply #1 on: 25 May 2020, 17:04:23 »
Page 47 is part of the standard rules, which has no possibility for ejection, while per page 75 all Special-Case Rules are optional add-ons.  Further, what you're covering is an option to the option, as the scenario you describe only occurs if the auto-ejection system is engaged.  As such, they're not contradictory so much as offering two different ways of things happening:

Standard (TW) method of gameplay: No such thing as ejection.  Follows page 47.
Using Ejection rules, plus auto-ejection system engaged: Pilot is forcibly ejected as soon as an ammo explosion takes place, overriding the normal rules.  As each event is fully resolved before moving to the next, the ejection occurs before any further ammo explosions could affect that mechwarrior.  Replaces procedure on p. 47.

Page 81 could probably use a specific note that this interrupts the normal sequence.
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http://bg.battletech.com/forums/index.php?topic=1219.0

Bison AIs

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Re: (Answered) BM: Auto Ejection Timing
« Reply #2 on: 28 May 2020, 19:46:56 »
*facepalm*
I completely missed that the entire ejection section was under Special Case Rules. Listed on a side tab and everything. Oof.

Thank you!

 

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