Author Topic: Punisher Support Armor  (Read 3046 times)

Empyrus

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Punisher Support Armor
« on: 05 July 2019, 17:20:16 »
Got an idea from Starcraft's Marauder unit. In SC2, the Marauder is power armored infantry with twin "Punisher" grenade launchers (hence the name of my suit, no relation to the superhero).

Figured it would make an interesting basis for a battle armor.
Now, grenade launchers are pretty dubious weapons in BT, but SRMs on the other hand...

I figured that this would be of mercenary/corporate origin. The Inner Sphere Standard and Gray Death Standard are common but their lack of missiles may be a problem. Thus, they'd be supplemented by these Punisher Support Armors armed with missiles.
Simplicity is a key design parameter here. The suit uses basic armor, 8 points worth, this is partially because of payload imposed limitations, partially because this is to highlight the suit's nature as supporting unit.
To keep pace with Inner Sphere Standard, the suit has 3 jumping movement.
The suits simple design precluded use of manipulators but this was not seen as an issue since the pure missile armament doesn't work during swarming, and leg attacks are left for primary combat suits. However, mechanized operations are important, and so the newly available MagClamps are installed on the suit (common availability in '67, lack of manipulators is not an issue as seen in the Marauder battle armor), something mercenaries are expected to like due to relative rarity of OmniMechs and OmniVehicles.
Armament consists of twin SRM-1s with 6 shots per launcher. Because Inner Sphere battle armor are unable to mount missiles in a backpack and jump, missile launchers are located in the arms. Missile magazines are designed to be easily replaceable.
Finally, the armor has a searchlight. An AP weapon mount was considered but rejected because the Punisher is intended to retreat once it is out of ammo, and it is expected to work in concert with other suits that can handle anti-infantry duties. And infernos are always an option.

Quirks:
-Easy to Maintain
-Fast Reload

Note: Corrected ammo counts and masses below because MML doesn't export them for some reason. Also note that the suit cannot actually swarm nor conduct leg attacks despite MML claiming it can. As such i'm not actually sure if the BV is correct.
Code: [Select]
Punisher Support Armor (Standard)
Type: Punisher Support Armor
Manufacturer: Unknown
    Primary Factory: Unknown

Tech Base: Inner Sphere (Standard)
Chassis Type:  Biped
Weight Class: Medium
Maximum Weight: 1,000 kg
Battle Value: 266
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/No
</p>

Equipment                                     Slots      Mass
Chassis:                                               175 kg
Motive System:                                               
     Ground MP:          1                               0 kg
     Jump MP:            3                             150 kg
Manipulators:                                                 
    Left Arm:            None                            0 kg
    Right Arm:           None                            0 kg
Armor:                   Standard (Basic)       0      400 kg
    Armor Value:         9 (Trooper)                         

                                         Slots           
Weapons and Equipment         Location (Capacity)   Mass 
SRM 1                         Right Arm     1       60 kg 
SRM 1                         Left Arm     1       60 kg 
SRM 1 Ammo (4)                Left Arm     1        40 kg 
SRM 1 Ammo (4)                Right Arm     1        40 kg 
SRM 1 Ammo (2)                Left Arm     1        20 kg 
SRM 1 Ammo (2)                Right Arm     1        20 kg
Searchlight                     Body       1        5 kg 
Magnetic Clamps                 Body       2       30 kg   

Luxan

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Re: Punisher Support Armor
« Reply #1 on: 10 July 2019, 22:04:56 »
Let's get crazy with this!  :D

Code: [Select]
Punisher Support Battle Armor
Type: Punisher Support Battle Armor
Manufacturer: Unknown
    Primary Factory: Unknown

Tech Base: Mixed (Advanced)
Chassis Type:  Biped
Weight Class: Assault
Maximum Weight: 2,000 kg
Battle Value: 336
Swarm/Leg Attack/Mechanized/AP: No/No/Yes/Yes
</p>

Equipment                                     Slots      Mass
Chassis:                                               550 kg
Motive System:                                               
     Ground MP:          1                             160 kg
     Jump MP:            0                               0 kg
Manipulators:                                                 
    Left Arm:            None                            0 kg
    Right Arm:           None                            0 kg
Armor:                   Standard (Basic)       0      250 kg
    Armor Value:         11 (Trooper)                         

                                         Slots           
Weapons and Equipment         Location (Capacity)   Mass 
Tube Artillery
    (Detachable Weapon Pack)  Left Arm     1      375 kg 
Tube Artillery
    (Detachable Weapon Pack)  Right Arm     1      375 kg 
Anti Personnel Weapon Mount   Right Arm     1        5 kg 
Anti Personnel Weapon Mount   Left Arm     1        5 kg 
Magnetic Clamps                 Body       2       30 kg 
Tube Artillery Ammo (4)       Left Arm     1       60 kg 
Tube Artillery Ammo (4)       Right Arm     1       60 kg 
Tube Artillery Ammo (4)       Right Arm     1       60 kg 
Tube Artillery Ammo (4)       Left Arm     1       60 kg 

Andras

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Re: Punisher Support Armor
« Reply #2 on: 12 July 2019, 20:36:21 »
Given the emphasis on lighter armor and the support role, you could do this on a Light BA chassis. You give up some ammo, to 4 shots per launcher, but pick up a LMG and a handheld AutoGL.

Code: [Select]
Light (2SRM/LMG) BattleArmor
Base Tech Level: Standard (IS)
Era :3075
Tech Rating: E/X-X-E-D
BV: 248
Cost: 1,723,900 C-bills 
Movement: 1/1/3 
Internal: 4
Armor: 24 BA Standard (Basic)

  Internal / Armor
Trooper 1
1/6

Trooper 2
1/6

Trooper 3
1/6

Trooper 4
1/6

 
Weapons  (Loc)

SRM 1 (Right arm)
SRM 1 (Left arm)
Machine Gun (Light) (Body)
Grenade Launcher (Auto) (Armored Gloves)

Swarm Mek
Leg Attack
 
Ammo Shots
BA SRM 1 Ammo 4
BA SRM 1 Ammo 4
 
Equipment
BA Manipulators [Armored Gloves] (Left arm)
BA Manipulators [Armored Gloves] (Right arm)


truetanker

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Re: Punisher Support Armor
« Reply #3 on: 19 August 2019, 21:37:56 »
Thought this and not the SC2 version!



Yes it's Tony Starks's Warmachine, piloted by none other than Frank Castle aka The Punisher!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
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DOC_Agren

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Re: Punisher Support Armor
« Reply #4 on: 19 August 2019, 22:51:24 »
very nice when did Frank get a suit
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Dragon Cat

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Re: Punisher Support Armor
« Reply #5 on: 20 August 2019, 01:43:59 »
Cool designs
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

appodictic

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Re: Punisher Support Armor
« Reply #6 on: 13 January 2020, 23:08:24 »
You can swarm with this unit, but you cant fire arm mounted missiles during the swarm. I think that machines you only get the critical chance.

 

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