Ironsides IRS-F01
Mass: 65 tons
Frame: Unknown
Power Plant: 260 Fusion
Armor: Ferro-Aluminum
Armament:
6 Small Laser
3 LRM 5
1 Large Pulse Laser
1 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3050
Tech Rating/Availability: E/X-X-D-D
Cost: 3,770,707 C-bills
Type: Ironsides
Technology Base: Inner Sphere (Standard)
Tonnage: 65
Battle Value: 1,847
Equipment Mass
Engine 260 Fusion 13.5
Safe Thrust: 6
Max Thrust: 9
Structural Integrity: 6
Heat Sinks: 10 [20] 0
Fuel: 400 5.0
Cockpit 3
Armor Factor (Ferro) 430 24
Armor
Value
Nose 113
Wings 113/113
Aft 91
Weapons
and Ammo Location Tonnage Heat SRV MRV LRV ERV
Large Pulse Laser NOS 7.0 10 9 9 0 0
Medium Pulse Laser NOS 2.0 4 6 0 0 0
3 LRM 5 NOS 6.0 2 3 3 3 0
3 Small Laser RWG 1.5 1 3 0 0 0
LRM 5 Ammo (24) FSLG 1.0 - - - - -
CASE FSLG 0.5 - - - - -
3 Small Laser LWG 1.5 1 3 0 0 0
My basic proposal, the standard engine model. It will engage the enemy in distance by salvos of LRMs, then shoots the lasers if the enemy is close.
The front armor is enough to be withstand 12 damage point and the rear is able to withstand 10 points, so it won't be so easy to be melt into a mere metal scrap in a moment unless the enemy had a star of rifleman IICs, and even so this brick would draw some meaningful fire before finally fallen which is not a bad news for the rest of the wingmates.
Ironsides IRS-F02
Mass: 65 tons
Frame: Unknown
Power Plant: 260 XL
Armor: Ferro-Aluminum
Armament:
1 ER PPC
1 Gauss Rifle
1 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3050
Tech Rating/Availability: E/X-X-E-D
Cost: 8,590,527 C-bills
Type: Ironsides
Technology Base: Inner Sphere (Standard)
Tonnage: 65
Battle Value: 2,260
Equipment Mass
Engine 260 XL 7
Safe Thrust: 6
Max Thrust: 9
Structural Integrity: 6
Heat Sinks: 10 [20] 0
Fuel: 440 5.5
Cockpit 3
Armor Factor (Ferro) 430 24
Armor
Value
Nose 113
Wings 113/113
Aft 91
Weapons
and Ammo Location Tonnage Heat SRV MRV LRV ERV
Medium Pulse Laser NOS 2.0 4 6 0 0 0
Gauss Rifle NOS 15.0 1 15 15 15 0
ER PPC NOS 7.0 15 10 10 10 0
CASE FSLG 0.5 - - - - -
Gauss Rifle Ammo (8) FSLG 1.0 - - - - -
An expensive XL engine variant, which is expected to be the dropship hunter. With good range and punch, the groups of this fighters can deal with the enemy dropships well. The only problem is its low ammo count but you better run the hit and run tactics against such a big target.