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Clan Chatterweb / Re: Giftake sibkos expected to excel?
« Last post by MoneyLovinOgre4Hire on Today at 09:06:04 »
Given what I've read recently about "Epigenetics", which I'm no expert on, just got some info referred to me during a discussion one day, in theory, there could be something to the giftake being different than say the DNA sample of a sibko cadet.
Not exactly the same thing, but, maybe?

While epigenetics is a real phenomenon, its actual effects are very different from what pop culture would have you believe.  Among other thing, the changes aren't inheritable.
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Pics of some of the forces involved
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2400 Points, 61 units.   

Forces remaining after 4 hours of play: 
-6 Ghost Bears Mechs + 3.5 Battle Armor units
-9 Combine Mechs (heavily damaged)

It was at a convention in 2018 and we had a 4 hour time slot to complete the game with 3 demo agents and I want to say 14 player (majority had never played Alpha Strike but had some knowledge of Battletech) if memory serves.  We modified the rules to use hexes (ie all distanced were divided in two) to expedite play.

SECOND COMBINE-DOMINION WAR
Operation BLUEPETER - Wave 3 - Trondheim
As per their laid out plans by both Coordinator and the Nova Cat Khan to coordinate efforts against the Ghost Bears, the Pesht defeat on Itabaiana would signal counter offensive against the Dominion. Code name Operation BLUEPETER, this would be a multi-front military operation.
Targeted by the DCMS's High Command, Trondheim Star System was a Clan Diamond Shark administrated world which was being used to refit Ghost Bear clusters participating in the war. It's logistic importance to the Dominion's War effort, the Gunji no Kanrei Kiyomori Minamoto convinced the Coordinator to allow him to send a task force to assault the planet using two regiments and a WarShip.
In Mid-March of 3100, two regimental task force would arrived escorted by the DCS Draconis Drift in system. The Combine group would push it's way through Dominion aerospaces forces to enter orbit.
Play out the scenario as members of the defending Ghost Bears or the attacking Draconis Combine regiments.
Would you like to know more?
Second Combine-Dominion War - http://www.sarna.net/wiki/Second_Combine-Dominion_War

Modified Alpha Strike:

To hexes - greatly accelerated player movement and significantly reduced ambiguity and need for GM involvement (players self policed after round 2)

My concern with such a large game with so many players is that you want to avoid "dead" time for the players waiting for something to do, so:

Initiative - 2 sides, 7 players per side (each controlling ~5 units) - side rolled initiative, then alternated back and forth each time every player per side moved 1 units.  moved very fast and well with only the minor hiccup of the one slow player deciding on his move a bit to long (felt that it was unavoidable and once identified, stayed close to him to help move this phase along).  Ensured that everyone was engaged or had to wait 2-3 minutes before being engaged in the game and had to stay focused as things were constantly changing during the movement phase.

Shooting - one of my concerns is that with such a large game you want the players to feel like they are doing something and aren't eliminated to soon (this is a 4 hours session).  Therefore I changed the shooting to: for every "point" of damage on the reference card, you are able to roll to 2d6 to Hit  (essentially, M 4 would mean that at Medium range they would have 4 chances To Hit) and each successful Hit would result in 1 point of damage.  This removed some of the extremes (of dice rolling and luck), resulted in a more even damage curve, allowed mechs to stay in the action a little longer, was less punishing to new players or mechs that were ganged up on.  All in all it worked out very well. 

We started with 60 units (~30 to a side) and finished, after 3.5 hours of gaming (we did 20 minutes up front setting the scene, choosing mech and explaining rules and 10 minutes mid game to explain the situation and change of scene (mechs dropping in as reinforcements)  with an outcome after 4 hours of the following units left on the board:

6 Ghost Bears Mechs + 3.5 Battle Armor units

9 Combine Mechs (heavily damaged)

Report
The Combine group would push it's way through Dominion aerospaces forces to enter orbit. The initial insertions would have the Combine Regiment dropping from the Draconis Drift onto Second Rasalhague Bear's position, while the Fifth Sword of Light conducted high-speed drop onto the Fifty-Fifth Provisional Garrison Cluster. Both Dominion clusters would be destroyed before on planet reinforcement could reach them. Two surviving clusters on planet, Second Kavalleri and First Tyr would end holding off the invaders long enough for a HPG distress call be answered by rest of the Polar Galaxy. The arrival via a pirate point would save the Second Kavalleri from charge from their in the city of Misby Flats. With the Galaxy's appearance, the Combine regiments would be forced to quit the planet. Though two regiments had failed to capture the planet, the assault postponed the Dominion's efforts to mount a counter Combine's invasion of the Dominion.[23]

 
Post Battle Debrief
It was a Bloody Battle with the Combine forces assaulting the Second Rasalhague Bear's position just outside the town of Stratford.  The Combine forces, consisting of 2 companies approached from the south, having consolidated there forces after a hot drop from orbit, and marched on Stratford.  The Ghost Bears, given little warning were not going to sit around and let the Combine forces into the town.  The Ghost Bears aggressively counter assaulted, throwing the Combines west flank into disarray.  There was a bloody stale mate in the center as the Combine tried to break the Ghost Bears line.  Just as the Combines line began to waver, 3rd company (what was left of them after the spirited defense by the Ghost Bear aerospace fighters were done with them) hot dropped straight into the fray, surprising many Ghost Bears.  This turned the tied for a turn or two... but was not enough.  The Ghost Bears were able to repulse, temporarily, the Combine forces from Stratford (a Minor Victory)... but by the light of the rising sun the next morning, despair filled the Ghost Bears hearts as they saw silouetted on the horizon the reinforced Combine forces arrayed against them and consigned them selves to their fate.  The noble Ghost Bear warriors sold there lives dearly in the defense of Trondheim.
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General BattleTech Discussion / Re: Project Aphrodite
« Last post by ColBosch on Today at 08:54:46 »
For earlier sources, I'm pretty sure the five original House books, plus The Star League and The Periphery, mention genetic engineering. But I should also note that gengineering has been in sci-fi almost from the day Crick and Watson announced their discoveries, and even before that there was eugenics as a pretty common trope. The idea that genetic tinkering somehow isn't "eighties" is just weird to me.
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Cannon : Hyro or Gibbons . MAXUM

Custom varient of Karnov .

They really didn't publish most cannon ones until the 3085 TRO so 3058-3084 you were kinda forced to design your own on whatever chassis that presented itself

Was a Thread in Fan Designs of a single suit support Ultra Light  VTOL or hover platforms that moved at I think 28/32;was the fastest.
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I would probably say yes to some prepainted minis for only my child so he can just grab and enjoy the game.
The majority of mine are unpainted (unassembled too but that's another story) because I don't know or remember what project I had for them when I purchased. Plus I do enjoy kitbashing here and there, so I like my minis bare when possible.

In terms of price point, it would be pushing my acceptance if the price was more than double the mini. I'm not looking for an extremely great commissioned process after all.
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MegaMek Games / Re: Setting to disable bombs in AtB?
« Last post by RoyceFletcher on Today at 07:15:50 »
Thanks for answering, if I want to know more, I will ask by starting my own thread.
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For my sins, my day job is doing 3D printed models. The company I sell my files/models through is sponsoring a show and want to promote pre-painted models. Something I'm not really able to do (even if I was willing), but it made me wonder. While for stuff like RPG figures (most of said companies little companies), I can sort of see benefit for getting pre-painted if you only want one or two and don't really want to paint, on the wargames side, it had been significantly my impression that that the bare majority of wargamers consider painting/collecting to be the main thrust of the hobby, rather than actually playing. (If I believe one impromptu survey, it might be around 50%, possibly even higher.)

So, out of pure curiousity, if in some hypothetical future, CGL was able to offer pre-coloured models (in whatever form that might take, be it painted plastics or 3D colour-prints or whatever), would that hold any appeal?

As an addendum question, I today recieved an email regarding that sample model, that it was going to cost $100[1] to have done (of which I would have had to have paid half). Bearing mind this model is basically the size of a battlemech. (Somewhere in the volume of a medium mech, I'd say, certainly appreciably smaller than the plastic Diashi from the Alpha Strike set that I compared it to.)

To to all of you who said yes, would that answer still be "yes" if the price was, lowballing it horrendously, twice as much as a regular model? Three times? Five? Twenty? (Which is in the order of how much more expense $100 is than what I estimate the price will be when I put it up for sale, which will be about £4 in resin.)

This is just pure curiousity, especially since far more people said yes than I had expected, with in general the wargaming market seeming to be more painter-focussed.

I'm sure that last one is very clearly bonkers, but I'm curious to see where people's boundaries lies now that I have at least my own point of reference.

(To whit, at last as far as my own stuff goes, I am absolutely NOT going to look at 3D colour printing!)

I have, of course, no clue about how much it costs CGL do do colour prints (hell, the replies on this thread saying they were doing some was in fact news to me); they are, of course, about... six or seven orders of magnitude bigger than me and have a lot more doors they can try to open! (If they can find somewhere that means the cost (to them and us) is much closer to the unpainted cost, I wish them the best of luck!)


[1]Edit: In fairness, the follow-up email reminded me that also is the cost for getting the digital painting done, which would be relatively negigable for someone doing it for, like CGL for thousands/tens of thousands of units per paint job, so it  for CGL it wouldn't be like for me!
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 Apply your logic to Genghis Khan and the Mongols and the reason should follow. That said these are Successor States, who said ensuring that Terra falls precludes gobbling up the Empire?
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Clan Chatterweb / Re: Giftake sibkos expected to excel?
« Last post by Alan Grant on Today at 06:58:49 »
I know you probably at least half meant that as a joke. But you prompted me to go back and look at something.

“Our time is come! We no longer need to fear our own mortality, for we are the immortal warriors
for all time."
- Khan Jason Karrige address to Clan Widowmaker. (Source: Op. Klondike page 33 in the section that discusses the creation of the Clan eugenics program, trueborns and bloodnames/bloodlines)

“And blood will be shed—ours and theirs—but
we go into battle knowing that our legacy is assured
thanks to the iron wombs. Each Clan’s bloodlines
will live on even should they fall in the execution
of their duties—eight hundred bloodlines destined
for immortality."


IlKhan Nicholas Kerensky, excerp from his call to arms prior to Klondike. Sidebar on page 91 of Op. Klondike.

Noticing a theme here.
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