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Ground Combat / Re: Protomech artillery?
« Last post by Daryk on Today at 05:26:31 »That would have made more sense to me at least.
I think they cranked up the damage on the artillery systems due to changing how splash damage degrades. Of course, then they introduced BA tubes and forgot all about that.
Actually I got it from the first B5Wars tabletop starship combat game, where certain energy weapons could be supercharged to do nastier damage. I converted it to Battletech by adding the tripled heat effect, and didn't want people to have to roll on the Cluster table for if the second shot hit.