I think what Colt's referring to, is the difference between Doctrine, and "I want a really big equivalent to a B-52!"
aka doctrine focus vs. gear focus.
anything that can loft an Arrow IV (or alamo) can be treated, under one doctrine or another, as a 'strategic bomber'.
Doctrine decides what is, and isn't, and that means defining what you wish to accomplish with your bombing assets and campaign-what your over-all Strategic Doctrine is.
See? This can be anything from slapping together a 70,000 ton dropship that has nothing but armor, point defenses, engines, and bomb bays, to taking a minimalist smallcraft with a big fuel tank, big engine, and lots of thrust with a bomb bay or even external hardpoints suitable for carrying ordnance.
It's all determined by your doctrine and what you're intent on accomplishing.
The romantic vision of strategic bombing in the 20th and 21st centuries is built around a type of conflict that isn't really prevalent in Battletech. what kind of conflict? the kind where intercontinental distance is actually a long way to go, and not an afternoon's suborbital hop in a civilian shuttle, it's an environment where armies have to march to get places, where both sides are wrapped in the same atmosphere, under the same gravity, on the same world.
That's not the setting. so he presents an image of what would BE strategic bombing when your sides are separated not by a massive water puddle and some mountains, but by interplanetary or even interstellar distances.
This is kind of what's bothered me about the OP's question; he doesn't actually define the usage before asking for proposed ideas for the equipment.
Before you can build a strategic bombing unit, you need to define what Strategic Bombing has become in the 31st (or 32nd, or 28th) century, and how that differs from Tactical air power or naval bombardments.