Author Topic: Quad Mechs- PSR numbers needed for first leg loss  (Read 446 times)

Ariseall

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Quad Mechs- PSR numbers needed for first leg loss
« on: 10 September 2024, 18:13:57 »
When a quad loses its first leg: it has its own special ruleset for that first leg loss. I am unclear if the +5 from a leg loss (under a biped losing a leg in TW pg.122) and the PSR chart (TW pg. 60 Footnote 3) applies to this first leg and future PSR rolls that involves the loss of that first leg past the removal of the quads special abilities.

EDIT ** I saw in the errata it does indeed affect jumping with the +5**

It clearly states using the restrictions of a biped in the second leg paragraph (TW- pg. 122)which is why that first paragraph is throwing me off. 

Thank you!

« Last Edit: 10 September 2024, 18:35:31 by Ariseall »

Xotl

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Re: Quad Mechs- PSR numbers needed for first leg loss
« Reply #1 on: 10 September 2024, 19:19:26 »
I'm sorry, what is the question?
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http://bg.battletech.com/forums/index.php?topic=1219.0

Ariseall

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Re: Quad Mechs- PSR numbers needed for first leg loss
« Reply #2 on: 10 September 2024, 19:23:51 »
when a quad mech falls from the first leg loss, does it make that PSR at +5 (for pilot damage to be specific) like a normal leg loss or is it just a standard PSR. It says it needs a PSR to stand back up, but doesn't say it needs a +5 for that either.  In the second/third/fourth leg losses it refers to the Leg destruction penalties of a biped which indeed clarify the +5
« Last Edit: 10 September 2024, 19:26:51 by Ariseall »