Wasp
Target:
Griffin, range 1 hex
Torso Twist:
N
Weapons:
SRM-2 G4 + 1AW -4I = 1 -> 3
Push P5 + -1 Push + 1AW -4I = 1 -> 3
Crusader
Target:
Stinger #1, range 2 hexes
Torso Twist:
Y -> L -> facing SW
Weapons:
ML G3 + 2AR + 3TM -> 8
MG G3 + 2AR + 3TM +2 MR -> 10
Archer
Target:
Warhammer, range 10 hexes
Torso Twist:
N
Weapons:
LRM-20 -> G4 + 2 MR + 1 Heat + 1 PC -> 8
LRM-20 -> G4 + 2 MR + 1 Heat + 1 PC -> 8
Griffin #1
Target:
Rifleman, range 10 hexes
Torso Twist:
N
Weapons:
PPC -> G4 + 2 MR +1 AW -> 7
LRM-10 -> G4 + 2 MR +1 AW -> 7
Griffin #2
Target:
Rifleman, range 10 hexes
Torso Twist:
N
Weapons:
PPC -> G4 + 2 MR +1 LW -> 7
LRM-10 -> G4 + 2 MR +1 LW -> 7
G = Gunnery, AW = Attacker Walked, AR = Attacker Run, TM = Target Movement, PC = Partial Cover, LW = Light Woods, MR = Medium Range, I = Immobile