Author Topic: Tied to another of my awful fanfics...  (Read 3260 times)

Cannonshop

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Tied to another of my awful fanfics...
« on: 02 May 2022, 11:07:45 »
but not implemented yet.

Daryk gave suggestions for the stat modifiers for Orcs, Goblins, etc.

Been doing some more reading, so here's take two:

Orcs:
Based on what you posted about flanged bones and such, I'm thinking +2 Strength, +1 Body, and just -1 CHA.  The other negative comes from social prejudice.  That could either be "Compulsion/Distrust non-greenskins", or some other social disadvantage (like Reputation) that leaves being an orc a total of 0 points.

Dwarves:
You mentioned repeatedly they were hardier than humans, and that they had higher muscle density.  That leads me to the reverse of the orcish bonuses: +1 Strength, +2 Body.  In the minus category, mostly they're SHORT.  I think that leads to no penalty in a Small Cockpit, but one in a "normal" one.  There could also be a social penalty of some kind.  Probably -1 Reputation (which isn't usually justified anyway).  They MIGHT have a -1 Charisma, but I'm not convinced of that.

Goblins:
This is the trickiest one.  They're SHORT, like dwarves, but not as muscular.  I think this leads to a -1 Strength.  Reading about Jenny's in bred compulsion to protect children, I'm not sure of a -1 Will is in order or not.  They definitely get the -1 Charisma from their green skin and somewhat worse social disadvantages than orcs, so that just leaves where to put their advantages.  I think what you've depicted could easilty justify a +1 Dexterity AND Reflexes (they're hot shot pilots, after all).  And the whole "church goblin" thing leads to a +1 Intelligence.  You've also mentioned their resistance to abuse, so +1 Body for that.

I'm also thinking that race would be totally separate (and thus cumulative with) phenotypes.  Uruks are indeed "troll" scary (they're STR goes to 11, or 12 with Exceptional Attribute), and so would be goblin aerospace phenotypes (who would also be natural protomech pilots, even without needing all the EI)! 

I also looked at both Pain Resistance and Toughness.  Unfortunately, they're both +3 point traits, and thus probably best reserved to particularly tough individuals.  Altered senses are also hard to model, as there are trade offs there, and even the basic enhancements are +3 or +4 point traits.

And here's a Goblin carbine to go with the Orcish Assault Rifle:

Equipment Rating: C/C-C-C/D
Armor Piercing/Base Damage: 4B/2B
Range: 15/45/75/150 meters
Shots: 10/3
Cost/Reload: 400/1 and by ordnance type
Affiliation: -
Mass/Reload: 3kg/75g+600g
Notes: Semi-automatic (Burst 1), Recoil 0
TW Damage: 0.61 (1/2/3 range), Heavy Burst special when used as a primary weapon

So, before I pull the trigger on it...

What would a Protomech designed for Goblins (and by them, possibly) look like?

Key psychological traits for (at least Kowloonese) goblins:

They're prone to viewing 'sneaky' as a value, and don't like 'fair fights' if they can just kill an enemy directly from stealth.  (they tend to do a lot of commando work in ground combat, though as aviators they're more on the 'crazy/risky/adrenaline junkie' type aviators-the kind that wow crowds at Air-Shows in peacetime and do low-level supersonic approaches at terrain hugging tens of meters AGL)

so, what would a protomech suitable for these green-skinned psychos look like?

For completeness;  Goblin populations in the Clans (and homeworlds) tend to wind up in the Technician or Scientist castes, very few manage to test into the Warrior Caste, even against Aeropilot phenotypes, though a few do yearly among the Cloud Cobras, Snow Ravens, and Jade Falcons (whom are remarkably more inclined to include greenskins among their second line troops than the other Clans.)
« Last Edit: 02 May 2022, 11:10:16 by Cannonshop »
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

mikecj

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Re: Tied to another of my awful fanfics...
« Reply #1 on: 02 May 2022, 11:23:30 »
Probably a very small one with a lot of stealth systems.  Also not a lot of exterior detail or greeblies to attract the eye.
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
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Dakkath

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Re: Tied to another of my awful fanfics...
« Reply #2 on: 02 May 2022, 12:32:40 »
For trying to be sneaky, I feel like trying to fit a magshot in would be accurate.
Guns may be a right, but kneecaps are a privilege.

glitterboy2098

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Re: Tied to another of my awful fanfics...
« Reply #3 on: 02 May 2022, 12:36:49 »
honestly would see lighter tonnage, with high mobility.. Glider proto's for sure once the tech is available, otherwise just high running speed, possibly with jumpjets. probably would be given active probes or other sensor systems to exploit said speed, with firepower as a secondary.

honestly, the canon Satyr would fit well. a fast scout in its main version, later versions upped the mobility and firepower.

mikecj

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Re: Tied to another of my awful fanfics...
« Reply #4 on: 02 May 2022, 13:18:10 »
I'd like to see one carrying ECM as well.
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

truetanker

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Re: Tied to another of my awful fanfics...
« Reply #5 on: 05 May 2022, 16:55:15 »
Code: [Select]
Gobin Protomek
Mass: 7 tons
Power Plant: 56 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets:
     Jump Capacity: 0 meters
Armor: Standard
Armament:
     1 SRM 3
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 1,059,415.917 C-bills

Type: Gobin
Technology Base: Clan (Standard)
Tonnage: 7
Battle Value: 288

Equipment                                         Mass (kg)
Internal Structure                                  700
Engine                        56                  1,500
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:                   0                       0
Cockpit:                                            500
Armor Factor:                 35                  1,750

                          Internal   Armor   
                          Structure  Value   
     Head                    2         5     
     Torso                   7         14   
     R/L Arm                2/2       4/4   
     Legs                    4         8     
     Main Gun                -         -     

Weapons
and Ammo                 Location        Mass
SRM 3 Ammo (10)             BD            300
SRM 3                       T             750
ECM Suite                   T            1000
ProtoMech Melee Weapon      LA            500

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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RevenVrake

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Re: Tied to another of my awful fanfics...
« Reply #6 on: 07 May 2022, 14:41:53 »
Okay...so a goblin protomech.

Needs to be stealthy. We can't fit stealth armor to these things so we need an ECM suite. For guns? Let's go with the ER Small Laser. A pair of five point hits can be nasty, especially if you use an entire point of them! As for the sneaky backstabby stuff?

LIGHT TAG.

Call down Arrow IVs or Copperhead Artillery from goblin manned artillery units which giggle as they blow stuff up!

Code: [Select]
Dagger ECM Protomech
Mass: 9 tons
Power Plant: 72 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets:
     Jump Capacity: 0 meters
Armor: Standard
Armament:
     1 Light TAG [Clan]
     2 ER Small Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3050
Tech Rating/Availability: F/X-X-F-D
Cost: 1,049,288.5 C-bills

Type: Dagger ECM Protomech
Technology Base: Clan (Standard)
Tonnage: 9
Battle Value: 359

Equipment                                         Mass (kg)
Internal Structure                                  900
Engine                        72                  2,000
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:                   4                   1,000
Cockpit:                                            500
Armor Factor:                 42                  2,100

                          Internal   Armor   
                          Structure  Value   
     Head                    2         6     
     Torso                   9         18   
     R/L Arm                2/2       4/4   
     Legs                    5         10   
     Main Gun                -         -     

Weapons
and Ammo              Location        Mass
Light TAG                T             500
ECM Suite                T            1000
ER Small Laser           LA            500
ER Small Laser           RA            500


Sabelkatten

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Re: Tied to another of my awful fanfics...
« Reply #7 on: 07 May 2022, 14:57:51 »
How about the electro-armor-thingy? Sounds sneaky and underhand to me!

RevenVrake

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Re: Tied to another of my awful fanfics...
« Reply #8 on: 07 May 2022, 15:25:06 »
How about the electro-armor-thingy? Sounds sneaky and underhand to me!

I was trying to stick to what might be considered "Normal" technology for protomechs. I wanted to avoid anything that might look like it came from the Society end of things.

Daryk

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Re: Tied to another of my awful fanfics...
« Reply #9 on: 09 July 2022, 11:10:05 »
How did I miss this thread?!  Thanks for the shout out, Cannonshop!  :thumbsup:

I agree with the others' points about speed, stealth and electronics.  Can protos use melee weapons like vibroblades?

idea weenie

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Re: Tied to another of my awful fanfics...
« Reply #10 on: 16 July 2022, 21:12:00 »
Quad Protomech carrying a speed 1 BA, to exploit the lighter missile launcher weight on BA?  Treat it as interchangeable 'Main Gun' mounts for the Protomechs?

The Protomech gets the advantage of using a fusion power plant, and can also serve as a movement platform to place the BA where needed.

truetanker

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Re: Tied to another of my awful fanfics...
« Reply #11 on: 17 July 2022, 11:25:43 »
Wait...

It can carry a single BA per Quad ala side saddle?

If true... CHH can now get and use Proto Nova's!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

glitterboy2098

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Re: Tied to another of my awful fanfics...
« Reply #12 on: 18 July 2022, 02:41:51 »
working on the assumption that Goblins would be less prone to stick to Zellbregin, i went with a scouting/spotting style..
recon camera (for spotting for artillery and indirect LRMs) and active probe, with an ERsmall for defense. and lots of speed. and Mag clamps so they can ride allied mechs or vehicles into the area.
can always swap the recon camera for a light TAG if that fits better. either way, its main mission is to find the enemy and call in firesupport to take it out.

Code: [Select]
Mass: 7 tons
Power Plant: 84 Fusion
Cruising Speed: 86.4 kph
Maximum Speed: 129.6 kph
Jump Jets:
     Jump Capacity: 0 meters
Armor: Standard
Armament:
     1 ER Small Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 814,858.5 C-bills

Type: 
Technology Base: Clan (Standard)
Tonnage: 7
Battle Value: 171

Equipment                                         Mass (kg)
Internal Structure                                  700
Engine                        84                  2,500
    Walking MP: 8
    Running MP: 12
    Jumping MP: 0
Heat Sinks:                   2                     500
Cockpit:                                            500
Armor Factor:                 16                    800

                          Internal   Armor   
                          Structure  Value   
     Head                    2         2     
     Torso                   7         5     
     R/L Arm                2/2       1/1   
     Legs                    4         5     
     Main Gun                1         2     

Weapons
and Ammo                 Location        Mass
Magnetic Clamps System      T             500
Recon Camera                T             500
ER Small Laser              MG            500


i considered using a glider type but i couldn't make it mobile enough.
« Last Edit: 18 July 2022, 02:43:52 by glitterboy2098 »