Author Topic: Clan SRM boat question  (Read 6591 times)

Major Headcase

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Re: Clan SRM boat question
« Reply #30 on: 23 March 2019, 00:49:42 »
If you customize the Crossbow w/ Endo its no longer an Omni, so consider that if only "Omnis" allowed.

Ah! I didn't know that! FF upgrade is still good right?

Major Headcase

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Re: Clan SRM boat question
« Reply #31 on: 23 March 2019, 00:54:10 »
If this is supposed to be a rogue faction doing a knockoff of the Red Corsair, they probably don't have access to a factory.

They have backers with deep connections and resources that the players will discover (if they don't screw it up...), I've got it worked out so don't worry "canonicity" or background.  :thumbsup:

Hellraiser

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Re: Clan SRM boat question
« Reply #32 on: 23 March 2019, 01:21:25 »
Ah! I didn't know that! FF upgrade is still good right?

No, I don't think so.

But Colt just said there has been some change.   

So maybe there was an update to Customization Rules?

However the rules previously have said that any change to an Omnimechs "Fixed" components/chassis/engine, etc etc,  then fixes the configuration & it isn't an Omni after that.

Basically, You could mess with pod space only.
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Ruger

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Re: Clan SRM boat question
« Reply #33 on: 23 March 2019, 07:02:10 »
No, I don't think so.

But Colt just said there has been some change.   

So maybe there was an update to Customization Rules?

However the rules previously have said that any change to an Omnimechs "Fixed" components/chassis/engine, etc etc,  then fixes the configuration & it isn't an Omni after that.

Basically, You could mess with pod space only.

Could still use the Crossbow though, just instead of Streak-6's, go straight SRM-6's, 5 tons of ammo and 5 JJ's...not as ammo efficient, but lets you use alternate ammo types like Inferno or fragmentation missiles, and maintain the mobility you wanted...

Ruger
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Major Headcase

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Re: Clan SRM boat question
« Reply #34 on: 23 March 2019, 09:01:32 »
Could still use the Crossbow though, just instead of Streak-6's, go straight SRM-6's, 5 tons of ammo and 5 JJ's...not as ammo efficient, but lets you use alternate ammo types like Inferno or fragmentation missiles, and maintain the mobility you wanted...

Ruger

Good suddestions! I especially  like the use of alternative ammo types! Thanks!!

Major Headcase

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Re: Clan SRM boat question
« Reply #35 on: 23 March 2019, 09:04:33 »
I've been thinking  to change a Medium LRM boat into a Gauss sniper, so the raiders have cover for their retreats from the target zones. A nasty pinpoint surprise for the players... and didn't I read about a light omni with a Gauss or am I hallucinating???

MoneyLovinOgre4Hire

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Re: Clan SRM boat question
« Reply #36 on: 23 March 2019, 09:21:59 »
The Uller A is the lightest Gauss-packing Clan mech in canon.
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Re: Clan SRM boat question
« Reply #37 on: 23 March 2019, 22:58:02 »
Though, I wouldn't waste one of your 2 "Light" slots on a Sniper.

You would want those as fast moving scouts IMHO.

I feel like the Nova-A  (Or the Alternate "Furey" configuration) would be a great option for this role, using twin ERPPCs instead of a light mech.


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MoneyLovinOgre4Hire

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Re: Clan SRM boat question
« Reply #38 on: 23 March 2019, 23:40:27 »
Or at the very least you don't want to use a light mech slot on something that's the same speed as some IS heavies.
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grimlock1

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Re: Clan SRM boat question
« Reply #39 on: 25 March 2019, 08:05:03 »
No, I don't think so.

But Colt just said there has been some change.   

So maybe there was an update to Customization Rules?

However the rules previously have said that any change to an Omnimechs "Fixed" components/chassis/engine, etc etc,  then fixes the configuration & it isn't an Omni after that.

Basically, You could mess with pod space only.
RifleMech found two threads in the SO Rules forum that say there are ways to change base equipment on omnis and not let the smoke out.
https://bg.battletech.com/forums/index.php?topic=38270.0
One from 2014 that would allow changing of fixed items like probes, ECM, and weapons, but only with items of equal weight and size.

https://bg.battletech.com/forums/index.php?topic=63036.0
And the most recent, with the promise of an errata, allows changing of fixed equipment but only with a Class F refit, at a proper factory.
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Major Headcase

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Re: Clan SRM boat question
« Reply #40 on: 25 March 2019, 09:43:34 »
Look, he's my supervillain, my Cobra Commander, if the upgrade can be done within the mechanics legally, then he will get it... If it requires a factory then it gets done in a factory long before the players get involved. He's not just a raider, there is typically diabolical politics involved, in true Battletech fashion...
Maybe it was a factory made upgrade to test the effects of upgrading the whole line and it was "diverted" into his hands by his backers? Or any of a hundred equally convenient cliches I can use.  >:D

Ruger

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Re: Clan SRM boat question
« Reply #41 on: 25 March 2019, 09:55:13 »
Look, he's my supervillain, my Cobra Commander, if the upgrade can be done within the mechanics legally, then he will get it... If it requires a factory then it gets done in a factory long before the players get involved. He's not just a raider, there is typically diabolical politics involved, in true Battletech fashion...
Maybe it was a factory made upgrade to test the effects of upgrading the whole line and it was "diverted" into his hands by his backers? Or any of a hundred equally convenient cliches I can use.  >:D

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Re: Clan SRM boat question
« Reply #42 on: 25 March 2019, 10:24:44 »
Maybe it was a factory made upgrade to test the effects of upgrading the whole line and it was "diverted" into his hands by his backers? Or any of a hundred equally convenient cliches I can use.  >:D

Or just a prototype build of the base chassis that was rejected for whatever reason and he got his hands on. Heck, give it an odd negative quirk to make it more interesting. Maybe an ejection system that isn't operational....
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MoneyLovinOgre4Hire

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Re: Clan SRM boat question
« Reply #43 on: 25 March 2019, 11:18:01 »
The ejection system software came from Microsoft, so you get a popup that says "Are You Sure?" before it will actually eject.
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Major Headcase

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Re: Clan SRM boat question
« Reply #44 on: 25 March 2019, 11:22:04 »
The ejection system software came from Microsoft, so you get a popup that says "Are You Sure?" before it will actually eject.

Starts updating only when you push the button...  ;D

Luciora

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Re: Clan SRM boat question
« Reply #45 on: 25 March 2019, 11:25:00 »
That was a running gag for the Gundam parody mangas, when Amuro was piloting it for the first time.  Needed a service pack, he needed the manual, had to update, etc.  Good times.

Starts updating only when you push the button...  ;D

MoneyLovinOgre4Hire

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Re: Clan SRM boat question
« Reply #46 on: 25 March 2019, 20:33:18 »
Starts updating only when you push the button...  ;D

And since it's the future of the 80s, it's using dialup.
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rebs

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Re: Clan SRM boat question
« Reply #47 on: 02 April 2019, 10:16:36 »
Major Headcase...  How did this scenario work out?
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Major Headcase

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Re: Clan SRM boat question
« Reply #48 on: 02 April 2019, 11:14:47 »
Major Headcase...  How did this scenario work out?

We haven't played game 2 in the campaign yet, which is the chapter where the Blood Pact makes its appearance. We've done the first mission vs ordinary pirates misidentified as them so far. There is a RPG session in between battles that determines where, when, against who, and what advantages or disadvantages, the players get in the next battle.
So far the players haven't done well in the Roleplay section and the next battle will be a Blood Pact ambush! The group were tricked into thinking the terrorists are Smoke Jaguar remnants and were lured to a wild jungle world, supposedly the SJ pirate base. The players lance will get jumped by traps, mine fields, and the Blood Pact's second Star.
It will be fun.  >:D

rebs

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Re: Clan SRM boat question
« Reply #49 on: 02 April 2019, 11:21:52 »
Awesome! Keep us informed on how it turns out.  The SRM's should be flying high!
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