Author Topic: The Art of War: Home of the Capellan Confederation!  (Read 143094 times)

Kojak

  • Major
  • *
  • Posts: 4612
  • Melancon Lives!
Re: The Art of War: Home of the Capellan Confederation!
« Reply #240 on: 10 June 2016, 18:40:57 »
My Warrior House uses tanks, so that's a totally viable option in this case.


"Deep down, I suspect the eject handle on the Hunchback IIC was never actually connected to anything. The regs just say it has to be there."
- Klarg1

jklantern

  • LAM of Shame
  • Major
  • *
  • Posts: 3409
  • Designated Snack Officer of the Diamond Khanate
Re: The Art of War: Home of the Capellan Confederation!
« Reply #241 on: 10 June 2016, 22:23:00 »
While I'm not an exhaustive Cappie Expert, a Cappie Unit without tanks seems like hardly a Cappie Unit at all.
I'm not sure how long you've been around on the forums, though you have a thousand posts. Never take anything JKlantern says seriously unless it's about food.

JadedFalcon

  • Lieutenant
  • *
  • Posts: 868
  • Wins at Battleteching
Re: The Art of War: Home of the Capellan Confederation!
« Reply #242 on: 11 June 2016, 19:03:39 »
Traditionally, Warrior Houses are combined mech and infantry formations. Combat vehicles are traditionally used sparingly or in a supporting function.

But if this is non-canon, then add a pair of Arrow IV Assault Vehicles armed with Thunder Active munitions to create your charging lanes.

MadCapellan

  • Furibunda Scriptorem
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 12215
  • In the name of Xin Sheng, I will punish you!
    • Check out the anime I've seen & reviewed!
Re: The Art of War: Home of the Capellan Confederation!
« Reply #243 on: 11 June 2016, 22:58:06 »
I second the suggestion of Regulators. I favor the standard Gauss, though.

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4953
  • Swamp Angels Mercenary Regiment
Re: The Art of War: Home of the Capellan Confederation!
« Reply #244 on: 12 June 2016, 19:21:19 »
This thread has reminded me that I want to paint up a mech company from House Daidachi.
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


Deadborder

  • Lieutenant Colonel
  • *
  • Posts: 7883
  • Technical Victory!
    • Elmer Studios Blog
Re: The Art of War: Home of the Capellan Confederation!
« Reply #245 on: 13 June 2016, 03:39:43 »
Dumb question, but is there a canon colour scheme for Cochrane's Goliaths?
Author of BattleCorps stories Grand Theft Agro and Zero Signal



How to Draw MegaMek Icons the Deadborder Way. Over 9000 so far. Determination or madness?

Sharpnel

  • Colonel
  • *
  • Posts: 13414
Re: The Art of War: Home of the Capellan Confederation!
« Reply #246 on: 13 June 2016, 04:37:00 »
I don't have access to my Capellan Field Manual and I need to know how the Capellans organize their Aerospace forces. Can any of you Capellans help me out>
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

Nav_Alpha

  • Major
  • *
  • Posts: 3679
Re: The Art of War: Home of the Capellan Confederation!
« Reply #247 on: 13 June 2016, 04:41:12 »

DeadBorder: Depends what era. If you're talking the rebuilt 5th Capellan Chargers, unveiled as a Hidden Lion unit, then FM:3145 tells us:

"The brigade insignia was a green cross over a wheel. They used a khaki paint scheme."

Unsure if there's an individual scheme for each regiment, however.

If you're talking the original, then I don't know
« Last Edit: 13 June 2016, 04:44:47 by Nav_Alpha »


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Maelwys

  • Major
  • *
  • Posts: 4879
Re: The Art of War: Home of the Capellan Confederation!
« Reply #248 on: 13 June 2016, 12:47:44 »
I don't have access to my Capellan Field Manual and I need to know how the Capellans organize their Aerospace forces. Can any of you Capellans help me out>

Their lances are 2-3 fighters.
Squadron is 2-3 lances (6 fighters) (Either 2 lances of 3 fighters, or 3 lances of 2 fighters)
Flight is 2 squadrons (12 fighters)
Wing is 3 flights + command elements (39 fighters)
Reinforced Wing is 4 flights + command elements (51 fighters)
Fleet Regiment is 3 wings + 2 command elements (123 fighters)

Command Elements are 3 fighters, the commander plus 2 wingmen to keep him safe. One thing to keep in mind is that the command elements are still present in each Wing in the Fleet Regiment, so that actually has 5 command elements in it (1 for each Wing, and then 2 for the Regiment overall).

Sharpnel

  • Colonel
  • *
  • Posts: 13414
Re: The Art of War: Home of the Capellan Confederation!
« Reply #249 on: 13 June 2016, 13:43:28 »
Thanks for the info.
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

Kojak

  • Major
  • *
  • Posts: 4612
  • Melancon Lives!
Re: The Art of War: Home of the Capellan Confederation!
« Reply #250 on: 19 June 2016, 05:33:27 »
Sub-question: if you had an augmented lance with four DDCs, what would you augment them with?

Aaaand...I just figured it out.

TSEMP Tamerlanes.


"Deep down, I suspect the eject handle on the Hunchback IIC was never actually connected to anything. The regs just say it has to be there."
- Klarg1

Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #251 on: 26 July 2016, 09:21:15 »
I plan to build and paint a force for the 2nd St. Ives Lancers around 3067, just before the start of the Jihad.  I would appreciate a review of the forces I have selected to make sure they appear reasonable.  (I also have no idea how these would play either so I'm open to improvements there too.)

Command Lance: Yu Huang Y-H9G, Helios HEL-3D, Men Shen MS1-O, Gallowglas GAL-1GLS

1st Company (PV: 373)
Fire Lance: Dervish DV-6M, Catapult CPLT-C1, Griffin GRF-3M, Shadow Hawk SHD-5M
Striker Lance: Raven RVN-3L, Starslayer STY-3C, Ti Ts'ang TSG-9H, Centurion CN9-D
Battle Lance: Victor VTR-9B, Vindicator VND-3L, Quickdraw QKD-5M, Enforcer ENF-4R

2nd Company (PV: 374)
Assault Lance: Cestus CTS-6Y, Lao Hu LHU-2B, Emperor EMP-6A, Pillager PLG-3Z
Pursuit Lance: Snake SNK-1V, Clint CLNT-2-3U, Firestarter FS9-O, Cossack C-SK1
Fire Lance: Cataphract CTF-3L, Sha Yu SYU-2B, Vindicator VND-3L, Blackjack BJ-2

3rd Company (PV: 372)
Augmented Striker Lance: Phoenix Hawk PXH-3M, Huron Warrior HUR-W0-R4L, Jinggau JN-G8A, Wraith TR1, 2 Regulator hover tanks
Augmented Battle Lance: Thunder THR-1L, BattleMaster BLR-3M, Guillotine GLT-5M, Vindicator VND-3L, 2 Manticore heavy tanks

I have avoided 'Mechs that enter production after 3065 since I believe other formations would receive them first.

I started out using the formation building rules in Alpha Strike Companion and Campaign Operations but it's possible I've broken the rules moving units around.

If there's a better place to ask this, please let me know.

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9121
Re: The Art of War: Home of the Capellan Confederation!
« Reply #252 on: 11 August 2016, 16:43:21 »
I figure constructing a Liao force is kinda easy. A lot of clear choices.

I do find Xiwo Xerase's choice of the Dervish and Enforcer slightly odd... but then, we're talking about St. Ives Lancers who do use some Davion-equipment.
Interesting mix of older and newer equipment. Plenty of opportunities to upgrade if that unit is ever used in a campaign. Like the RVN-3L for RVN-4L (Stealth Armor!).
IMO the Raven is more ideally suited for the Command Lance as a recon unit. Indeed, i find lack of a scout lance slightly odd but that's just me. Moving it to the Pursuit Lance is another option.



Speaking of units, how does my House Hiritsu unit sound?
A combined arms battalion, consisting of a 'Mech Company with Command Lance, two platoons of Battle Armor, an armor support lance plus 2-3 companies of conventional infantry.

Preliminary TO&E, i still need to make sure the lances are actually rules-compatible, and they're not final anyway.
'Mech Company:

Command Lance:
Cataphract CTF-3L
Raven RVN-4L
Pillager PLG-4Z
Yu Huang Y-H9G

Heavy Cavalry Lance:
Vindicator VND-4L
Lao Hu LHU-2B
Ti Ts'ang TSG-9H
Thunder THR-1L

Light Pursuit/Striker Lance
Cossack C-SK1
Sha Yu SYU-2B
Duan Gung D9-G9
Anubis ABS-3L

Medium Support Lance:
Wraith TR-1
Vindicator VND-4L
Huron Warrior HUR-WO-R4L
Men Shen MS1-O

Armor Support Lance:
4xLRM Carrier (canonically, the House Hiritsu has a lance of Heavy LRM Carriers, but i will make do with standard ones due to miniature-budget reasons)

Infantry:
Two Platoons of Fa Shih Battle Armor
2-3 Companies of other Conventional Infantry

Transport Assets:
4xBlizzard Hover Transport (Standard) (more would be better but again, budget)

Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #253 on: 14 August 2016, 09:03:13 »
I do find Xiwo Xerase's choice of the Dervish and Enforcer slightly odd... but then, we're talking about St. Ives Lancers who do use some Davion-equipment.
Interesting mix of older and newer equipment. Plenty of opportunities to upgrade if that unit is ever used in a campaign. Like the RVN-3L for RVN-4L (Stealth Armor!).
IMO the Raven is more ideally suited for the Command Lance as a recon unit. Indeed, i find lack of a scout lance slightly odd but that's just me. Moving it to the Pursuit Lance is another option.
Thank you for your feedback.  I've changed things around since then (and might keep changing them around until paint is applied).  For one thing, I've decided to paint a company of three different units (currently 2nd St. Ives Lancers, Harloc Raiders, and House Ma-Tsu Kai) instead of a single battalion.  (I can always go back and add more later.)

The Raven's lance was changed into a pursuit lance (see below).

The St. Ives Lancers company keeps the Dervish but traded the Enforcer for a Centurion CN9-D.  They're both in the Civil War availability for the St. Ives Compact (well, the Dervish DV-6M is Inner Sphere general) and might add a little more flavor to the unit.  The original mix was also meant to follow the technology summary from Field Manual: Updates (85% Star League) but I decided that wasn't as important.

The current formations are:

House Ma-Tsu Kai (PV 385)
Battle Lance: Lao Hu LHU-2B, Vindicator VND-3L, Ti Ts'ang TSG-9H, Yu Huang Y-H9G
Fire Lance: Catapult CPLT-C1, Griffin GRF-3M, Ostroc OSR-4L, Shadow Hawk SHD-7M
Pursuit Lance: Raven RVN-3L, Sha Yu SYU-2B, Wasp WSP-3L, Wraith TR1

2nd St. Ives Lancers (PV 389)
Assault Lance: Emperor EMP-6A, Guillotine GLT-5M, Helios HEL-3D, Pillager PLG-3Z
Fire Lance: Cataphract CTF-3L, Dervish DV-6M, Huron Warrior HUR-WO-R4L, Vindicator VND-3L
Pursuit Lance: Centurion CN9-D, Cicada CDA-3G, Clint CLNT-2-3U, Phoenix Hawk PXH-3M

Harloc Raiders (PV 372)
Battle Augmented Lance: 2 Manticore heavy tanks, 2 Po heavy tanks, Vindicator VND-4L, Victor VTR-10L
Striker Augmented Lance: Jinggau JN-G8A, Men Shen MS1-O, Quickdraw QKD-5M, Thunder THR-1L, 2 Regulator hover tanks


Speaking of units, how does my House Hiritsu unit sound?
A combined arms battalion, consisting of a 'Mech Company with Command Lance, two platoons of Battle Armor, an armor support lance plus 2-3 companies of conventional infantry.
Your choices look fine to me.  I would personally use a Wasp WSP-3L in place of the Cossack but that's personal preference.  (In my mind, I see the Cossack falling out of favor with the CCAF but it's on the Early Republic availability list so maybe I'm wrong.)

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9121
Re: The Art of War: Home of the Capellan Confederation!
« Reply #254 on: 14 August 2016, 11:44:51 »
Don't have a Wasp mini, nor planning to get one. Will wait for classics in plastic.
Besides, i've never been a Wasp fan. The Stinger always looked cooler.  :)

Of course, my plans went completely new. Figured i want to do two MW4 companies (counted 26 IS 'Mechs from the MW4 plus expansions), so my Raven moved there. And then i got an idea that i want a Marik company too, and i'm currently unsure about the fate of my Wraith, as it might end up with Mariks. As might my Cataphract...

In retrospect, the Pillager ended up being a problematic choice. Leaving it out of my Hiritsu forces, i could have minimum movement of 4/6/4 (the Yu Huang), and everything else moving a bit faster. But i have no idea where else i might put the Pillager, i figured i won't be making a Star League unit anytime soon (need classics for that) and most certainly not making a Davion force with that.

Of course, i could revert to my original idea of having a St. Ives force along with a Hiritsu force for re-enacting CapCon-St. Ives War... Hrmm, gotta consider.

Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #255 on: 14 August 2016, 20:06:49 »
Are you planning on building a Clan force?  The Pillager is on the Inner Sphere and Homeworld Clan General availability lists.  (Although I feel like this would be out of place in anything more than a second (or third) line Clan unit.)

The Cataphract is a classic Liao 'Mech so I'd leave it in the Liao force.  I could go either way on moving the Wraith.

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9121
Re: The Art of War: Home of the Capellan Confederation!
« Reply #256 on: 14 August 2016, 20:42:42 »
A Clan force... someday. And first one would be a front-line force, so Omnis. Not a big fan of the Clans that field standard BattleMechs in frontline forces. The 'Mechs aren't the problem, rather that i tend to find those Clans... wrong.

The Cataphract happens to be one of my favorites, so i'm seriously considering having my Marik/Merc force steal or salvage one. Mind you, this force would field a Zeus and a JagerMech too, so the Cataphract might be a CTF-3D, ie a Davion Cataphract.

Unsure about the final force composition. I'd really love to get a Shen Yi to my Cappie force but that 'Mech is late-Jihad 'Mech unfortunately. Looks awesome. (And might get a Tian-Zong while at it. Cappies have a lot of awesome 'Mechs.)
Also, too bad there ain't no Pixiu mini yet, if there were, i'd order 4 and make two augmented Shadow Lances plus a command lance...

Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #257 on: 16 August 2016, 09:08:21 »
I don't know what you have available so I'm not sure what to suggest.  A simple (but possibly expensive) solution to the Cataphract problem would be to buy a second one (either the Command Lance pack for the plastic mini or the metal mini by itself).  And if you got the Command Lance pack, you'd get a second Raven as well so you could put that in your Liao force.

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9121
Re: The Art of War: Home of the Capellan Confederation!
« Reply #258 on: 16 August 2016, 11:01:48 »
I don't need third Catapult and Cyclops. Have enough of duplicates, currently interested in expanding my options in general. Though i might end up ordering another Raven...

So problematic. I have many favorites and i'd rather not leave any out. But that grows my CapCon force to ridiculous size (compared to others).

Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #259 on: 16 August 2016, 11:53:40 »
Building forces of multiple eras might help with dodging hard choices (but it won't help your bank account).  For example, if you built a Capellan Jihad-era force, you could include the Shen Yi and others that you can't fit into the Civil War-era force.  And since it's a different force for a different time, you're not growing your Civil War-era force out of proportion with other contemporary forces.  (Then, I suppose the hard question becomes "Which force do I want this 'Mech in?")

Empyrus

  • Lieutenant Colonel
  • *
  • Posts: 9121
Re: The Art of War: Home of the Capellan Confederation!
« Reply #260 on: 16 August 2016, 12:23:31 »
Currently thinking i'll make my Cappie force something that can be played during the Civil War Jihad and Dark Age eras without issues, with a lance of late/post-Jihad designs as alternatives or augmenting the company to a reinforced one. Or splitting it to two augmented companies, once we get some DA vehicle minis.
For now, i'll get a Raven (i need one Raven for other stuff), a Thunder and a Huron Warrior to fill out my Hiritsu company. Will expand it with a Tian-Zong and Shen Yi, possibly a Lu-Wei-Bing and... well, not sure what yet. Hopefully we'll get a Catapult II at some point.

Opponents? I'll make a Davion force that works during those three eras, augmented during the Dark Age with some newer 'Mechs and vehicles (Atlas III, Black Knight, Hollander III, Hanse MBT...).

16 'Mechs is a good number, as it allows for options for company vs company (or smaller) games.

My Vindicators found homes in a Rasalhague and Kurita company. Odd places, to be sure. My Cataphract gets Davion colors.

glitterboy2098

  • Lieutenant Colonel
  • *
  • Posts: 12030
    • The Temple Grounds - My Roleplaying and History website
Re: The Art of War: Home of the Capellan Confederation!
« Reply #261 on: 20 August 2016, 18:57:04 »
=its a little late, but i figure you guys might be interested in on ofthe forces i created for my World Building project for Alpha Strike

Quote
33rd Hei'àn Company.
   Hei'àn companies are a covert operation unit concept used by the Capellan Confederation, first seen in their offensives in the 3140's. They are largely used as deep strike, raiding, and guerilla support units. Hei'àn companies are primarily composed of older equipment drawn from storage to allow them to be formed rapidly, their personnel drawn from whatever sources are available at the formation. as a result many Hei'àn companies have a large percentage of pilots with minor disciplinary problems and criminal connections. The CCAF leadership consider Hei'àn units effectively expendable, and have not devoted much effort to overcoming these issues.
   The 33rd fared better than most Hei'àn units when created, it's commander using his noble ties to arrange access to higher quality equipment, including obtaining an early prototype of the new Yinghuochong Battlemech for field testing. The unit was dispatched to assist the Lùyíngbing Guerillas on Hsien in the late 3130's, which at the time was deep behind enemy lines. Inserted over the course of several months disquised as laborers and machine tools for mines in the Chengu Jungles, the unit has thus far largely kept its operations limited to connecting to Lùyíngbing movement, and patrolling the deep jungles around their remote mining site base while a plan of action is developed.

Notable Persona's:
Sao-shao Qiang Bogdanov - Male, Middle Aged. Unit Commander. Connected to the Morgaine family on Betelgeuse by way of marriage. Pilots a CP-11-A-DC Cyclops command mech.
Sang-wei Yaser Ali - Male, Young. Tactical specialist, Operates the command console of the Cyclops.
Sao-shao Leonid Lau - Male, Young. 2nd in command. Volunteered for Hei'àn service, aggressive personality. Pilots a MAD-5L Marauder.
Si-ben-bing Zhen Kardos - Female, Young. Commander of Battle Armor detachment.
Sao-wei Motya Sun - Male, Late Middle Aged. Former instructor. Commander of pursuit lance. Pilots a TR1 Wraith that has been his assignment since the Capellan Crusades.
Sao-wei Rhoda Fay - Female, Young. Commands Scout Lance. Former Hellespont Industrials Test Pilot, has been assigned the Prototype YHC-3E Yinghuochong on loan from that company.


Code: [Select]
Unit Skill Points Role SPA's
-----------------------------------------------------------------------
(Fire Lance Formation)
Cyclops CP-11-A-DC 3 46 Sniper (Sniper)
Marauder MAD-5L 4 44 Sniper (Sniper)
Catapult CPLT-C3 4 39 Missile Boat
Catapult CPLT-C3 4 39 Missile Boat
Fa Shih Battle Armor [Laser] 4 9 Ambusher
Fa Shih Battle Armor [Laser] 4 9 Ambusher


Locust LCT-1Vb 5 14 Striker
Locust LCT-1Vb 5 14 Striker
Clint CLNT-2-3U 4 20 Striker
Wraith TR1 4 30 Skirmisher
Fa Shih Battle Armor [Laser] 4 9 Ambusher
Fa Shih Battle Armor [Laser] 4 9 Ambusher

(Recon Lance Formation)
Raven RVN-4L 4 26 Striker (Eagle Eyes, Forward Observer)
Raven RVN-4L 4 26 Striker (Eagle Eyes, Forward Observer)
Yinghuochong YHC-3E 4 25 Striker (Eagle Eyes, Forward Observer)
Assassin ASN-99 4 22 Scout (Forward Observer)
Fa Shih Battle Armor [Laser] 4 9 Ambusher
Fa Shih Battle Armor [Laser] 4 9 Ambusher

Total 400pts

the Hei'àn Company's are my own idea, sorta halfway between a Capellan Shadow Lance and the Combines Ghost Regiments. the name means "darkness", with it's parts having alternate meanings like secret, hidden, covert, etc. the concept is basically to let me avoid using a canon unit, and to give me a Shadow Lance type unit without being stuck having to use all stealth armor designs.

i suspect that this concept will be ripped apart now, but constructive feedback would be appreciated


i kinda envisioned the formation of this unit being a bit like the film "the devils brigade", where you have one group assigned that are professional and highly skilled.. and the rest are basically the dregs of the military..
« Last Edit: 24 September 2016, 19:13:44 by glitterboy2098 »

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4953
  • Swamp Angels Mercenary Regiment
Re: The Art of War: Home of the Capellan Confederation!
« Reply #262 on: 24 September 2016, 19:07:08 »
I have several companies painted up for the various factions, and I'm going to paint up a new one for Liao.

I have decided to do Warrior House Matsukai.

Here's a list of 24 mechs which I have sitting in a ready tray, assembled and primed. I'd like to see which 16 you'd pick. (I want to paint up 4 lances)  Era doesn't matter.

Pillager
Pillager
Atlas
Yu Huang
Longbow
Awesome
Goliath
Zeus
Cataphract
Warhammer
Avatar
Lao Hu
Men Shen
Hunchback
Griffin
Sha Yu
Sha Yu
Dervish
Firestarter Omni
Snake
Hermes
Jenner
Firestarter
Wasp

Thanks in advance!  :)
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


Rainbow 6

  • Captain
  • *
  • Posts: 2630
Re: The Art of War: Home of the Capellan Confederation!
« Reply #263 on: 25 September 2016, 07:58:24 »
Pillager
Pillager
Yu Huang
Cataphract
Warhammer
Avatar
Lao Hu
Men Shen
Hunchback
Griffin
Sha Yu
Sha Yu
Dervish
Snake
Firestarter
Wasp

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4953
  • Swamp Angels Mercenary Regiment
Re: The Art of War: Home of the Capellan Confederation!
« Reply #264 on: 25 September 2016, 20:04:34 »
Pillager
Pillager
Yu Huang
Cataphract
Warhammer
Avatar
Lao Hu
Men Shen
Hunchback
Griffin
Sha Yu
Sha Yu
Dervish
Snake
Firestarter
Wasp

Interesting!

No Firestarter Omni surprised me most, and that you did list the Firestatrter light. I also know the Awesome and Jenner are popular. I kinda like your list though, Rainbow 6. Ah well, no love for old Faction classic Goliath!  ;D The 3050 Upgrade is no upgrade 400 rounds for 1 machinegun :P
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


ANS Kamas P81

  • Colonel
  • *
  • Posts: 13235
  • Reimu sees what you have done.
Re: The Art of War: Home of the Capellan Confederation!
« Reply #265 on: 25 September 2016, 20:55:35 »
400 rounds for 1 machinegun :P
Prototype of the suicide charge that the Kuritans developed.
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

worktroll

  • Ombudsman
  • Lieutenant General
  • *
  • Posts: 25653
  • 504th "Gateway" Division
    • There are Monsters in my Sky!
Re: The Art of War: Home of the Capellan Confederation!
« Reply #266 on: 26 September 2016, 00:59:40 »

Pillager
Yu Huang*
Lao Hu
Cataphract

Avatar**
Warhammer
Hunchback
Griffin

Men Shen*
Sha Yu
Sha Yu
Wasp

Firestarter Omni*
Snake
Jenner
Firestarter

I went for factional flavour. Note, I haven't done the MUL-work to be sure on roles, but it's in the ballpark. Lance commanders single starred, company commander double starred.

In the assault/heavy battle lance, the Lao Hu and Yu Huang are gorgeous minis to paint, the Pillager is traditional, and the Cataphract an old favourite.

Command lance - pick a Missile Boat Avatar. Or maybe the LRM-laden Hunchie.

In the striker/medium battle lance, it's stealth all the way for a Shadow Lance. Post 3070, you can use the Stealth Griffin instead

For heavy recon, fastest around, and the Jenner is an old Compact of Kapetyn lend-lease.


* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4953
  • Swamp Angels Mercenary Regiment
Re: The Art of War: Home of the Capellan Confederation!
« Reply #267 on: 27 September 2016, 21:51:37 »
If I were able to get my hands on a Blackjack Omni, would you swap it for one of the mediums in the list, and if so which one?
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


Xiwo Xerase

  • Warrant Officer
  • *
  • Posts: 464
Re: The Art of War: Home of the Capellan Confederation!
« Reply #268 on: 01 October 2016, 11:48:15 »
If I were able to get my hands on a Blackjack Omni, would you swap it for one of the mediums in the list, and if so which one?
I would, but I dislike duplicating 'Mechs in a unit.

worktroll's choices make sense to me and he mentions the stealth Griffin (the GRF-5L) as an option for an after-3070 unit.  If you replace one of the Sha Yus with this stealth Griffin, you have a spot in your command lance to add the Blackjack omni.

The Griffin will limit the speed of the striker lance slightly but it should be able to make up for that with jumping.

Hellraiser

  • Colonel
  • *
  • Posts: 13092
  • Cry Havoc and Unleash the Gods of Fiat.
Re: The Art of War: Home of the Capellan Confederation!
« Reply #269 on: 10 December 2016, 01:22:46 »
Hello all, 

I have a question that I can not seem to find an answer for anywhere.

So I bring it to the Cappy Forums.

Is there / What is,  the paint scheme for Home Guard units?

I want to paint up a Vehicle platoon to go with my line mech lances, but, I can't seem to find specific colors for the Home Guard.

Can anyone point me in the right direction please?  I've already checked Camo Specs & found nothing there.

Even just some confirmation quote from a book saying "they use basic camo" would be fine if that is all there is, but as it stands now, I'm not finding anything specific one way or the other.

3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

 

Register