My goodness, no Liao love for a year?!
Here we go! Thoughts on the following?
15th Dracons, originally a SLDF unit that stayed behind when Kerensky said it was time to leave. They found most service with Kurita and Liao. They were also known to maintain some SLDF era mechs like Highlanders and Crocketts.
Their reputation was so high thanks to their voluntary donation of a percentage of their pay to the local area they lived in. Until the end of the 15th Dracon's existence, House Kurita gave them a new 'mech every year even when they were not in their service and even during the whole death to Mercenary fiasco for the DC. Eventually they became part of the CC's units like the 4th Tau Ceti Rangers did. So I decided that since I wanted to build a Capellan Force, why not go for these guys? I could also field them as their normal Merc selves depending on the era. I love their paint scheme as well; a nice grey with OD Green as a secondary color! Yes please!
Note the below. Their service along with their heritage will show a mix of SLDF, Liao, and Kuritan mechs in service. Also, they have access to Mercenary general list (using the Alpha Strike Mercenary book) as well.
1st Company, 3rd Battalion, 15th Dracons...
Command Lance:
-Highlander-732
-Charger-1A5
-Crockett-5003-1
-Hatamoto-Chi-27T
*Command Lance using the rules for 15th Dracons in their Alpha Strike notation requires them to have a Command lance of Assaults that do NOT have to meet the requirements of the typical Command lance, and they still get the benefits. Presence of the SLDF mechs like the Highlander and Crockett are a tribute to their SLDF days.
Battle Lance
-Thunderbolt-5SE
-Flashman-7K
-Crusader-3L
-Vindicator-1R
*Jumping Thunderbolt is cool. A Crusader thrown in for some minor indirect and to give the lance a more heavy feel. With back up from a Vindicator and a bit of extra firepower from the Flashman gives this lance a little versatility and some ranged firepower. Flashman is a good representation to the SLDF roots as well.
Striker Lance
-Catapult-C1
-Quickdraw-4G
-Shadow Hawk-2H
-Javelin-10N
*Decent bit of mobility(all of them jump) with some ranged firepower in the form of a Catapult, I think this lance fits the bill for exploiting dense terrain.
Recon Lance
-Charger-1A1
-Wolverine-6R
-Vulcan-5T
-Stinger-3Gb
*Relatively quick, the Charger is a nasty surprise for medium and lights to have to deal with, especially in a brawl. One good turn of punches or a kick will leave a nasty mark. The Wolverine is a good all around backup, while the Vulcan and Stinger can cover ground pretty quick.
The high frequency of jumping mechs allows for the 3rd Battalion to adjust the battlefield situations, especially to cut enemies off from access to the civilian populations they are protecting.