Author Topic: 3D Printed Buildings  (Read 4206 times)

NeonKnight

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3D Printed Buildings
« on: 12 November 2019, 17:32:58 »
i received permission to post these up 9wanted to make sure 100% OK first).

These are some of the various 3D Building Files I have acquired online - in some case Free, in others I have paid $$$ for the files.

First are some Buildings that can be found here:

https://www.thingiverse.com/thing:2267388

and here (as a paid collection - highly recommend!)

https://www.drivethrurpg.com/browse/pub/10236/Dicey-Ventures-Studios?term=dicey
Either individual or as a Bundle)
AGENT #575, Vancouver Canada

NeonKnight

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Re: 3D Printed Buildings
« Reply #1 on: 12 November 2019, 17:37:56 »
More buildings from the Heliport Collection (admin Building, and the Dicey Venture Studio (Med Building) and from Thunderhead Studios (Mech Repair Facility & Com Tower):

https://cults3d.com/en/3d-model/game/battletech-forward-base-hex-friendly-terrain-set

This second I love as it 3D buildings designed to work with the newer BT Map Forward Base (i've scaled mine up to be on a 1.75" hex base, so x & Y by a factor 135% left Z at 100%.

Again - more to come soon!
AGENT #575, Vancouver Canada

Daryk

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Re: 3D Printed Buildings
« Reply #2 on: 12 November 2019, 18:03:15 »
They all look good, but that first set... are they supposed to be level zero buildings?  ???

NeonKnight

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Re: 3D Printed Buildings
« Reply #3 on: 12 November 2019, 18:12:06 »
They all look good, but that first set... are they supposed to be level zero buildings?  ???

I would probably call them level 1. There are other houses in the set a little taller.  I have yet to print those.
AGENT #575, Vancouver Canada

Daryk

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Re: 3D Printed Buildings
« Reply #4 on: 12 November 2019, 18:13:18 »
Ankle-high just seems a little low to me...

NeonKnight

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Re: 3D Printed Buildings
« Reply #5 on: 25 November 2019, 10:13:03 »
So I finished painting up the Mach Repair Bay Building.

Looks pretty good!
AGENT #575, Vancouver Canada

Colt Ward

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Re: 3D Printed Buildings
« Reply #6 on: 25 November 2019, 13:30:55 »
Nice . . . I think that roll up door might also be a vehicle repair bay!  Or at least a storage for armor, myomer, etc.
Colt Ward
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NeonKnight

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Re: 3D Printed Buildings
« Reply #7 on: 25 November 2019, 13:49:03 »
Nice . . . I think that roll up door might also be a vehicle repair bay!  Or at least a storage for armor, myomer, etc.

I'm thinking likely supply storage myself.
AGENT #575, Vancouver Canada

Daryk

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Re: 3D Printed Buildings
« Reply #8 on: 25 November 2019, 18:12:38 »
It looks great, but I have to say, that's a LOT of building for a single bay...  I'm with Colt on this one.

NeonKnight

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Re: 3D Printed Buildings
« Reply #9 on: 25 November 2019, 19:36:11 »
It's from a set which was done to make representations of the buildings from the Forward base Map from the recent BT map Set, so the building is the same size as the building on the map.
AGENT #575, Vancouver Canada

Daryk

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Re: 3D Printed Buildings
« Reply #10 on: 25 November 2019, 19:45:31 »
Unsurprisingly, that's ALSO a LOT of building for a single 'mech repair bay...

RazorclawXLS

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Re: 3D Printed Buildings
« Reply #11 on: 03 December 2019, 18:34:34 »
I look the models, but I think they are out of scale somewhat.

Main building doors are generally more than 2m high, around 2.5m. And when comparing Admin and Med Center to Thunderbolt, the mech seems oversized. 50% increase in dimensions would make the buildings more in scale with the mech, that's my impression, based on the provided pics. Maybe the scale is better in person.

SeeM

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Re: 3D Printed Buildings
« Reply #12 on: 01 January 2020, 03:06:00 »
I look the models, but I think they are out of scale somewhat.

Main building doors are generally more than 2m high, around 2.5m. And when comparing Admin and Med Center to Thunderbolt, the mech seems oversized. 50% increase in dimensions would make the buildings more in scale with the mech, that's my impression, based on the provided pics. Maybe the scale is better in person.
It's really hard to make a large structure to scale in any tabletop. Mainly because it would be just too big. Mech Bay really should a huge structure in comparison to the miniatures. Even with oversized hexes it is not practical to make them in real 1:285. Every terrain is ~accurate in height, but compressed in width.

I just love the industrial equipment on the board. It burns so yellow. :)
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