You thought that I was done primitive warshipifying the jumpships of the inner sphere but YOU'D BE WRONG!
Liberty WarJumpship
Mass: 203,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 2470
Mass: 203,000
Battle Value: 1,040
Tech Rating/Availability: D/D-X-X-X
Cost: 7,461,282,000 C-bills
Fuel: 3,000 tons (15,000)
Safe Thrust: 1
Maximum Thrust: 2
Sail Integrity: 4
KF Drive Integrity: 10
Jump Range: 27
Heat Sinks: 155
Structural Integrity: 20
Armor
Nose: 6
Fore Sides: 6/6
Aft Sides: 6/6
Aft: 6
Cargo
Bay 1: Small Craft (4) 1 Door
Bay 2: Fighter (4) 1 Door
Bay 3: Cargo (1860.5 tons) 1 Door
Ammunition:
None
Dropship Capacity: 4
Grav Decks: 2 (45 m, 45 m)
Escape Pods: 20
Life Boats: 20
Crew: 15 officers, 71 enlisted/non-rated, 28 bay personnel, 30 passengers
Notes: Mounts 73.5 tons of primitive aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
None
I've dropped three lightyears. In exchange I get a 1/2 transit drive, another grav deck, 2 more smallcraft bays, 4 fighter bays for a protective detail worth a damn, and still 3 times the cargo space of a regular Liberty class jumpship. That being said, if I really did want to do something drastically different with the liberty, I could drop two more lightyears and have 12k tons more to work with. That would give me more fuel bunkerage, more smallcraft bays, more fighters, and more cargo which would really give it legs.