Author Topic: 2 new Blackjack upgrades  (Read 899 times)

Crimson Dawn

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2 new Blackjack upgrades
« on: 20 November 2019, 02:59:03 »
During the Jihad the Federated Suns needed more mechs that were not too expensive to fill out their forces what with all of the craziness going on.  The Blackjack was just one of those designs. 

The first the BJ-1DD was a modification that more closely follows the original BJ-1.  This version allowed the design to be used as a cheap anti aircraft design with enough in close firepower to be well protected.  The upgrades include double heat sinks, replacing the medium lasers with ER versions (while also moving some of the lasers), replacing the cannons with LBX2s with a single ton of ammo (more often used with cluster ammo), and then helping its durability with heavy fibrous armor and case for maxiumum portection.

Code: [Select]
Mass: 45 tons
Chassis: Standard
Power Plant: GM 180 Fusion
Cruising Speed: 43 kph
Maximum Speed: 65 kph
Advanced Motive: none
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Heavy Ferro-Fibrous
Cockpit: Standard
Armament:
ER Laser (Medium)
ER Laser (Medium)
ER Laser (Medium)
ER Laser (Medium)
LB 2-X AC
LB 2-X AC
CASE
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Tonnage: 45
Cost: 3,884,550 C-bills
Battle Value: 1,063
Equipment Mass
Internal Structure: Standard 4.5
Engine: 180 7.0
Type: Fusion
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 11 [22] 1.0
Gyro: Standard 2.0
Cockpit: 3.0
Armor Factor: 153 8.0
Internal
Structure Armor
Value
Head 3 9
Center Torso 14 21
Center Torso (rear) 7
L/R Torso 11/11 16/16
L/R Torso (rear) 6/6
L/R Arms 7/7 14/14
L/R Legs 11/11 22/22
Weapons and Ammo Location Crits Tons
ER Laser (Medium) CT 1 1.0
ER Laser (Medium) CT 1 1.0
ER Laser (Medium) LT 1 1.0
ER Laser (Medium) RT 1 1.0
LB 2-X AC LA 4 6.0
LB 2-X AC RA 4 6.0
CASE RT 1 0.5
Ammo (LB 2-X) 45 RT 1 1.0
 

In addition there was some calls for a newer version of a BJ-2 Blackjack but made to be closer to the original BJ-1DB.  This version dubbed the BJ-2D keeps the 2 ER large laser but has 4 medium lasers for close range combat.  This is supplemented with an advanced small X-pulse small laser to help the design deal with infantry and supplement the medium lasers at closer ranges.  The design was given a total of 13 double heat sinks to help it with its heavy heat load and is armored with almost the maximum amount of standard ferro fibrous armor.

Code: [Select]
Mass: 45 tons
Chassis: Standard
Power Plant: GM 180 Fusion
Cruising Speed: 43 kph
Maximum Speed: 65 kph
Advanced Motive: none
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fiberous
Cockpit: Standard
Armament:
Medium Laser
Medium Laser
Medium Laser
Medium Laser
ER Laser (Large)
ER Laser (Large)
X-Pulse Laser (Small)
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Tonnage: 45
Cost: 3,741,000 C-bills
Battle Value: 1,197
Equipment Mass
Internal Structure: Standard 4.5
Engine: 180 7.0
Type: Fusion
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 [26] 3.0
Gyro: Standard 2.0
Cockpit: 3.0
Armor Factor: 152 8.5
Internal
Structure Armor
Value
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
L/R Torso 11/11 16/16
L/R Torso (rear) 6/6
L/R Arms 7/7 14/14
L/R Legs 11/11 22/22
Weapons and Ammo Location Crits Tons
Medium Laser LT 1 1.0
Medium Laser RT 1 1.0
Medium Laser CT 1 1.0
Medium Laser CT 1 1.0
ER Laser (Large) LA 2 5.0
ER Laser (Large) RA 2 5.0
X-Pulse Laser (Small) H 1 1.0


Karack Blackstone

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Re: 2 new Blackjack upgrades
« Reply #1 on: 21 November 2019, 13:14:53 »
Hello.

So I'm going to run a bit of a one-off sandbox Inner Sphere starting in 3040 with 3025 Intro / Level 1 Tech to start some time soon.

Start date in game is Jan 1, 3040.

I am requesting permission to use these once the Fed-Com forces eventually at the time get their -cuss- in order after Helm and any other Memory Cores the PC's of my merc company in training eventually manage to find, if any. If not, I'm using them anyway; still, I just thought I'd ask to be polite. XP

Crimson Dawn

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Re: 2 new Blackjack upgrades
« Reply #2 on: 21 November 2019, 14:25:30 »
Hello.

So I'm going to run a bit of a one-off sandbox Inner Sphere starting in 3040 with 3025 Intro / Level 1 Tech to start some time soon.

Start date in game is Jan 1, 3040.

I am requesting permission to use these once the Fed-Com forces eventually at the time get their -cuss- in order after Helm and any other Memory Cores the PC's of my merc company in training eventually manage to find, if any. If not, I'm using them anyway; still, I just thought I'd ask to be polite. XP

Lol of course you may use them I am happy to see anything I post used in an actual game.