Author Topic: Feedback: MMLab & MMHQ  (Read 1316 times)

jasper_ward

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Feedback: MMLab & MMHQ
« on: 17 June 2012, 00:52:08 »
I've started managing a real life campaign with a combination of managing the player's unit and money via MMHQ and printing units via MMLab.  I've noticed what might possibly be a bug, and what might just need some re-jiggering... MMHQ seems to do everything i need without flaw, though being able to print a select number of units from MMHQ would be a great feature, but the issue comes up with the print from MUL feature, it seems really inconsistant, and I can't seem to get any solid results (ended up printing one by one with MML) is there a log somewhere that I can send in to you guys, or any other details that might help? 

PC: windows 7 custom build, running latest java and printing to PDF (also is it possible to print all units/files at once instead of a separate job per unit?)

 

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