Yeah, that would kind of help, wouldn't it. . .?
Mistake #1: Using Windows' (on-board) zipper program to unzip the original installation.Back in March of 2021, I downloaded 0.48.0 Stable, and used Windows' unzipping feature in File Explorer to unpack everything into "C:\Tripler\Games\
1\Stable 0.48.0". As
Windchild and
Hammer indicated above, Windows does a crappy job--unbeknownst to me at the time--and you should use a different program to cleanly unzip the files.
Bottom line: Don't use Windows to unzip stuff.Mistake #2: Unzipping a new download into a existing directory overwrites critical links.My original 'fix' was to unzip the new 0.48.0 Stable version into "C:\Tripler\Games\1\Stable 0.48.0". What I
should have done was unzip it into "C:\Tripler\Games\
2\Stable 0.48.0" (a different directory) to troubleshoot everything. My original "fix" overwrote all the original files, including all of the custom edits (rank, awards). Personnel tables seem to depend on Awards loading cleanly (I had this similar issue before:
https://github.com/MegaMek/mekhq/issues/2489 ). Custom awards don't seem to work well, unless they're saved as a file named "standard" in '\data\universe\awards.'
Bottom Line: Electrons are cheap (and recyclable) so don't overwrite your existing stuff before you know it works--use another location.Advice: Save yer custom files somewhere else!: I've manually gone into the \data\universe\ ranks.xml file to cut and paste my customized rank into a seperate file, and have saved a copy of my custom awards, both in a separate location. I also exported personnel to a seperate PSRX file. It's good to have routine backups.
So, everything works fine now, including the icons, due to a 'clean' re-install of 0.48.0.
Trip
Lessons Learned.