Author Topic: Lupus Pacification Armor PA(L)  (Read 3010 times)

Baldur Mekorig

  • Lieutenant
  • *
  • Posts: 1261
  • Join the Brotherhood, our mechs are cuter!
    • My Facebook
Lupus Pacification Armor PA(L)
« on: 01 August 2017, 19:05:43 »
First time designing a BA (PA(L)  in this case), so i am open to critics/suggestions. There are some of the models my character in a AToW campaign set in the Marian hegemony is building in his company. The idea was to adapt civilian PALs like the Smoothdavid or the Gorilla first, and then began to produce these models for the MHAF, the Ordo Vigilis, and/or the open market.

First the basic model, intented for anti-infantry work, and riot-control, and posibly COIN activities.

Quote
Lupus Pacification Armor
IS TW non-box set

BV: 104
Cost: 1,580,750 C-bills

Movement: 3/3

Internal: 5
Armor: 8
                     Internal    Armor
--------------------------------------
Trooper 1                   1        2
Trooper 2                   1        2
Trooper 3                   1        2
Trooper 4                   1        2
Trooper 5                   1        0

Weapon                         Loc  Heat
----------------------------------------
Machine Gun (Right arm)        Squad     0
Swarm Mek                      Squad     0
Attack Swarmed Mek             Squad     0
Stop Swarm Attack              Squad     0
Leg Attack                     Squad     0
Rifle (TK Assault) (APM)       Squad     0

Equipment                      Loc
----------------------------------
Armored Glove (Left arm)       Squad
Armored Glove (Right arm)      Squad
Cutting Torch (Left arm)       Squad
Improved Sensors (Body)        Squad


The is the Ordo Vigilis model, fabricated in small numbers, mainly used in COIN activities and SpecOps.

Quote
Lupus Pacification Armor (OV)
IS TW non-box set

BV: 70
Cost: 1,585,500 C-bills

Movement: 3/3

Internal: 5
Armor: 8
                     Internal    Armor
--------------------------------------
Trooper 1                   1        2
Trooper 2                   1        2
Trooper 3                   1        2
Trooper 4                   1        2
Trooper 5                   1        0

Weapon                         Loc  Heat
----------------------------------------
Swarm Mek                      Squad     0
Attack Swarmed Mek             Squad     0
Stop Swarm Attack              Squad     0
Leg Attack                     Squad     0
Rifle (TK Assault) (APM)       Squad     0
Micro Grenade Launcher (Right arm) Squad     0

Equipment                      Loc
----------------------------------
Armored Glove (Left arm)       Squad
Armored Glove (Right arm)      Squad
Cutting Torch (Left arm)       Squad
Improved Sensors (Body)        Squad
BA Stealth (Basic) (Right arm) Squad
BA Stealth (Basic) (Body)      Squad
BA Stealth (Basic) (Left arm)  Squad

And last, the marine version, for boarding.

Quote
Lupus Pacification Armor (Marine)
IS TW non-box set

BV: 49
Cost: 2,065,750 C-bills

Movement: 2/2/2

Internal: 5
Armor: 8
                     Internal    Armor
--------------------------------------
Trooper 1                   1        2
Trooper 2                   1        2
Trooper 3                   1        2
Trooper 4                   1        2
Trooper 5                   1        0

Weapon                         Loc  Heat
----------------------------------------
Swarm Mek                      Squad     0
Attack Swarmed Mek             Squad     0
Stop Swarm Attack              Squad     0
Leg Attack                     Squad     0
Laser Rifle (Federated-Barrett M61A) (APM) Squad     0

Equipment                      Loc
----------------------------------
Armored Glove (Left arm)       Squad
Armored Glove (Right arm)      Squad
Cutting Torch (Left arm)       Squad
BA Standard                    None
Space Operations Adaptation (Body) Squad
Extended Life Support (Body)   Squad


By the way, the inspiration for the PA(L) is the Kerberos armor from Jin Roh:



What do you think guys?
Oh my brother, with your courage we can conquer,
In your sword I put my trust that you will honor
I will be the higher ground should you concede it
And my body be your shield if you should need it.

Cryhavok101

  • Captain
  • *
  • Posts: 1840
Re: Lupus Pacification Armor PA(L)
« Reply #1 on: 02 August 2017, 08:10:32 »
Looks fine to me, except using a machine gun for riot control. I would rather use a suit that had both lethal and non-lethal abilities in that area. The grenade launchers are well suited to it since you can use either something like tear gas, or something like fragmentation rounds.

Sabelkatten

  • Lieutenant Colonel
  • *
  • Posts: 6959
Re: Lupus Pacification Armor PA(L)
« Reply #2 on: 02 August 2017, 10:39:39 »
Don't see anything wrong with the suit itself, but why is it showing 5-man squads with the last guy being unarmored?

Baldur Mekorig

  • Lieutenant
  • *
  • Posts: 1261
  • Join the Brotherhood, our mechs are cuter!
    • My Facebook
Re: Lupus Pacification Armor PA(L)
« Reply #3 on: 02 August 2017, 14:43:50 »
Looks fine to me, except using a machine gun for riot control. I would rather use a suit that had both lethal and non-lethal abilities in that area. The grenade launchers are well suited to it since you can use either something like tear gas, or something like fragmentation rounds.

Well, its the MH, they seems to like to use lethal methods as riot control (of slaves). But IIRC, you can use rubber rounds (no idea were the rules for that are). The Ordo Vigilis variant use the MGL for the tear gas option.

Don't see anything wrong with the suit itself, but why is it showing 5-man squads with the last guy being unarmored?

No idea why, i use MegaMekLab for the design. Maybe a bug?
Oh my brother, with your courage we can conquer,
In your sword I put my trust that you will honor
I will be the higher ground should you concede it
And my body be your shield if you should need it.

Cryhavok101

  • Captain
  • *
  • Posts: 1840
Re: Lupus Pacification Armor PA(L)
« Reply #4 on: 02 August 2017, 14:48:01 »
No idea why, i use MegaMekLab for the design. Maybe a bug?

Yep, bug. Happens to me every time I change the number of people in the squad or the tech base after changing other things. I basically have to set that first or it won't update it later.

Most of the time I just edit the stats when i go to paste it somewhere, rather than worry about fixing it in the editor.

Feign

  • Warrant Officer
  • *
  • Posts: 697
Re: Lupus Pacification Armor PA(L)
« Reply #5 on: 09 October 2017, 12:08:49 »
I came up with this one a while ago actually, but your design reminded me of it.  I was a bit less creative with my naming.  I didn't think the regular MG quite conveyed the amount of slaughter these things were capable of, so I lowered the walking speed and brought that main gun up to something really terrifying.

I prefer 5-man points for PA(L) armor as it comes out to an even 2T per point for loading in an APC.

Jinroh Shock Trooper PA(L)
IS advanced

BV: 119
Cost: 1,982,500 C-bills

Movement: 1/1/3

Internal: 5
Armor: 10 (BA Advanced)
                     Internal    Armor
--------------------------------------
Trooper 1                   1        2
Trooper 2                   1        2
Trooper 3                   1        2
Trooper 4                   1        2
Trooper 5                   1        2

Weapon                                 Loc  Heat
------------------------------------------------
Swarm Mek                              Squad     0
Leg Attack                             Squad     0
Heavy Machine Gun (Right arm)          Squad     0
Grenade Launcher (Heavy)-Inferno (APM) Squad     0

Equipment                      Loc
----------------------------------
BA Advanced (Body)             Squad
BA Advanced (Right arm)        Squad
BA Advanced (Left arm)         Squad
BA Advanced (Left arm)         Squad
BA Advanced (Body)             Squad
Armored Glove (Right arm)      Squad
Battle Claw (Left arm)         Squad
All that is born dies,
All that is planned fails,
All that is built crumbles,
But memories continue on,
And that is beautiful.

 

Register