Author Topic: Am I reading this right? Availabilty for Mauser 960  (Read 10074 times)

Mohammed As`Zaman Bey

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #30 on: 01 August 2012, 22:51:05 »
Well, shortly after the Clan Invasion, didn't the Federated Suns start producing its own version of the Mauser 960 for its infantry?  Which means that getting hold of a "real" 960 is less of an issue, as there's a brand new weapon of basically the same function.

  In an RPG scenario, an authentic Star League-issue M960 would have greater collectors' value over a new, identical product. Anybody nowadays can buy a hand-forged, battle-ready katana but it wouldn't fetch the price of an authentic Masamune blade, which would be considered a Japan National Treasure and priceless.

  A modern, factory-made katana might even be superior in quality to a generic 18th century samurai blade but that fact doesn't determine the value.

  The Mauser 960 as described in TRO 2750 (FASA 8613) list its weight at 9.8 kg and it includes a folding spade, 2 x flares, 2 x rations, pulse signal stick, 5m nylon cable, flashlight, wrap bandage & spray, plus vibro bayonet and UV/starlight scope. That's a lot of optional equipment to hang on a sling that really should be crammed in a rucksack. Stripped down, the M960 is a decent weapon but the canon design looks like something a geek in high school would come up with.

MOrab46019

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #31 on: 17 August 2012, 05:34:55 »
*Cracks open a drink and toasts to your honor*
Anyone who cracks open a few Comstar earns respect in my eyes.  O0

WOB ones would have been better. LOL.

Atlas3060

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #32 on: 17 August 2012, 09:16:06 »
WOB ones would have been better. LOL.
Comstar....Wob still the same set of robes to me.
It's not about winning or losing, no it's all about how many chapters have you added to the rule books after your crazy antics.

Mohammed As`Zaman Bey

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #33 on: 17 August 2012, 17:16:21 »
WOB ones would have been better. LOL.
They were ROM on orders from WoB.

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #34 on: 19 August 2012, 18:57:00 »
Depends on how you determine the Clan Invasion era. :)  The FedSuns' version showed up in the early 3060's.

The M61A was also pretty ridiculous when it first showed up. Thankfully ATOW has made it somewhat in line with similar weapons.

If you are of course refering to it's Compact Grenade Launcher not having a specified ammunition count and thus assuming as standard it has but one shot.. I would take that with as much of a grain of salt as the Mauser IIC's "Grenade Launcher" containing the full 20 shots of it's normal version.

Maelwys

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #35 on: 19 August 2012, 20:42:13 »
That's sort of the point. When the M61A first showed up in Handbook House Davion, it wasn't a compact Grenade Launcher. It fired Class B ordnance, which makes it a standard grenade launcher. It didn't have as many rounds as a standard GL, and slightly less range, but it had more ammo and a bigger explosive than a compact.

But the M61A was only 6kg in weight. Which is about a 30% reduction in weight of the component parts, which might make sense since you don't need the full weapon..and the increase in price over the component parts was only about 25%.

But if you look at the Mauser 1200, the change of weight was a 20% increase. The cost adjustment was around 200%.

The Mauser 960 was similar.

The M61A just stood out. It was incredibly cheap compared to all the weapons of a similar type (I think the Mauser IIC has something like a 400% increase in cost) and it was incredibly lightweight compared to its contemporaries.

ATOW thankfully fixed that, and moved it more in line with the rest of the weapons (whether or not you agree that they should be that heavy, but atleast its consistent now) with regards to cost and weight.

Of course, now that the Mauser IIC has a standard grenade launcher instead of the automatic one, I wonder why its still encumbering...

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #36 on: 19 August 2012, 22:23:08 »
Need I point out that back during MechWarrior 3rd Edition Compact Grenade Launchers actually fired Class B munitions, unlike today where they fire class A?

The only difference a Compact Grenade Launcher and standard Grenade Launcher had under MW3rd was Range (The Standard had more), The fact it was magazine fed (10 round mag on the Standard), and the fact it usually is not attached to your rifle. Both fired Class B Munitions (Ok, The Compact fired Minigrenades but Minigrenades were changed into Class B thrown grenades in Lostech)
« Last Edit: 19 August 2012, 22:28:12 by VhenRa »

Maelwys

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #37 on: 20 August 2012, 12:48:48 »
Really? I'm looking at Lostech and it says (A) next to the Compact Grenade Launcher?

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #38 on: 20 August 2012, 19:57:27 »
Page Number?


guardiandashi

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #39 on: 21 August 2012, 00:41:27 »
might have been 2nd edition

Maelwys

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #40 on: 21 August 2012, 00:57:43 »
Page 126 in the tables in the back of Lostech.

If I had to guess, there was some confusion with the Grenade Launcher in MW3rd/CBT:RPG and they used Lostech to clear it up while providing new rules for explosives and their classes.

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #41 on: 21 August 2012, 06:50:39 »
Weird. Considering the Page 35 says

"Class B ordanace consists of small explosive charges, which are useful for compact grenade launchers and lightweight grenades."


Along with the fact Compact Grenade Launchers are supposed to do the same damage as Minigrenades...

Which are ALSO Class B.

imperator

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #42 on: 08 September 2012, 06:17:58 »
You could also make it a "Royal" variant. Just by giving it better damage than a pulse laser rifle, double the RoF, and with a 5 shot mini Auto GL, with a launchable vibroblade.  just like in the MW1.
Their is no problem Jump Jets and an assault class auto-cannon can't handle.

monbvol

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #43 on: 08 September 2012, 10:17:22 »
The Mauser 960 already has a burst of 10 in AToW versus the 1200's burst of 5 and thanks to how AToW handles burst damage that means the 960 actually has a higher potential damage.

Maelwys

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #44 on: 08 September 2012, 15:35:37 »
Additional burst fire damage is limited both by RoF and MoS right? I wonder at what point the RoF becomes too ludicrous.

monbvol

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #45 on: 08 September 2012, 16:08:50 »
Yup.

Maximum MoS according to AToW is 55* subtract the burst modifier.  But realistically anything much over 30 is probably a bit much.

*Maximum roll result is 30, maximum skill rank is 10, burning 10 points of Edge in advance gives +20 to the roll, and maximum link attribute modifier is +2 subtract 7 for Small Arms Target Number.

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #46 on: 10 September 2012, 21:51:11 »
Have I missed something. Maximum Roll of 30... on 2d6?

Huh?

guardiandashi

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #47 on: 10 September 2012, 22:22:05 »
exploding 6's

IR roll a 6, = add 6 roll again roll another 6 ....

monbvol

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #48 on: 10 September 2012, 22:45:52 »
If you roll two 6s you get to roll another d6 and if that comes up a 6 as well you repeat the process up to a maximum roll of 30.

VhenRa

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #49 on: 11 September 2012, 00:51:01 »
Ah.

Now that makes sense. Hmm. How does that interact with Natural Aptitude? I am going to assume if the two best of your 3d6 are 6 you roll again?

Maelwys

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #50 on: 11 September 2012, 02:25:13 »
Now that makes sense. Hmm. How does that interact with Natural Aptitude? I am going to assume if the two best of your 3d6 are 6 you roll again?

Yup. The "exploding" dice occurs when your unmodified skillcheck is 12.  All Natural Aptitude does is let you roll 3 dice and choose the best two. So you're looking to get 2 6's on 3 dice, instead of 2 6's on 2 dice. It increases your chances by about 5%, from 2.7% to 7.4%.

So rolling on 3 dice lets you hit that 12 slightly easier.

monbvol

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #51 on: 11 September 2012, 09:35:39 »
I'm still not entirely sold on that being worth 300 XP(Basic Skill) or 500 XP(Advanced Skill) but that's for a different thread.

What is really interesting for the Mauser 960 though is how well it performs as a sniper weapon.  No recoil modifier so feel free to fire a burst.  Max out the careful aim, scope, gyro stabilizer, and laser sight bonuses for some real laughs.

Mohammed As`Zaman Bey

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #52 on: 12 September 2012, 02:45:11 »
Now that makes sense. Hmm. How does that interact with Natural Aptitude? I am going to assume if the two best of your 3d6 are 6 you roll again?
  It's called the open-ended die roll. I find it rather lame using D6 but BT is a D6 game...again...

monbvol

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Re: Am I reading this right? Availabilty for Mauser 960
« Reply #53 on: 12 September 2012, 14:05:17 »
To be honest there are aspects of Battletech that really are starting to show their age to me and the use of d6 in the RPG is one of them.

 

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