BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Non-Canon Units => Topic started by: Tyler Jorgensson on 19 June 2018, 18:02:14
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I've got enough mini's for my Inner Sphere unit to be eight companies strong. Era setting being 3067. I'm trying to avoid Clan Mechs.
Course my last company is in shambles and consists of the following: Three Vindicators and Three Trebuchets. And I have no idea what sort of company to make them into nor what models to complete the last unit.
So need some help. Any ideas are welcome because I've got none. I can shift some units around but most I'd like to keep relatively the same (course advice never hurts lol)
SECOND EDIT: Table of Organqzation
First Battalion
First Company
Devastator
Atlas
Atlas
Atlas
Battlemaster
Battlemaster
Banshee
Banshee
Zeus
Zeus
Cyclops
Cyclops
Second Company
Dragon
Quickdraw
Jenner
Panther
Dragon
Quickdraw
Jenner
Panther
Dragon
Quickdraw
Jenner
Panther
Third Company
Berserker
Falconer
Charger
Uziel
Cestus
Guillotine
Guillotine
Guillotine
Cestus
Grasshopper
Grasshopper
Grasshopper
Fourth Company
Wolfhound
Raven
Commando
Commando
Spider
Spider
Spider
Spider
Firestarter
Hermes
Hermes
Wasp
Second Battalion
First Company
Awesome
Awesome
Awesome
Awesome
JagerMech
JagerMech
Shadow Hawk
Blackjack
Bandersnatch
Archer
Catapult
Catapult
Second Company
Marauder II
Victor
Nightsky
Hachetman
Enforcer
Enforcer
Hunchback
Hunchback
Marauder
Warhammer
Warhammer
Crusader
Third Company
Centurion
Centurion
Clint
Clint
Cicada
Cicada
Assassin
Assassin
Dervish
Dervish
Whitworth
Whitworth
Fourth Company
Vindicator
Vindicator
Vindicator
Trebuchet
Trebuchet
Trebuchet
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A Lance: 1 Archer, 2 Trebs, 1 Centie (A Regulan Fire Lance)
B Lance: 2 Vindicators, 1 Raven, 1 Treb
C Lance: 1 Shadow Hawk, 1 Vindicator, 1 Black Jack, and 1 Spider (I've seen a lance like this somewhere....)
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Keep the Trebuchets together and add a Catapult. Keep the Vindicators together and add a BJ-3 Blackjack. That’s a good start to a Fire Company. Then add a third lance of fast jumpers with TAG and/or NARC to direct the fire of the LRM lance. PPC lance can do double duty adding direct fire support and provide close-in protection for the LRM lance. And they all jump!
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Keep the Trebuchets together and add a Catapult. Keep the Vindicators together and add a BJ-3 Blackjack. That’s a good start to a Fire Company. Then add a third lance of fast jumpers with TAG and/or NARC to direct the fire of the LRM lance. PPC lance can do double duty adding direct fire support and provide close-in protection for the LRM lance. And they all jump!
I do like the idea, I'll have to look up some good TAG/NARC units.
A Lance: 1 Archer, 2 Trebs, 1 Centie (A Regulan Fire Lance)
B Lance: 2 Vindicators, 1 Raven, 1 Treb
C Lance: 1 Shadow Hawk, 1 Vindicator, 1 Black Jack, and 1 Spider (I've seen a lance like this somewhere....)
I do like the first and second lances ... although I'm slightly confused by the third.
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The last lance is the starting lance from the BattleTech game. Forgive me.