So, this is my final take.
Swapped the Hull Defense tanks for a squadron of ASF that are supposed to cover the nose arc against hostile ASF, as suggested by sillybrit. Sine the ASF compartment is not intended for attack missions the 444 tons of cargo for them plus the little extra in their cubicles should be sufficient.
Reduced the fuel storage a little, as well as the consumables. I guess a full year is still very much okay instead of 400 days.
Allowed me to bring the "secondary" armament to a maximum with now 90 Piranha launchers.
The only spot left that I would consider "weak" or rather subpar, is the butt. But if this thing has ever something on its tail, something must have gone horribly wrong prior to that.
The accompanying dropship would function as a Naval C³ spotter (aerodyne at ~8.500 tons, heavily armored and very fast, also small craft carrier).
With the two small craft in the warships belly that would make 6 to 8 specialized AMS small craft dedicated to the warships missile defense.
I consider that to be the pinnacle up to the 2 mil tons mark. I wouldn't know how one could still improve upon this without raising the tons and the price tag.
Class/Model/Name: Archon (Mk IV) [Battleship]
Tech: Inner Sphere / 3122
Vessel Type: WarShip
Rules: Level 3, Custom design
Rules Set: AeroTech2
Mass: 2.000.000 tons
K-F Drive System: (Unknown)
Length: 1.500 meters
Sail Diameter: 1.562 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Lamellor Ferro-carbide
Armament:
25 Heavy N-Gauss
4 Screen Launcher
40 NAC/30
90 Piranha*
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Class/Model/Name: Archon (Mk IV) [Battleship]
Mass: 2.000.000 tons
Equipment: Mass
Power Plant, Drive & Control: 360.000,00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 38) 905.000,00
Lithium Fusion Battery 20.000,00
Jump Sail: (Integrity = 8) 130,00
Structural Integrity: 150 300.000,00
Total Heat Sinks: 2.650 Double 1.757,00
Fuel & Fuel Pumps: 14.535,00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 5.000,00
Fire Control Computers: ,00
Food & Water: (405 days supply) 1.568,00
Armor Type: Lamellor Ferro-carbide (6.090 total armor pts) 6.000,00
Capital Scale Armor Pts
Location: L / R
Fore: 1.111
Fore-Left/Right: 1.001/1.001
Aft-Left/Right: 1.001/1.001
Aft: 975
Cargo:
Bay 1: Small Craft (2) with 1 door 400,00
Bay 2: Fighters (6) with 2 doors 900,00
Bay 3: Cargo (1) with 1 door 444,00
DropShip Capacity: 1 Docking Hardpoints 1.000,00
Grav Decks #1 - 4: (140-meter diameter) 400,00
Escape Pods: 140 (7 tons each) 980,00
Crew and Passengers:
110 Officers (106 minimum) 1.100,00
355 Crew (335 minimum) 2.485,00
160 Gunners (159 minimum) 1.120,00
128 Marine Battle Armor Troopers/Elementals 896,00
22 Bay Personnel ,00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
2 Heavy N-Gauss(100 rounds)Nose 60 60 60 60 36 14.050,00
1 Heavy N-Gauss(50 rounds) Nose 30 30 30 30 18 7.025,00
1 Screen Launcher(10 scrns)Nose -- -- -- -- 10 140,00
2 NAC/30(100 rounds) FL/R 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) FL/R 60 60 60 -- 400 14.160,00
16 Piranha*(160 msls) FL/R 48 48 48 -- 288 6.400,00
1 Screen Launcher(10 scrns)L/RBS -- -- -- -- 20 280,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14.160,00
2 Heavy N-Gauss(100 rounds)L/RBS 60 60 60 60 72 28.100,00
5 Piranha*(50 msls) L/RBS 15 15 15 -- 90 2.000,00
2 NAC/30(100 rounds) AL/R 60 60 60 -- 400 14.160,00
2 NAC/30(100 rounds) AL/R 60 60 60 -- 400 14.160,00
16 Piranha*(160 msls) AL/R 48 48 48 -- 288 6.400,00
1 Screen Launcher(10 scrns)Aft -- -- -- -- 10 140,00
2 Heavy N-Gauss(100 rounds)Aft 60 60 60 60 36 14.050,00
16 Piranha*(160 msls) Aft 48 48 48 -- 144 3.200,00
1 Lot Spare Parts (1,00%) 20.000,00
1 Naval C³ 20.000,00
1 Large NCSS 500,00
------------------------------------------------------------------------------
TOTALS: Heat: 5.300 2.000.000,00
Tons Left: ,00
Calculated Factors:
Total Cost: 17.187.964.000 C-Bills
Battle Value: 446.203
Cost per BV: 38.520,5
Weapon Value: 304.391 (Ratio = ,68)
Damage Factors: SRV = 20.350; MRV = 20.350; LRV = 16.033; ERV = 6.253
Maintenance: Maintenance Point Value (MPV) = 1.347.279
(317.704 Structure, 489.250 Life Support, 540.325 Weapons)
Support Points (SP) = 727.570 (54% of MPV)
BattleForce2: Not applicable