Author Topic: Streak LRMs on Protos  (Read 7443 times)

CloaknDagger

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Streak LRMs on Protos
« on: 01 August 2012, 10:47:14 »
Who says protos have ammo supply problems?

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Kitsune

Proto Quad 14 Tons 5/8(10)/0 movement

1.40  tons Structure   - 12.6   tons left
0.75  tons Controls    - 11.85  tons left
0.35 tons MyomerBoost  - 11.50  tons left
2.25  tons MediumLaser - 9.250  tons left
3.00  tons StreakLRM5  - 6.250  tons left
3.55  tons Armor       - 2.700  tons left
2.50  tons (85)Engine  - 0.2    tons left
0.2 tons = 4 more missile volleys

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Reaper

Proto Biped 15 Tons 3/5(6)/3 movement

1.50  tons Structure   - 13.5   tons left
0.75  tons Controls    - 12.75  tons left
0.375 tons MyomerBoost - 12.375 tons left
2.25  tons MediumLaser - 10.125 tons left
3.00  tons StreakLRM5  - 7.125  tons left
3.65  tons Armor       - 3.475  tons left
2.00  tons (75)Engine  - 1.475  tons left
1.00  tons Mag Clamp   - 0.475  tons left
0.45  tons Jump Jets   - 0.025  tons left


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Harbinger

Proto Quad 15 Tons 4/7/6 movement
1.50  tons Structure   - 13.5   tons left
0.75  tons Controls    - 12.75  tons left
2.25  tons MediumLaser - 10.5 tons left
3.00  tons StreakLRM5  - 7.5  tons left
3.65  tons Armor       - 3.85  tons left
2.00  tons (75)Engine  - 1.85  tons left
1.80  tons iJump Jets   - 0.05  tons left

Suralin

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Re: Streak LRMs on Protos
« Reply #1 on: 01 August 2012, 12:40:45 »
I'm assuming that the 3 tons of Streak LRM includes a ton of ammo?

CloaknDagger

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Re: Streak LRMs on Protos
« Reply #2 on: 01 August 2012, 12:41:22 »
I'm assuming that the 3 tons of Streak LRM includes a ton of ammo?

Yes.

Suralin

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Re: Streak LRMs on Protos
« Reply #3 on: 01 August 2012, 12:44:16 »
Eeeexcellent.  I rather like the Kitsune, actually, due to all that speed.

CloaknDagger

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Re: Streak LRMs on Protos
« Reply #4 on: 01 August 2012, 12:48:30 »
Eeeexcellent.  I rather like the Kitsune, actually, due to all that speed.

If you keep going 10, your pilot dies.

Xeno426

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Re: Streak LRMs on Protos
« Reply #5 on: 13 March 2017, 14:24:56 »
Assuming each Streak LRM tube is 400kg rather than 200 (following the doubled weight that the Streak SRMs have) and the same missile mass, the Kitsune could have a Streak LRM-6 with 16 rounds. More than enough, I think, for a streak system.

Playing with this, I'm somewhat undecided if the ERML should be put into a main gun or if the armor from that should just be placed into the torso and legs, with everything torso mounted.

I've tried putting them into actual stat blocks. How does this look?

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               ProtoMech Technical Readout

Type/Model:    Kitsune (Standard)
Tech:          Clan / 3090
Config:        ProtoMech
Rules:         Level 4, Experimental design

Mass:          14 tons (14,000 kg)
Chassis:       Advanced Composite
Power Plant:   85 Size Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (107 km/h)
Armor Type:    Integral Advanced Alloy
Armament:     
  1 ER Medium Laser
  1 Streak LRM-6
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:    Kitsune
Mass:          14 tons (14,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  36 pts Advanced Composite        1,400
Engine:        85 Size Fusion                   2,500
   Walking MP:   5
   Running MP:   8 (10)
   Jumping MP:   0
Heat Sinks:      5 Compact ProtoMech            1,250
Cockpit, Life Support, Sensors & Pilot:           750
Armor Factor:  71 pts Integral Advanced Alloy   3,550

                          Internal    Armor
                          Structure   Value
   Head:                      4          9
   Torso:                    14         28
   Legs:                     16         28
   Main Gun:                  2          6

Weapons and Equipment       Location Heat Ammo  Mass, kg
----------------------------------------------------------
1 ER Medium Laser           Main Gun  5     0     2,250
1 Streak LRM-6              Torso     0    16     3,200
1 Protomech Myomer Booster  Torso     -     -       350

----------------------------------------------------------
TOTALS:                               0           14,000
Mass remaining, kg:                               0 left

Also, since I don't think 24 rounds is really needed for a streak LRM, I figured the Harbinger setup could be done with the base Kitsune 14 ton model.

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               ProtoMech Technical Readout

Type/Model:    Kitsune 2
Tech:          Clan / 3090
Config:        ProtoMech
Rules:         Level 4, Experimental design

Mass:          14 tons (14,000 kg)
Chassis:       Advanced Composite
Power Plant:   60 Size Fusion
Walking Speed: 42.8 km/h
Maximum Speed: 64.2 km/h
Jump Jets:     6 Improved ProtoMech Jump Jets
Jump Capacity: 180 meters
Armor Type:    Integral Advanced Alloy
Armament:     
  1 ER Medium Laser
  1 Streak LRM-5
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:    Kitsune
Mass:          14 tons (14,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  36 pts Advanced Composite        1,400
Engine:        85 Size Fusion                   1,000
   Walking MP:   4
   Running MP:   6
   Jumping MP:   6
Heat Sinks:      5 Compact ProtoMech            1,250
Cockpit, Life Support, Sensors & Pilot:           750
Armor Factor:  71 pts Integral Advanced Alloy   3,550

                          Internal    Armor
                          Structure   Value
   Head:                      4          9
   Torso:                    14         28
   Legs:                     16         28
   Main Gun:                  2          6

Weapons and Equipment       Location Heat Ammo  Mass, kg
----------------------------------------------------------
1 ER Medium Laser           Main Gun  5     0     2,250
1 Streak LRM-6              Torso     0    16     2,714

JumpJets:                   6 - 200 kg            1,800
----------------------------------------------------------
TOTALS:                               0           14,000
Mass remaining, kg:                              36 left

I think you made a mistake with your Harbinger calculations. A 4 walking MP should give you 6 running MP, so the engine rating should be 60.
« Last Edit: 13 March 2017, 21:19:29 by Xeno426 »

Crow

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Re: Streak LRMs on Protos
« Reply #6 on: 02 May 2018, 12:30:40 »
I think the main reasons you would want Streak LRMs on protos is for a harassing unit where I would want to stay at the edge of the battlefield at maximum range and speed, keeping my AMM as high as possible but not having to worry much about ammo (I get 11 to hit, they get 12 or higher to hit, that sort of thing). A 5/8/5, 7/11/7 or a LAM proto would be ideal for this.

The best launcher is probably the Streak LRM5, right at the sweet spot, as it has a very similar damage profile to an AC5. Larger Streak LRM launchers just aren't worth it, you might as well use plain vanilla LRMs
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Lycanphoenix

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Re: Streak LRMs on Protos
« Reply #7 on: 25 February 2023, 15:35:52 »
A bit of a necro, but I especially appreciate the Kitsune design. Totally not biased in any way. It's got long range, it's got speed, it's named after a mythical creature, and it's a quad!

I am Belch II

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Re: Streak LRMs on Protos
« Reply #8 on: 14 March 2023, 15:20:59 »
I like it, I would start making more units.
Walking the fine line between sarcasm and being a smart-ass