There's enough clan gear hear to tune up several mechs.
Lets start with a Wolfhound -2. For a long time the only good thing a loyal son of the Dragon could say about the Wolfie is that they can't jump... Yeah, fixed that. 3 ER mediums forward and the IS ER large is swapped out for jump jets, ECM, and AMS
Wolfhound WLF-
Mass: 35 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3056
Cost: 3,674,430 C-Bills
Battle Value: 1,375
Chassis: Unknown Standard
Power Plant: Unknown 210 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
3 (CL) ER Medium Lasers
1 (IS) Medium Laser
1 (CL) Anti-Missile System
1 ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 58 points 3.50
Engine: Fusion Engine 210 9.00
Walking MP: 6
Running MP: 9
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2.50
Heat Sinks: (IS) Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 119 7.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 16
Center Torso (rear) 6
L/R Torso 8 11
L/R Torso (rear) 5
L/R Arm 6 12
L/R Leg 8 16
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) Anti-Missile System RA 1 1 0.50
(CL) ER Medium Laser RT 5 1 1.00
(CL) ER Medium Laser LT 5 1 1.00
ECM Suite LT 0 1 1.00
(CL) ER Medium Laser CT 5 1 1.00
(R) (IS) Medium Laser HD 3 1 1.00
@Anti-Missile System (24) RA - 1 1.00
Free Critical Slots: 30
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 14
6/3j 3 3 0 0 1 0 Structure: 3
Special Abilities: AMS, ECM, ENE, SRCH, ES, SEAL, SOA
Now for some missile fun, a Dervish. Take a 7D, increase the LRM's by 50%, 4 tons of LRM ammo for variety, paired clan Streak 2's with a shared bin, then use the free tonnage to brick out the armor.
Dervish DV-
Mass: 55 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3070
Cost: 5,468,917 C-Bills
Battle Value: 1,818
Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 (CL) LRM-15s
2 (IS) Medium Lasers
2 (CL) Streak SRM-2s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 4 LT, 5 LA, 5 RA
Engine: Fusion Engine 275 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2.50
Heat Sinks: (IS) Double Heat Sink 12(24) 2.00
Heat Sink Locations: 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Ferro-Fibrous AV - 175 10.00
Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 26
Center Torso (rear) 10
L/R Torso 13 20
L/R Torso (rear) 6
L/R Arm 9 18
L/R Leg 13 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(IS) Medium Laser RA 3 1 1.00
(CL) Streak SRM-2 RA 2 1 1.00
(IS) Medium Laser LA 3 1 1.00
(CL) Streak SRM-2 LA 2 1 1.00
(CL) LRM-15 RT 5 2 3.50
(CL) LRM-15 LT 5 2 3.50
@LRM-15 (16) RT - 2 2.00
@Streak SRM-2 (50) RT - 1 1.00
@LRM-15 (16) LT - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 18
5j 4 4 2 0 2 0 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2
Now for that Marauder someone mentioned. Start with an old school -3R. PPCs are traded for ER Larges and the AC/5 gets the Clan LB treatment. Upgrade the heat sinks to IS doubles, beef up the armor. What else can we do.... Oh, let's make this monster fly too!
Marauder MAD-3R
Mass: 75 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3056
Cost: 7,465,500 C-Bills
Battle Value: 1,977
Chassis: GM Marauder Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 120 meters
Armor: Valiant Lamellor Standard Armor
Armament:
2 (CL) ER Large Lasers
1 (CL) LB 5-X AC
2 Magna Mk II (IS) Medium Lasers
Manufacturer: General Motors, Independence Weaponry
Primary Factory: Kathil (GM), Quentin (Independence)
Communications System: Dalban Micronics
Targeting and Tracking System: Dalban Hi-Rez
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 114 points 7.50
Engine: Fusion Engine 300 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: (IS) Double Heat Sink 16(32) 6.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 231 14.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 35
Center Torso (rear) 11
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(IS) Medium Laser RA 3 1 1.00
(CL) ER Large Laser RA 12 1 4.00
(IS) Medium Laser LA 3 1 1.00
(CL) ER Large Laser LA 12 1 4.00
(CL) LB 5-X AC RT 1 4 7.00
@LB 5-X (Cluster) (20) LT - 1 1.00
Free Critical Slots: 24
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
4j 4 4 3 0 3 0 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA