I promise that this is my last submission to this thread. Here is an idea I had this morning for a possible modification of the JagerMech. Remove and replace the single heatsinks with doubles. Remove both AC/5s and ammo and one AC/2. Mount a gauss rifle with two tons of ammo. Next add a PPC. There should be plenty of those laying around from other refits.
JagerMech JM6-Y
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3055
Cost: 5,603,675 C-Bills
Battle Value: 1,356
Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Gauss Rifle
1 PPC
2 Medium Lasers
1 Autocannon/2
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6.50
Engine: Fusion Engine 260 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 96 6.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 16
Center Torso (rear) 5
L/R Torso 15 13
L/R Torso (rear) 3
L/R Arm 10 6
L/R Leg 15 11
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Autocannon/2 RA 1 1 6.00
PPC RA 10 3 7.00
Gauss Rifle LA 1 7 15.00
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
@Gauss Rifle (16) LT - 2 2.00
@AC/2 (45) CT - 1 1.00
Free Critical Slots: 35
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 14
4 4 4 3 0 3 0 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA
Edit: If you don't mind running a little hot, you can drop the last AC/2 and ammo for an additional PPC.
agerMech JM6-Y2
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 5,809,925 C-Bills
Battle Value: 1,498
Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Gauss Rifle
2 PPCs
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6.50
Engine: Fusion Engine 260 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 96 6.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 16
Center Torso (rear) 5
L/R Torso 15 13
L/R Torso (rear) 3
L/R Arm 10 6
L/R Leg 15 11
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 PPCs RA 20 6 14.00
Gauss Rifle LA 1 7 15.00
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
@Gauss Rifle (16) LT - 2 2.00
Free Critical Slots: 34
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 15
4 3 4 3 0 3 1 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA
Edit #2: This is an alternate for when there are not enough double heatsinks available. Let's face it, they are in high demand. The Y3 removes all autocannon and ammo for a gauss rifle and a surplus AC/10.
JagerMech JM6-Y3
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3055
Cost: 5,380,925 C-Bills
Battle Value: 1,265
Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Gauss Rifle
1 Autocannon/10
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6.50
Engine: Fusion Engine 260 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 96 6.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 16
Center Torso (rear) 5
L/R Torso 15 13
L/R Torso (rear) 3
L/R Arm 10 6
L/R Leg 15 11
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Autocannon/10 RA 3 7 12.00
Gauss Rifle LA 1 7 15.00
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
@Gauss Rifle (16) LT - 2 2.00
@AC/10 (20) CT - 2 2.00
Free Critical Slots: 31
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 13
4 4 4 2 0 3 0 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0