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General BattleTech Discussion / Re: Editing already made Mechs
« Last post by Charistoph on Today at 19:51:52 »For pickup games where you're playing with BV2 balancing, the generally accepted standard is that you're using canon mech variants. Similar if you're generating forces off Random Assignment Tables, etc. If you want to bring custom mechs to such a game it should be agreed with ahead of time that customizing is on the table. One of the issues with using custom mechs for pickup games is that the holes in BV2 balancing are pretty glaringly obvious, and as soon as you go down the route of customization you can end up with a lot of people fielding mechs that look very similar.
Very true. It's one of the reasons our scenario leader usually has a specific line on if customs are allowed or not.
Usually in cases where a MUL link is provided, it also usually means that custom builds are off the table.
Still, doing customs can be fun just to see how crazy some people get things. If anything, there are a few items on my "personally banned" list, like 5ton hovercraft that can move 25+ carrying only a Booby Trap... It's only like 37 BV2, so what's the problem?