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1
Fan Fiction / Re: The Kapteyn Universe
« Last post by Blacknova on Today at 15:28:31 »
Sorry, field reports.
2
Not bad!  Though I'd go with 30/6 on the CT vice 27/9... :)
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'Mech Mortar-1.  It's the lightest AOE package you can get in 3025... ;)
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Fan Fiction / Re: The Kapteyn Universe
« Last post by Wrangler on Today at 15:21:53 »
Are they Field Manual not the Field Report that's been put out?  How are they different?
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MechWarrior Hall / Re: Word Association 36: SAY WHAT AGAIN!!!
« Last post by Wrangler on Today at 15:20:55 »
Figure
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I wanted to modernise the 7K and make it more durable.

A more trooper like medium mech with finally, after that plethora of XLE Wolverines, with a standard fusion engine.
Two MML-5s instead of the SRM-6 launchers. ERPPC instead of the large pulse laser. Usual 5/8/5 mobility. Max armor, CASE, and a small pulse laser in the head to take care of infantry.
Comes relatively cheap 5.632.557 loaded and with a decent BV of 1515.
Loosing half a ton of armor and installing CASE II instead of simple CASE you get a BV of 1495.



Code: [Select]
Wolverine WVR-10M2

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3132
Dry Cost: 5.575.557 C-Bills
Total Cost: 5.632.557 C-Bills
Battle Value: 1.515

Chassis: Crucis-A Endo-Steel
Power Plant: CoreTek 275 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: Northrup 12000
    Jump Capacity: 150 meters
Armor: Kallon Unity Weave Ferro-Fibrous w/ CASE
Armament:
    1 Fusigon Mark XI ER PPC
    2 Holly MML-5s
    1 Magna 200p Small Pulse Laser
Manufacturer: Kallon Industries
    Primary Factory: Thermopolis
Communications System: Garret T11-B
Targeting and Tracking System: Sync-Tracker

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3,00
    Internal Locations: 1 CT, 3 LT, 6 RT, 2 LL, 2 RL
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Double Heat Sink             11(22)                    1,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 185                 10,50
    Armor Locations: 1 LT, 1 RT, 7 LA, 5 RA
    CASE Locations: 1 LT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27       
                                 Center Torso (rear)                  9         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7,00
MML-5                                        RT        3         3         3,00
MML-5                                        LT        3         3         3,00
Small Pulse Laser                            HD        2         1         1,00
@MML-5 (SRM) (20)                            LT        -         1         1,00
@MML-5 (LRM) (24)                            LT        -         1         1,00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 15
5j         3       2       2       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

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Just need a Dervish to finish the Crescent Hawks in plastic. More light mechs would be good too!
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exactly, as I said realisticly that doesn't happen. The Black Dragon's rise was, from a socio-political prespective, pretty logical. Any time political reform happens it will be inevitably be resisted because the current system works for someone.
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Fan Fiction / Re: Iron Father
« Last post by Gorgon on Today at 14:44:46 »
Oh man, and now a stranded Paladin, too! Is his JS equipped with an HPG, as well? It would be too funny if his call for help would be time-delayed as well and ultimately answered by the IlClan  :laugh:
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Honestly Xin Sheng occuring without any political resistance is the most unrealistic thing about battletech. I can accept giant walking combat mechs being the msot effective military combatant, FTL travel, and all sorts of iother things, but the idea that a ruler can impliment MASSIVE and huge reforms to a state, and that everyone, EVERYONE will not only go along with them, but love him for them, that breaks suspension of disbelief.

Best explanation would probably be that Romano Liao was the previous ruler and anyone looks sane compared to her. Of course Romano's rulership for all the brutality it had saved the Confederation from collapsing. Though I also find it somewhat strange how Sun Tzu was able to basically reform the entire appartatus and nobody cared. For example Theodore breathed new life into the Black Dragon society with his reforms despite all their successes and Thomas Marik had to navigate a labyrinth of political actions just to try to get a stronger central state and military
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