2016 printing, PDF, 1st release
Page 360, Military Actions, "Raid Results Tables", Disruption/Industrial Raid
The “As result #” for DR result 2 through 8 are recursive. Current versions are:
Die Result - Text
2 – “As result 2. . ."
3 – “As result 3, . . .”
4 – “As result 4. . . .”
5 – “As result 5, . . ."
6 – “As result 6, . . ."
7 - “As result 7, . . .”
8 – “As result 8, . . .”
Proposed changes:
2 - As result 1. Raiders also do 2 RP worth of damage to the planet’s industrial base. Subtract this from the Faction’s budget in the next turn.
3 - As result 2, but Raiders do 4 RP of damage.
4 - As result 3. If planet has factories, one factory is offline for 2 turns. If no factories are present, the planet may not train, repair or resupply combat
forces for 2 turns. Offline factories may not produce new equipment.
5 - As result 4, with a duration of 3 turns.
6 - As result 5, but factories are offline for 3 turns. If there is only one factory on the world, it is offline for 4 turns.
7 - As result 6, but all factories must spend 15 RP each for repairs before they can go back online. Non-factory worlds must spend 5 RP before they
may train, repair or resupply combat forces.
8 or More - As result 7, but with a cost of 20 RP each for factories and 7 RP each for non-factory worlds.
Basically the bottom table is off by 1 for the results of 2-8
This is an extension to the question posed here:
https://bg.battletech.com/forums/supplementary-rules/research-io-inner-sphere-at-war-q-a/msg1456624/#msg1456624