Hi,
Follow up: Looking over the Kell Hound sourcebook now (p. 57, KHSB), those robotics are really dumb drones, like Roomba-level dumb. It's basically a slow-rolling turret (the image shows us something that looks like the family robot from Lost in Space, but with tracks and MGs in place of wheels and flailing claw arms) with the physical strength of a BOD 7 character, but the rules are slightly confusing as they reference 'Mech rules, rather than personal combat rules.
Given the slow rate of speed, physical resilience, and the abilities involved, they would be all but immobile units on a tactical map (you need about 10 meters per turn or more to register as even 1 MP on the tactical map; 2 meters is just too slow) even though they're technically motorized. They would only be able to sustain 1 point per drone (a 7 BOD does nothing in the conversion rules). We lack info on the weight of these robots, so we don't really know how much cargo space they'd occupy, but a single motorized trooper is 0.21 tons in TechManual, so we can start there. The only benefit they have is that each carries 2 support MGs and we'll ignore the crew requirements here (adding another 0.088 tons per drone, by the way), so a platoon of them would have impressive damage potential (1.88 damage per drone, to max range of 6), but they'd also be at Green level experience (the KHSB rules gave us only a Gunnery of 6). This gives us....
28 drones, 53 damage at max (Range: 2/4/6)*, 0 MP (Motorized)**, Cargo weight: 8.5 tons (estimating 298 kg per drone x 28 = 8,344 kg, round up to 8.5 tons)
*Gains Heavy Burst ability: +1D6 vs conventional infantry and -1 to-hit at hex 0.
**If feeling charitable, we can call this maybe 0.2 MP, enabling the units to move to a new hex once every 5 turns, but no better than that.
Oh, and with a Gunnery Skill of 6 to attack (TNs are 3 at hex 0; 6 at hexes 1-2; 8 at 3-4 hexes; 10 at 5-6 hexes), no ability to engage in anti-Mech actions, and sustaining damage as a conventional infantry formation...they basically equate to anti-infantry pillboxes that are only a threat if you meander too close to them.
Thanks,
- Herb