I did a redesign to get the ship under 1.8 million tons.
The difference in weight ended up being the difference in medium and heavy mass drivers and some cargo.
I went with 1.55 million just 50kt over the minimum required mass for the Medium Mass Driver.
Those things are such junk, but that's part of the Lyran design charm.
All of the weapons, aerospace fighters, small craft and docking collars remain.
As do the "observation areas" and oversized grav decks as I felt the massive and unnecessary passenger quarters is the kind of thing that the admirals would approve.
Justification for the sale of the stripped down prototype is that "it was garbage" and "unfit for Lyran Naval requirements" and "a danger to the continued existence of Arc Royal Aerospace" and "something to keep the FWL and the Capellans off balance" and I'll post that version if needed. But rip out the guns and add passengers is the gist of the conversion.
I would imagine that the 6 vessels in the class would remain the pride of the fleet even after the first one goes down to one of the 800kt ships posted in this thread.
But I imagine that a Block Ia variant that replaces the Socal Admiral areas with some anti fighter defenses and more Naval Lasers would happen in short order.
A Block II design would probably replace the NAC/35s with NAC/30s for better range if more vessels are built.
The ship is mostly a boondoggle because of the exceptionally long development period and the associated waste and the fact that the prototype ended up being total garbage.
I can also see a Light Mass Driver design that weighs in around 800kt being developed and smaller corvette/destroyer sized ships with nose mounted NACs defining the Lyran front facing firepower design theme.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: AEgir Battleship
Tech: Inner Sphere / 3025
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 1,550,000 tons
Hull: Lockheed XXL 37
K-F Drive System: KF Mark XV LY
Length: 825 meters
Sail Diameter: 1,402 meters
Power Plant: GM HeavyLoad Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Durallex Heavy Standard
Armament:
28 Mydron Obliterator NAC/35
32 Blankenburg NL45
Manufacturer: Arc-Royal AeroWorks
Location: Arc-Royal
Communications System: Communicator Mk 47
Targeting & Tracking System: Ceres/Maladev 47
------------------------------------------------------------------------------
==Overview:==
Comissioned in the late 2960s the AEgir Battleship was to be the final word in
Naval development.
What eventually emerged sixty years later from the Arc Royal Ship yards could
definitly be described using some very final words.
The initial design requirements called for a weapons loadout capable of
defeating any Starleage Era Battleship, a 20 LY jump range and a 3Gs of
aceleration.
The final product while technically capable of breaking any known design in
two featured an array of short ranged Naval Autocannons and a massive rail gun
that is only suited to hitting stationary targets like moons or continents.
The tatical and strategc mobility of the design was also consdered
lackluster.
But the addition of an outstanding six docking collars and 108 aerospace
fighters has given the class life.
The Lyran Generals find the expansive guest facities to be exceptional as the
ship has a thousand first and twice as many second class quarters including a
gym and a pool.
In addition to the namesake of the class, there are five other AEgir
Battleships in the Lyran fleet.
Unknown to most of the Lyran Commonwealth's population is that there is a
seventh AEgir hull operating in the Prephary.
The original AEgir prototype was built over an exceptionally long period of
time. The initial keel for the mass driver was assembled in 2972, the KF core
was cast and recast eleven times between 2977 and 3011, and the complcated KF
boom circutry was never properly integrated with the KF drive.
After the inital prototype trials for the admiralty ArcRoyal Aerospace
transfered the most modern components to the second hull, the soon to be
christened AEgir, and sold the flawed prototype to investors from the
Magistracy of Canopus who were interested in using the hull as a "cargo"
trasport.
Currently the Symphony of the Stars tours Canopus space with its massivly
expanded crew areas providing a truly other worldly exprience for its guests.
[Note: flaws in KF drive construction limit this vessel to jumps of a maximum
of 10 LY, exceding that distance will damage various drive components. The
docking hardpoints are the obsolete pre-KFboom design, if the ship was to jump
with attached dropships they would be left behind in the ships distortion
wake. The Mass Driver does function however the two counter rotating gravdecks
will have to be spun down first to avoid damaging the fragile original
designs.]
------------------------------------------------------------------------------
Class/Model/Name: AEgir Battleship
Mass: 1,550,000 tons
Equipment: Mass
Power Plant, Drive & Control: 279,000.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
K-F Hyperdrive: *15 LY Primitive K-F Drive* (Integrity = 30) 775,000.00
Jump Sail: (Integrity = 6) 108.00
Structural Integrity: 130 201,500.00
Total Heat Sinks: 5,660 Single 4,869.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 3,875.00
Fire Control Computers: .00
Food & Water: (53 days supply) 1,000.00
Armor Type: Standard (1,690 total armor pts) 4,029.00
Capital Scale Armor Pts
Location: L / R
Fore: 301
Fore-Left/Right: 301/301
Aft-Left/Right: 271/271
Aft: 245
Cargo:
Bay 1: Fighters (108) with 6 doors 16,200.00
Small Craft (20) with 2 doors 4,000.00
Bay 2: Cargo (1) with 20 doors 21,548.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 2: (500-meter diameter) 1,000.00
Escape Pods: 153 (7 tons each) 1,071.00
Crew and Passengers:
80 Officers (80 minimum) 800.00
340 Crew (275 minimum) 2,380.00
60 Gunners (60 minimum) 420.00
1,000 1st Class Passengers 10,000.00
2,000 2nd Class Passengers 14,000.00
316 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Med MD (100 rounds) Nose 100 100 100 -- 60 56,000.00
2 NAC/35(20 rounds) Nose 70 70 -- -- 240 8,020.00
2 NAC/35(20 rounds) Nose 70 70 -- -- 240 8,020.00
4 NL45 Nose 18 18 18 18 280 3,600.00
2 NAC/35(20 rounds) FL/R 70 70 -- -- 480 16,040.00
2 NAC/35(20 rounds) FL/R 70 70 -- -- 480 16,040.00
2 NAC/35(20 rounds) FL/R 70 70 -- -- 480 16,040.00
2 NAC/35(20 rounds) FL/R 70 70 -- -- 480 16,040.00
4 NL45 FL/R 18 18 18 18 560 7,200.00
2 NAC/35(20 rounds) L/RBS 70 70 -- -- 480 16,040.00
4 NL45 L/RBS 18 18 18 18 560 7,200.00
2 NAC/35(20 rounds) AL/R 70 70 -- -- 480 16,040.00
4 NL45 AL/R 18 18 18 18 560 7,200.00
4 NL45 Aft 18 18 18 18 280 3,600.00
------------------------------------------------------------------------------
TOTALS: Heat: 5,660 1,550,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,782,008,000 C-Bills
Battle Value: 220,101
Cost per BV: 17,183.06
Weapon Value: 107,437 (Ratio = .49)
Damage Factors: SRV = 10,303; MRV = 10,303; LRV = 8,118; ERV = 417
Maintenance: Maintenance Point Value (MPV) = 1,054,079
(241,499 Structure, 546,300 Life Support, 266,280 Weapons)
Support Points (SP) = 1,062,000 (101% of MPV)
BattleForce2: Not applicable