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1
I think we'll get an answer for the cost when we see the MSRP of the 1st Star League pack come out.  Will it be the same as a normal Inner Sphere Lance?  The cost of a Star ForcePack or Mercenaries ForcePack?  Or a Level II ForcePack?  The Proliferation Pack?
We Already have the MSRP for the Star League Force Packs, $35 for the Star League Command Lance (4 minis), $40 for the Second Star League Assault Lance (5 minis), and $45 for the two Third Star League packs (6 minis each), which puts the packs at $5 more then the MSRP of the packs from the Mercenaries Kickstarter with the same number of minis.
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This is 'something' anyway...

Code: [Select]
Zeus XTRM ZS-91-XTRM

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-X-E
Production Year: 3132
Dry Cost: 56,403,900 C-Bills
Total Cost: 56,538,900 C-Bills
Battle Value: 1,750

Chassis: Unknown Standard
Power Plant: Unknown 240 XXL Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    1  Rotary AC/5
    1  ER Large Laser
    1  MML-9
    2  ER Medium Lasers
    1  Streak SRM-4
    1  Small R-e Laser
    1  A-Pod
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             (A) XXL Fusion Engine        240                      13.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 RT, 1 LA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 247                 15.50
    CASE II Locations: 1 LT, 1 RA                                          2.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  12       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-4                                 HD        3         1         3.00
2 ER Medium Lasers                           CT        10        2         2.00
ER Large Laser                               LT        12        2         5.00
MML-9                                        RA        5         5         6.00
Small R-e Laser                              RA        4         1         1.50
Rotary AC/5                                  LA        1         6        10.00
@Rotary AC/5 (40)                            LT        -         2         2.00
@Streak SRM-4 (25)                           LT        -         1         1.00
@MML-9 (SRM) (11)                            RA        -         1         1.00
@MML-9 (LRM) (13)                            RA        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 18
3          4       4       1       0      4     2   Structure:  4
Special Abilities: CASEII, SRCH, ES, SEAL, SOA

3
General BattleTech Discussion / Re: Project Aphrodite
« Last post by ANS Kamas P81 on Today at 10:41:56 »
Jurassic Park came out in 1990, so it's a fair bet that the 80s were popular with genetics tropes.
4
General BattleTech Discussion / Re: Battletech Heavy Metal
« Last post by Charistoph on Today at 10:35:20 »
Like it's any different than 'Mechs being called after Heavy Metal bands?
5
I think we'll get an answer for the cost when we see the MSRP of the 1st Star League pack come out.  Will it be the same as a normal Inner Sphere Lance?  The cost of a Star ForcePack or Mercenaries ForcePack?  Or a Level II ForcePack?  The Proliferation Pack?
6
Yes, that's the issue.
7
They would be proud to see Talosi serving with Toros in homogenous units once again
8
I humbly submit that the 2nd Falcon Sentinels have a Jade/green body/fuselage, navy blue with steel panels for the limbs, and red accents on the blue.



Is it supposed to be blue in that emblem? My eyes always see purple.

Aside from that, that's pretty close to what I have planned for my ace Delta Galaxy pilot. :)
9
I believe that if you have card details entered, payment will be taken on the last day of shipping charges being payable.

Otherwise you can pay with paypal if you'd rather pay immediately.


That is what I was expecting, but wasn’t sure.
10
General BattleTech Discussion / Re: Battletech Heavy Metal
« Last post by Brym on Today at 10:03:14 »
I have to say that I've always kind of hated that hovertank, since it's name exists pretty much 100% for the pun with no in-universe logic for why anyone would choose that name.

I mean, J. Edgar Hoover was a person in-universe.  Although that's probably a pretty obscure figure to pluck out of history to use for a pun in the year 2722.
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