Author Topic: Clan Fire Mandrill: Monkey Talk  (Read 100006 times)

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #150 on: 01 March 2020, 20:51:16 »
Bumping this up: I am finally painting again! I want to divide the 1st gen protos I have and give them mainly to the my kindraa mick kreese to bulk out my ground force. So amongst the first gen protos what would have been a good match for a strong aero power?

Based on what I have read the heavier slower designs like the centaur and Minotaur would be good in the defense role while the aero assets pound everything else.

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #151 on: 23 March 2020, 07:42:46 »
York supports 50 fighters, with two hard points. So mounting one Overlord and Sassanid a would be a great way to move an advance cluster of a Kindraa.

The other option is to "find" and upgrade an old Robinson. Though I have the feeling that non made it with the exodus fleet. Too bad, they have some real potential.

From a fanfic POV I could have the mandrills find a nova cat warship cache which contains a robinson...

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #152 on: 30 March 2020, 19:09:46 »
That's true... Captured Mandrills were a special breed, always chafing under their new command because they expected to get rescued any minute...

I am curious what that would look like? Would the warrior be striding about bragging about the glory of the mandrills rather than being subdued? Would a captive mandrill outright refuse an order?

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #153 on: 14 June 2020, 09:24:19 »
I am curious what that would look like? Would the warrior be striding about bragging about the glory of the mandrills rather than being subdued? Would a captive mandrill outright refuse an order?

Again I feel like a mandrill character would be a goldmine from an role playing angle. I can imagine a mandrill bragging about how many does it took to bring them down AND then brag about how much of a pain they were to their bond holders

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #154 on: 10 July 2020, 21:23:53 »
Keeping the Mandril flame alive, I see.  Too bad they couldn't keep their shit together, it would have been fun to have them in Revival.

I wish! But how could that have been worked out? Each kindraa would bid to see who would invade and the stipulation they could not be attacked by their rivals back home?

rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #155 on: 10 July 2020, 21:36:59 »
That would be about the only way.

Or, the Mandrills could be ahead of their time, and be the first Clan to pull up stakes and move their entire Clan to the Inner Sphere. 

The IS would never get rid of the Fire Mandrill scourge!  And it would keep the Kindraa busy.  The Khan could declare a moratorium on inter-kindraa fighting during the move. Give them the Jaguar corridor,  I'm sure the Combine would love to have the Mandrills for neighbors.
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Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #156 on: 10 July 2020, 21:47:49 »
That would be about the only way.

Or, the Mandrills could be ahead of their time, and be the first Clan to pull up stakes and move their entire Clan to the Inner Sphere. 

The IS would never get rid of the Fire Mandrill scourge!  And it would keep the Kindraa busy.  The Khan could declare a moratorium on inter-kindraa fighting during the move. Give them the Jaguar corridor,  I'm sure the Combine would love to have the Mandrills for neighbors.

I wonder how they would have done?? If the whole clan came their diversity wound have been a great assest but if they had a Luthien level battle...? Any division would have ruined them’

rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #157 on: 10 July 2020, 22:13:34 »
I wonder how they would have done?? If the whole clan came their diversity wound have been a great assest but if they had a Luthien level battle...? Any division would have ruined them’

True.  The Jags and the Nova Cats did not work together on Luthien, and they lost their collective asses.

Maybe the the Mandrills would pull it off.  It would take a strong Khan to do this, though.  Perhaps Amanda Carrol could rise to the position early, such as when her predecessor died during the Revival Trials.

Then you would have to deal with what happens after they take worlds.  When the inter-kindraa fighting moratorium is over, the kindraa would begin fighting for their own enclaves on each world. 

Fun, fun!  Lol... 

Tukayyid would be a natural place for the moratorium to come to an end.  Even if the Khan wanted to keep it in place, the Mandrills' natural selves would emerge when confronted with a forced peace. 
« Last Edit: 10 July 2020, 22:32:58 by rebs »
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Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #158 on: 13 July 2020, 19:11:21 »
That would be about the only way.

Or, the Mandrills could be ahead of their time, and be the first Clan to pull up stakes and move their entire Clan to the Inner Sphere. 

The IS would never get rid of the Fire Mandrill scourge!  And it would keep the Kindraa busy.  The Khan could declare a moratorium on inter-kindraa fighting during the move. Give them the Jaguar corridor,  I'm sure the Combine would love to have the Mandrills for neighbors.

I think early on the ultra elite mandrills would have done well and the year of peace could have forced their clever merchants to rehab IS factories. Remember depending on the kindraa the mandrills where pretty low tech so keeping or upgrading factories would I presume have helped the local economies.... however Unless they also started standing up a bunch of garrison or solahma quality garrisons I don’t see  how they could have dealt with ongoing rebellions.


rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #159 on: 13 July 2020, 19:26:43 »
I think early on the ultra elite mandrills would have done well and the year of peace could have forced their clever merchants to rehab IS factories. Remember depending on the kindraa the mandrills where pretty low tech so keeping or upgrading factories would I presume have helped the local economies.... however Unless they also started standing up a bunch of garrison or solahma quality garrisons I don’t see  how they could have dealt with ongoing rebellions.

You know, I do not think that the Mandrills would be that bad with their new IS civilians.   It would go Kindraa by Kindraa.  Some would have problems at first, but the more progressive Kindraa will figure out that a semi-hands off approach works best. 

What they would need is an effective Watch program to keep tabs on the civs, and to deal ruthlessly with malcontents.  This would be ideal, and not very different from their former overlords, the Kuritas.
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Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #160 on: 18 July 2020, 13:33:11 »
Steal it.  No declare a Trial of Possession for it I'd be aiming for the Dark Asp, no one likes the Vipers.  The Scorpions Atropos would be my second choice

Apparently the vipers dissed the mandrills hard for their flop during the revival trials which then led to a general feud between them. The only time I can see when the mandrills could have trialed for the dark asp would have been after the Hejira war... kindraa mick kreese which was naval focused and “ very ambitious “ had a Lola and Potemkin under its control would a beaten and bitter viper clan which had just been kicked out of their OZ would they be willing to accept a trial for their flagship?

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #161 on: 21 July 2020, 09:12:01 »
The one thing the Mandrils were good at was fighting. They built up their Tourman by the same way the similarity economically crippled Jaguars did; by being good at beating people up and taking their stuff.

But any gains they made were often diluted due to intra kindraa fighting right? So if for example one kindraa scored several drop ships worth of isorla once they got back home they would have to fight to defend it against a rival kindraa?

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #162 on: 29 July 2020, 18:05:29 »
I don’t have my field manual in front of me can anyone tell what warships kindraa Kline controlled?

GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #163 on: 29 July 2020, 18:32:14 »
I don’t have my field manual in front of me can anyone tell what warships kindraa Kline controlled?

None, at least not until they merged with Mick-Kreese.
At that point they gained the Potemkin-class Fire-Eater/Jungle Heat and Lola III-class Rancor.
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rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #164 on: 29 July 2020, 18:45:06 »
Did Kindraa Sainze have any Warships?

Cause we can't have a Mick Kreese and Kline without a Sainze, now can we?  ;D
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Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #165 on: 29 July 2020, 18:57:27 »
Did Kindraa Sainze have any Warships?

Cause we can't have a Mick Kreese and Kline without a Sainze, now can we?  ;D

Yes the sainze had the big soyez

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #166 on: 29 July 2020, 18:58:21 »
None, at least not until they merged with Mick-Kreese.
At that point they gained the Potemkin-class Fire-Eater/Jungle Heat and Lola III-class Rancor.

Lol how dare you sir! Mick kreese absorbed them!

GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #167 on: 29 July 2020, 19:00:29 »
Surprisingly enough, no, Sainze didn't control any. Breakdown as of FM: Crusader Clans/Updates was:

Beyl-Grant: Firehold, née Howler, and Anathema
Mick-Kreese: Jungle Heat, née Fire-Eater, and Rancor
Payne: Reaver
Faraday-Tanaga: Firetender
Matilla-Carrol: Rage

But from the FM entry, it sounds like Sainze *should* have controlled one of the WarShips, at least at some point.
As one of the big three, this means that either they failed their initial Trial of Possession for a WarShip or lost it after the fact in a Trial against Matilla-Carrol.
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Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #168 on: 29 July 2020, 19:52:35 »
Surprisingly enough, no, Sainze didn't control any. Breakdown as of FM: Crusader Clans/Updates was:

Beyl-Grant: Firehold, née Howler, and Anathema
Mick-Kreese: Jungle Heat, née Fire-Eater, and Rancor
Payne: Reaver
Faraday-Tanaga: Firetender
Matilla-Carrol: Rage

But from the FM entry, it sounds like Sainze *should* have controlled one of the WarShips, at least at some point.
As one of the big three, this means that either they failed their initial Trial of Possession for a WarShip or lost it after the fact in a Trial against Matilla-Carrol.

Wow thanks for info where in the field manual did you find it?

GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #169 on: 29 July 2020, 21:22:15 »
Erm...kind of a combination of FM:Crusader and FM:Updates.

FM:Updates says which Kindraa had access to which WarShips, which works for the most part. It doesn't say what each Kindraa had prior to the mergers that happened in FM:Updates, but FM:Crusader Clans drops enough clues to fill the gaps. Two WarShips are named in the deployment tables (one for Mick-Kreese, and one for Beyl-Grant), and another is listed in the Payne entry.
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rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #170 on: 29 July 2020, 21:25:19 »
Nice of you to bring all that info together and present it here, GreekFire.   :thumbsup:
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GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #171 on: 29 July 2020, 21:54:47 »
No prob, I've been doing a lot of reading on the Mandrills and the info was still fresh in my head.

Prob gonna paint up at least a star of Kickstarter 'Mechs in their colors; the Mandrills are one of the rare factions to gain early and constant access to the Turkina and Fire Falcon...and I find the idea of painting up a Mandrill force a lot more interesting then doing a generic Falcon one.
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rebs

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #172 on: 29 July 2020, 22:01:23 »
That sounds cool.  Yeah, Jade Falcon minis are everywhere.  Fire Mandrill minis are not so common. 

Good luck with the kickstarter delivering timely, and happy painting.

And we can always use you back in the Shark Fox fold!  Lol  8)
Playing Guitar On My YouTube Channel:
Current cover tune: "The Wind Cries Mary" (by Jimi Hendrix)
https://youtu.be/m6a8wZiCsjM?si=0w7tVOgk7yylNv6a

"Thou shalt not create a machine in the image of the human mind." ~ The Orange Catholic Bible, Dune, Frank Herbert

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #173 on: 29 July 2020, 22:21:18 »
No prob, I've been doing a lot of reading on the Mandrills and the info was still fresh in my head.

Prob gonna paint up at least a star of Kickstarter 'Mechs in their colors; the Mandrills are one of the rare factions to gain early and constant access to the Turkina and Fire Falcon...and I find the idea of painting up a Mandrill force a lot more interesting then doing a generic Falcon one.

So glad to find a mandrill fan! I scorned them way back when I first got the field manual but now I appreciate how diverse and fun they are. I also started a “ what if” thread about the mandrills and blood spirits doing a joint campaign would love your thoughts

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #174 on: 21 August 2020, 17:25:29 »
Surprisingly enough, no, Sainze didn't control any. Breakdown as of FM: Crusader Clans/Updates was:

Beyl-Grant: Firehold, née Howler, and Anathema
Mick-Kreese: Jungle Heat, née Fire-Eater, and Rancor
Payne: Reaver
Faraday-Tanaga: Firetender
Matilla-Carrol: Rage

But from the FM entry, it sounds like Sainze *should* have controlled one of the WarShips, at least at some point.
As one of the big three, this means that either they failed their initial Trial of Possession for a WarShip or lost it after the fact in a Trial against Matilla-Carrol.

Would the aero focused kindraa likely also have the lions share of transport and assault droppers? Would that also be a main way for these kindraa to strengthen themselves? Provide transport and escort for other kindraa?

GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #175 on: 21 August 2020, 18:04:43 »
And we can always use you back in the Shark Fox fold!  Lol  8)

Eh, I'm having trouble with that these days. These days I find that they're little more than Clan Plot Device, and I'm not finding that super inspiring. Now, if there were to be a product like TP:Hanseatic Crusade, but for the Chainelanes, then I'd be intrigued.

Would the aero focused kindraa likely also have the lions share of transport and assault droppers? Would that also be a main way for these kindraa to strengthen themselves? Provide transport and escort for other kindraa?

It doesn't look like multi-Kindraa operations were ever much of a thing, so even if the Aero Kindraa had more dropships, I doubt they'd rent them out too often.

That might be part of what held the Mandrills back—the Aero Kindraa were forced to engage with other Aero-focused Clusters, Galaxies, or Clans in order to leverage their strengths, while the ground-based Kindraa would have to have operated in the opposite way. That would make focused campaigns against most Clans difficult, to say the least.
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Alan Grant

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #176 on: 22 August 2020, 11:47:17 »
Do we ever get presented with details on when/where/how the Lola III Rage (Mattila-Carol) was captured by the Coyotes? We see the Rage as part of Tamaron's defense in a couple battles as part of the Coyote fleet.

It'd settle for a probabilistic engagement or situation in that era where it might have happened, even if not mentioned directly.
« Last Edit: 22 August 2020, 12:01:15 by Alan Grant »

Sjhernan3060

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #177 on: 22 August 2020, 12:25:04 »
Do we ever get presented with details on when/where/how the Lola III Rage (Mattila-Carol) was captured by the Coyotes? We see the Rage as part of Tamaron's defense in a couple battles as part of the Coyote fleet.

It'd settle for a probabilistic engagement or situation in that era where it might have happened, even if not mentioned directly.

It’s in the WOR for sure but I can no recall where

GreekFire

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #178 on: 23 August 2020, 08:53:57 »
My guess would be that the warship was hijacked during the Coyote takeover of Shadow.

More specifically, it would have been taken over after the Society's first strike in January of 3072. It was one of the first instances of them using advanced Society tech after all, and the wanton slaughter of Kindraa Mick-Kline-Kreese-Sainze warriors shows that they were taking things to a whole new level on the planet.

Then by November 3073 you've got a massive Coyote fleet over the planet, with no traces of the Mandrills left in-system. My guess? The Coyotes followed up their extermination of the Mick-Kline-Kreese-Saize with a fullfledged Coyote/Society takeoever, using the HPG (or marines, or whatever) to take over the Rage while simultaneously taking over all of the enclaves.
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Alan Grant

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Re: Clan Fire Mandrill: Monkey Talk
« Reply #179 on: 24 August 2020, 08:12:44 »
That makes a lot of sense, thanks!