Home
Help
Rules
Login
Register
BattleTech - The Board Game of Armored Combat
»
Other BattleTech Games
»
MechWarrior and BattleTech Computer | Console Games
»
MegaMek Games
(Moderator:
Hammer
) »
Megamek Missing Munition Types
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Megamek Missing Munition Types (Read 1118 times)
LordVanquish
Corporal
Posts: 63
Megamek Missing Munition Types
«
on:
04 March 2019, 11:28:13 »
Hey guys, quick question:
Am I blind or are certain munition types (ARAD LRM, ADA Arrow IV) missing from megamek?
If so what other munitions are missing and is there any information when/if they are going to be implemented?
Logged
Hammer
Numerorum Malleo
Global Moderator
Major
Posts: 4142
Re: Megamek Missing Munition Types
«
Reply #1 on:
04 March 2019, 13:34:59 »
Basically if you don’t see the warhead your looking for it means it’s not implemented. As for when that depends on developer time and interest in coding them.
Your best bet is to open a ticket on the tracker for them.
Logged
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.
Join the official MegaMek Discord
Colt Ward
Lieutenant General
Posts: 28994
Gott Mit Uns
Re: Megamek Missing Munition Types
«
Reply #2 on:
06 March 2019, 17:19:04 »
You also need to make sure you have all the options for munitions selected.
Logged
Colt Ward
Clan Invasion Backer #149, Leviathans #104
"We come in peace, please ignore the bloodstains."
"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."
Print
Pages: [
1
]
Go Up
« previous
next »
BattleTech - The Board Game of Armored Combat
»
Other BattleTech Games
»
MechWarrior and BattleTech Computer | Console Games
»
MegaMek Games
(Moderator:
Hammer
) »
Megamek Missing Munition Types
Register