Revised Academy rules. Take two.
Major Academy and University Packages
While there are an untold number of military training facilities across the Innersphere, each of the great and minor houses have academies that rise above the rest. Below you will find the most prominent academies and universities of the Innersphere.
Major Academy and University RulesEach package is made up of Requirements, Packages, Bonuses, and Courses Provided.
Requirements: These are the Advantages, Life Paths, and Entry rolls required to attend the Academy. Any player planning to enter the academy must spend the required Advantage points and make the Saving rolls at their PCs current attribute level. If a Path is required, the prospective student must have selected the Path in Early/Late Childhood to be eligible for entry.
Packages: These are the Packages available at this academy. No other packages are available. Player wishing to attend the academy must be able to purchase the lowest cost package to attend.
Bonus: Each academy provides rewards for graduating from such a prestigious academy. These rewards come in the form of Bonus Skill points, Assigned skills, Advantages, Disadvantages, and sometimes special rules that follow the PC through out the campaign.
1. Bonus skills points are “skill points” that may be assigned to any skills within the indicated categories. Examples include Any Skill (Any), Basic Training (BT), Military Occupational Specialty (MOS), Field of Study (FOS), or sometime a specific category of skills like: Technician or Piloting. These bonus skills follow the rules presented on pg. xx for use of bonus skill.
2. Assigned skills are gained at the level listed, if the PC already has the listed skill these are converted into skill points that can only be assigned to the listed skill. If this raises the skill to the next level the new level is gain, if this falls short, the points are saves until the later phases of character creation. See pg. xx
3. In this section you will sometimes gain Disadvantages that are associated with the school, these are not optional and must be addressed in play to be removed (cannot be bought off during character creation).
Courses Provided: This entry shows all (GM may adjust) the Individual training packages provided by the academy. If a MOS/FOS is not listed, then the school does not have a program for that occupation. Note this does not limit the skills available at the academy, Bonus skills (Any) may be assigned to a skill not listed in the packages provided.
Capellan Confederation Schools
All Capellan Academies require the PC to be Citizens.
Capella War College (2270)The heavy workload of the Capella War College promotes a "sink or swim" attitude among the students, who are among the best the Confederation has to offer. Physical training suffers for the pace, and it is hard for recruits to stand out for special recognition among their peers. The competition is fierce with battlefield camaraderie on the training grounds giving way to jealous rivalries across campus. Despite the pressures, the War College is the most sought-after of the Capellan academies for its training regimen. Its graduates rarely hesitate to rub their pedigree in the face of alumni from other academies, especially the Sian Center for Martial Disciplines.
Requirements: Must have one of the following: Contact (1), Nobility Path, or Military School Path.
Mental Saving roll (+1 TN) Failure = entry denied
Package: Basic or Advanced University
Bonus: SI/Capellan History (1), SI/Capellan Philosophies (2), Well-Connected (1), Quirk/Elitism (-1).
Military: +1 REF, Strategy (1), Tactics/Any (1), SI/Military History (2), Combat Sense (2),
Civilian: +1 WIL, Bonus Skill: +5 (COS/HOS), Natural Aptitude/one core (COS/HOS) skill (2)
Note: For Leadership program, lose Well-Connected (1), Combat Sense (2), attend Sian University
Courses Provided: Basic: Basic Training (Capellan Confederation), Basic Training (Naval)
MOS: Battlemech Pilot, Aerospace Pilot, Cavalry, Infantry, Dropship Pilot, Marine, Specialist (Recon), Armored Infantry
FOS: Military Science, Jumpship Pilot
Hopefully this is easier to understand