Author Topic: Improvised Fighting Vehicle  (Read 7240 times)

Aokarasu

  • Captain
  • *
  • Posts: 2013
  • Commander, Musei Yuuchi
Improvised Fighting Vehicle
« on: 10 February 2011, 01:53:35 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Improvised Fighting Vehicle Basic
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          10 tons
Power Plant:   40 I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Standard
Armament:     
  4 Machine Guns
  1 SRM 2
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
     This sort of vehicle isn't truly a "combat" vehicle; rather, it's
typically a heavy-duty truck of some sort that has thin armor plating welded
on and weapons mounted in the bed.
     Not overly effective against any tried-and-true combat vehicle, it does
have one main advantage:  cost.

--------------------------------------------------------
Type/Model:    Improvised Fighting Vehicle Basic
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          4
   Left / Right Sides:        1        3/3
   Rear:                      1          3
   Turret:                    1          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
4 Machine Guns           Turret   0  100     5      2.50
1 SRM 2                  Turret   0   50     2      2.00
--------------------------------------------------------
TOTALS:                           0          7      9.50
Items & Tons Left:                           0       .50

Calculated Factors:
Total Cost:        96,250 C-Bills
Battle Value 2:    124 (old BV = 84)
Cost per BV:       776.21
Weapon Value:      9 / 9 (Ratio = .07 / .07)
Damage Factors:    SRDmg = 5;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1


Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Improvised Fighting Vehicle LRM/RL
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          10 tons
Power Plant:   40 I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Standard
Armament:     
  1 LRM 5
  2 Rocket Launcher 15 (OS)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
     This sort of vehicle isn't truly a "combat" vehicle; rather, it's
typically a heavy-duty truck of some sort that has thin armor plating welded
on and weapons mounted in the bed.
     Not overly effective against any tried-and-true combat vehicle, it does
have one main advantage:  cost.

--------------------------------------------------------
Type/Model:    Improvised Fighting Vehicle LRM/RL
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          4
   Left / Right Sides:        1        3/3
   Rear:                      1          3
   Turret:                    1          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 LRM 5                  Turret   0   24     2      3.00
1 Rocket Launcher 15 (OS)Turret   0          1      1.00
1 Rocket Launcher 15 (OS)Turret   0          1      1.00
--------------------------------------------------------
TOTALS:                           0          4     10.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        161,875 C-Bills
Battle Value 2:    202 (old BV = 162)
Cost per BV:       801.36
Weapon Value:      26 / 26 (Ratio = .13 / .13)
Damage Factors:    SRDmg = 24;  MRDmg = 13;  LRDmg = 3
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2


Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Improvised Fighting Vehicle RL 1
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          10 tons
Power Plant:   40 I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Standard
Armament:     
  3 Machine Guns
  2 Rocket Launcher 20 (OS)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
     This sort of vehicle isn't truly a "combat" vehicle; rather, it's
typically a heavy-duty truck of some sort that has thin armor plating welded
on and weapons mounted in the bed.
     Not overly effective against any tried-and-true combat vehicle, it does
have one main advantage:  cost.

--------------------------------------------------------
Type/Model:    Improvised Fighting Vehicle RL 1
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          4
   Left / Right Sides:        1        3/3
   Rear:                      1          3
   Turret:                    1          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Machine Guns           Turret   0  100     3      1.50
2 Rocket Launcher 20 (OS)Turret   0          2      3.00
1 Machine Gun            Rear     0          1       .50
--------------------------------------------------------
TOTALS:                           0          6     10.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        146,650 C-Bills
Battle Value 2:    152 (old BV = 108)
Cost per BV:       964.8
Weapon Value:      19 / 19 (Ratio = .13 / .13)
Damage Factors:    SRDmg = 29;  MRDmg = 8;  LRDmg = 0
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2

Aokarasu

  • Captain
  • *
  • Posts: 2013
  • Commander, Musei Yuuchi
Re: Improvised Fighting Vehicle
« Reply #1 on: 10 February 2011, 01:55:18 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Improvised Fighting Vehicle SRM/MG
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          10 tons
Power Plant:   40 I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Standard
Armament:     
  1 SRM 4
  3 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
     This sort of vehicle isn't truly a "combat" vehicle; rather, it's
typically a heavy-duty truck of some sort that has thin armor plating welded
on and weapons mounted in the bed.
     Not overly effective against any tried-and-true combat vehicle, it does
have one main advantage:  cost.

--------------------------------------------------------
Type/Model:    Improvised Fighting Vehicle SRM/MG
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          4
   Left / Right Sides:        1        3/3
   Rear:                      1          3
   Turret:                    1          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 SRM 4                  Turret   0   25     2      3.00
2 Machine Guns           Turret   0  100     3      1.50
1 Machine Gun            Rear     0          1       .50
--------------------------------------------------------
TOTALS:                           0          6     10.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        143,500 C-Bills
Battle Value 2:    146 (old BV = 102)
Cost per BV:       982.88
Weapon Value:      14 / 14 (Ratio = .10 / .10)
Damage Factors:    SRDmg = 6;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 1


Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Improvised Fighting Vehicle SRM/RL
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          10 tons
Power Plant:   40 I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Standard
Armament:     
  1 SRM 6
  2 Rocket Launcher 10 (OS)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
     This sort of vehicle isn't truly a "combat" vehicle; rather, it's
typically a heavy-duty truck of some sort that has thin armor plating welded
on and weapons mounted in the bed.
     Not overly effective against any tried-and-true combat vehicle, it does
have one main advantage:  cost.

--------------------------------------------------------
Type/Model:    Improvised Fighting Vehicle SRM/RL
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          4
   Left / Right Sides:        1        3/3
   Rear:                      1          3
   Turret:                    1          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 SRM 6                  Turret   0   15     2      4.00
1 Rocket Launcher 10 (OS)Turret   0          1       .50
1 Rocket Launcher 10 (OS)Turret   0          1       .50
--------------------------------------------------------
TOTALS:                           0          4     10.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        179,725 C-Bills
Battle Value 2:    210 (old BV = 170)
Cost per BV:       855.83
Weapon Value:      30 / 30 (Ratio = .14 / .14)
Damage Factors:    SRDmg = 21;  MRDmg = 10;  LRDmg = 3
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 2

 

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