Plenty of mutual destruction:
Weapon Attack Phase
-------------------
Weapons fire for Mad Cat 'Timber Wolf' A (Stormwolf)
ER PPC at Night Gyr Prime (Bot1); needs 5, rolls 7 : hits (using Left Side table) LL
Night Gyr Prime (Bot1) takes 15 damage to LL. Armor destroyed, 13 Internal Structure remaining
Critical hit on LL. Roll is (7+2) = 9; 1 location.
CRITICAL HIT on Upper Leg.
ER PPC at Night Gyr Prime (Bot1); needs 5, rolls 10 : - Direct Blow - hits (using Left Side table) CTR
Night Gyr Prime (Bot1) takes 16 damage to CTR. Armor destroyed, 13 Internal Structure remaining
Critical hit on CT. Roll is (9+4) = 13; 3 locations.
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Engine.
CRITICAL HIT on Engine.
Medium Pulse Laser at Night Gyr Prime (Bot1); needs 3, rolls 6 : - Direct Blow - hits (using Left Side table) LA
Night Gyr Prime (Bot1) takes 8 damage to LA. 16 Armor remaining.
Medium Pulse Laser at Night Gyr Prime (Bot1); needs 3, rolls 7 : - Direct Blow - hits (using Left Side table) RL (critical)
Night Gyr Prime (Bot1) takes 8 damage to RL (critical). Armor destroyed, 14 Internal Structure remaining
Critical hit on RL. Roll is (7+2) = 9; 1 location.
CRITICAL HIT on Jump Jet.
Critical hit on RL. Roll is (7+2) = 9; 1 location.
CRITICAL HIT on Foot.
Medium Pulse Laser at Night Gyr Prime (Bot1); needs 3, rolls 9 : - Direct Blow - hits (using Left Side table) LL
Night Gyr Prime (Bot1) takes 9 damage to LL. 4 Internal Structure remaining
Critical hit on LL. Roll is (8+3) = 11; 2 locations.
CRITICAL HIT on Hip.
CRITICAL HIT on Jump Jet.
Streak SRM 6 at Night Gyr Prime (Bot1); needs 5, rolls 9 : - Direct Blow - (w/ +2 bonus)6 missile(s) hit (using Left Side table).
Night Gyr Prime (Bot1) takes 2 damage to CTR. 11 Internal Structure remaining
Critical hit on CT. Roll is (9+1) = 10; 1 location.
CRITICAL HIT on Engine.
*** Night Gyr Prime (Bot1) DESTROYED by engine destruction! *** Night Gyr Prime (Bot1) takes 2 damage to CTR (critical). 9 Internal Structure remaining
Critical hit on CT. Roll is (7+1) = 8; no effect.
Critical hit on CT. Roll is (8+1) = 9; 1 location.
CRITICAL HIT on Engine.
Night Gyr Prime (Bot1) has taken 4 engine hits this round.
Checking for engine explosion on 10, roll is 7.
Engine safety systems remain in place.
Night Gyr Prime (Bot1) takes 2 damage to LL. 2 Internal Structure remaining
Critical hit on LL. Roll is (5+1) = 6; no effect.
Night Gyr Prime (Bot1) takes 2 damage to LL (critical). SECTION DESTROYED,
Critical hit on LL. Roll is (11+1) = 12; 2 locations.
CRITICAL HIT on Foot.
CRITICAL HIT on Jump Jet.
Critical hit on LL. Roll is (3+1) = 4; no effect.
Night Gyr Prime (Bot1) takes 2 damage to LL. 2 damage transfers to LT.
Night Gyr Prime (Bot1) takes 2 damage to LT. 6 Armor remaining.
Night Gyr Prime (Bot1) takes 2 damage to LA. 14 Armor remaining.
Weapons fire for Night Gyr Prime (Bot1)
Ultra AC/10 at Mad Cat 'Timber Wolf' A (Stormwolf); needs 5, rolls 12 : - Direct Blow - Mad Cat 'Timber Wolf' A (Stormwolf) takes 12 damage to RT. Armor destroyed, 10 Internal Structure remaining
Critical hit on RT. Roll is (9+4) = 13; 3 locations.
CRITICAL HIT on +Streak SRM 6.
CRITICAL HIT on Engine.
CRITICAL HIT on Streak SRM 6 Ammo (14).
*** Streak SRM 6 Ammo EXPLODES! 168 DAMAGE! *** Mad Cat 'Timber Wolf' A (Stormwolf) takes 168 damage to RT. SECTION DESTROYED,
LIMB BLOWN OFF Right Arm blown off.
remaining 158 damage prevented by CASE.
Critical hit on RT. Roll is (10+4) = 14; 3 locations.
CRITICAL HIT on Engine.
CRITICAL HIT on +Streak SRM 6.
Location has no more hittable critical slots.
Pilot of Mad Cat 'Timber Wolf' A (Stormwolf) "Evander" takes 2 damage.
Pilot of Mad Cat 'Timber Wolf' A (Stormwolf) "Evander" needs a 3 to stay conscious. Rolls 9 : successful!
Pilot of Mad Cat 'Timber Wolf' A (Stormwolf) "Evander" needs a 5 to stay conscious. Rolls 9 : successful!
ER PPC at Mad Cat 'Timber Wolf' A (Stormwolf); needs 5, rolls 9 : - Direct Blow - hits LT
Mad Cat 'Timber Wolf' A (Stormwolf) takes 16 damage to LT. 9 Armor remaining.
ER PPC at Mad Cat 'Timber Wolf' A (Stormwolf); needs 5, rolls 6 : hits LA
Mad Cat 'Timber Wolf' A (Stormwolf) takes 15 damage to LA. 9 Armor remaining.
Medium Pulse Laser at Mad Cat 'Timber Wolf' A (Stormwolf); needs 3, rolls 11 : - Direct Blow - hits CT (critical)
Mad Cat 'Timber Wolf' A (Stormwolf) takes 9 damage to CT (critical). 27 Armor remaining.
Critical hit on CT. Roll is (8+3) = 11; 2 locations.
CRITICAL HIT on Engine.
*** Mad Cat 'Timber Wolf' A (Stormwolf) DESTROYED by engine destruction! *** CRITICAL HIT on Engine.
Mad Cat 'Timber Wolf' A (Stormwolf) has taken 4 engine hits this round.
Checking for engine explosion on 10, roll is 10.
***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
Start Secondary Damage Report.
End Secondary Damage Report.
Medium Pulse Laser at Mad Cat 'Timber Wolf' A (Stormwolf); needs 3, rolls 6 : - Direct Blow - hits HD
Mad Cat 'Timber Wolf' A (Stormwolf) takes 8 damage to HD. 1 Armor remaining.
And there's this.
Victory!
-------------------
Winner is: [b]the Chicago Cubs!!![/b]
Stormwolf: 0 BV remaining (from 6850 initially) 0 BV fled
Bot1: 0 BV remaining (from 6792 initially) 0 BV fled
Graveyard contains:
Night Gyr Prime (Bot1)
Pilot : Jimi [1/1]
Kills : 1
Destroyed by Mad Cat 'Timber Wolf' A (Stormwolf)
The following utterly destroyed units are not available for salvage:
Mad Cat 'Timber Wolf' A (Stormwolf)
Pilot : Evander [1/1] ( 6 hit(s) )
Kills : 1
Destroyed by Night Gyr Prime (Bot1)
Detailed unit status saved to entitystatus.txt
Damm you Chicago Cubs!