When rolls come together....even direct fire artillery....
Weapon Attack Phase
-------------------
Grasshopper GHR-5N (Roddy) (Wrangler) needs a 7 for Ghost Targets, rolls a 8: ghost targets active.
Dragonfly (Viper) CK-1 (Sigismun) needs a 9 for Ghost Targets, rolls a 9: ghost targets active.
Weapons fire for Mad Cat (Timber Wolf) Prime (Wolf)
LRM 20 at BattleMaster BLR-2C-CK (Lunaya); needs 7, rolls 3 : misses
Machine Gun at BattleMaster BLR-2C-CK (Lunaya); needs 11, rolls 10 : misses
Machine Gun at BattleMaster BLR-2C-CK (Lunaya); needs 11, rolls 9 : misses
Weapons fire for Marauder MAD-3D (Götterdämmerung) (Sigismun)
ER Large Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 5 : hits RT
Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to RT.
5 Armor remaining.
Gauss Rifle at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 5 : hits RL
Mad Cat (Timber Wolf) A (Wolf) takes 15 damage to RL.
17 Armor remaining.
ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 7 : hits RA
Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to RA.
17 Armor remaining.
ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 8 : hits LL
Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to LL.
20 Armor remaining.
ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 10 : hits LA
Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to LA.
10 Armor remaining.
ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 7 : hits CT
Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to CT.
24 Armor remaining.
Weapons fire for Fenris (Ice Ferret) Prime (Wolf)
Streak SRM 2 at BattleMaster BLR-2C-CK (Lunaya); needs 5, rolls 8 : 2 missile(s) hit.
BattleMaster BLR-2C-CK (Lunaya) takes 2 damage to CT.
14 Armor remaining.
BattleMaster BLR-2C-CK (Lunaya) takes 2 damage to RA.
13 Armor remaining.
Weapons fire for Grasshopper GHR-5N (Roddy) (Wrangler)
Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 8 : hits LT
Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to LT.
5 damage transfers to CT.
Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to CT.
Armor destroyed.
20 Internal Structure remaining.
Critical hit on CT. Roll is 3; no effect.
Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 5 : misses
Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 6 : misses
Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 4 : misses
Large Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 8 : hits RL
Mad Cat (Timber Wolf) Prime (Wolf) takes 9 damage to RL.
Armor destroyed.
14 Internal Structure remaining.
Critical hit on RL. Roll is 7; no effect.
Large Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 9 : hits HD
Mad Cat (Timber Wolf) Prime (Wolf) takes 9 damage to HD.
0 Armor remaining.
Pilot of Mad Cat (Timber Wolf) Prime (Wolf) "Star Captain Edora" takes 1 damage (1 total hits).
Pilot of Mad Cat (Timber Wolf) Prime (Wolf) "Star Captain Edora" needs a 3 to stay conscious. Rolls 10 : successful!
Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 8 : hits CT
Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to CT.
15 Internal Structure remaining.
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Standard Gyro.
Weapons fire for Phantom C (Wolf)
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 4 : misses
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 3 : misses
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 7 : misses
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 7 : misses
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 8 : hits RA
BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to RA.
8 Armor remaining.
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 5 : misses
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 11 : hits RT
BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to RT.
8 Armor remaining.
ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 9 : hits LL
BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to LL.
30 Armor remaining.
ER Medium Laser at BattleMaster BLR-2C-CK (Lunaya); needs 6, rolls 7 : hits LA
BattleMaster BLR-2C-CK (Lunaya) takes 7 damage to LA.
5 Armor remaining.
Weapons fire for Masakari (Warhawk) C (Lunaya)
ER PPC at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 10 : hits (using Partial cover (horizontal 50%) table) LA
Mad Cat (Timber Wolf) A (Wolf) takes 15 damage to LA.
Armor destroyed.
7 Internal Structure remaining.
Critical hit on LA. Roll is 7; no effect.
ER PPC at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 8 : hits (using Partial cover (horizontal 50%) table) RL
Mad Cat (Timber Wolf) A suffers no damage. (RL behind cover)
Large Pulse Laser at Mad Cat (Timber Wolf) A (Wolf); needs 2, rolls 5 : hits (using Partial cover (horizontal 50%) table) LA
Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to LA.
SECTION DESTROYED.
3 damage transfers to LT.
Critical hit on LA. Roll is 9; 1 location.
CRITICAL HIT on Double Heat Sink.
Mad Cat (Timber Wolf) A (Wolf) takes 3 damage to LT.
7 Armor remaining.
Large Pulse Laser at Mad Cat (Timber Wolf) A (Wolf); needs 2, rolls 11 : hits (using Partial cover (horizontal 50%) table) LT
Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to LT.
Armor destroyed.
13 Internal Structure remaining.
Critical hit on LT. Roll is 7; no effect.
Weapons fire for Fenris (Ice Ferret) A (Wolf)
LB 2-X AC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 11 : hits LA
Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 2 damage to LA.
5 Armor remaining.
ER Medium Laser at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 6 : hits RT
Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 7 damage to RT.
16 Armor remaining.
ER Medium Laser at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 9 : hits RL
Marauder MAD-3D (Götterdämmerung) (Sigismun) takes hit at HD, but it is rerolled with edge.
Marauder MAD-3D (Götterdämmerung) (Sigismun) has 1 edge remaining.
Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 7 damage to RL.
12 Armor remaining.
Weapons fire for Mad Cat (Timber Wolf) CK1 (Tr4dem4rk)
ER PPC at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 7 : hits CT
Fenris (Ice Ferret) Prime #2 (Wolf) takes 15 damage to CT.
0 Armor remaining.
Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 10 : 6 missile(s) hit.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.
8 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL (critical).
10 Armor remaining.
Critical hit on LL. Roll is 6; no effect.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
10 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.
8 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.
6 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
8 Armor remaining.
Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 6 : 6 missile(s) hit.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.
12 Internal Structure remaining.
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Standard Gyro.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.
17 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.
4 Internal Structure remaining.
Critical hit on RT. Roll is 10; 2 locations.
CRITICAL HIT on Engine.
CRITICAL HIT on Engine.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
6 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.
6 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
4 Armor remaining.
Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 12 : 6 missile(s) hit.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.
4 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.
2 Internal Structure remaining.
Critical hit on RT. Roll is 11; 2 locations.
Location has no more hittable critical slots.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.
SECTION DESTROYED.
LIMB BLOWN OFF Right Arm blown off.
Critical hit on RT. Roll is 7; no effect.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.
10 Internal Structure remaining.
Critical hit on CT. Roll is 4; no effect.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.
2 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.
4 Armor remaining.
Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 8 : 6 missile(s) hit.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
2 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.
2 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.
15 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.
0 Armor remaining.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RA.
2 damage transfers to RT.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.
2 damage transfers to CT.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.
8 Internal Structure remaining.
Critical hit on CT. Roll is 12; 3 locations.
CRITICAL HIT on Engine.
*** Fenris (Ice Ferret) Prime #2 (Wolf) DESTROYED by engine destruction! ***
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Standard Gyro.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.
13 Armor remaining.
Weapons fire for Fenris (Ice Ferret) Prime #2 (Wolf)
ER PPC at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 6 : hits LA
Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 15 damage to LA.
5 Armor remaining.
ER Small Laser at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 5 : hits RT
Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 5 damage to RT.
6 Internal Structure remaining.
Critical hit on RT. Roll is 7; no effect.
Streak SRM 2 at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 3 : fails to achieve lock.
Weapons fire for Longbow LGB-7Q-CK Gjallarhorn (Sigismun)
LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 10 : 9 missile(s) hit (using Partial cover (horizontal 50%) table) (w/ +2 bonus).
Mad Cat (Timber Wolf) B suffers no damage. (LL behind cover)
Mad Cat (Timber Wolf) B (Wolf) takes 4 damage to LT.
21 Armor remaining.
LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 10 : 15 missile(s) hit (using Partial cover (horizontal 50%) table) (w/ +2 bonus).
Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to RA.
19 Armor remaining.
Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to RA.
14 Armor remaining.
Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to CT.
31 Armor remaining.
LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 7 : misses
LRM 15 at Hex: 0324 (Clear) needs 4, rolls 9 : hits the intended hex 0324.
Heavy smoke fills 0324!
Weapons fire for Mad Cat (Timber Wolf) A (Wolf)
ER PPC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 5, rolls 5 : hits RT
Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 15 damage to RT.
1 Armor remaining.
ER PPC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 5, rolls 4 : misses
Weapons fire for Dragonfly (Viper) CK-1 (Sigismun)
Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 7 : hits (using Right Side table) CT
Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to CT.
8 Internal Structure remaining.
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Engine.
*** Mad Cat (Timber Wolf) Prime (Wolf) DESTROYED by engine destruction! ***
Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 9 : hits (using Right Side table) RA
Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to RA.
12 Armor remaining.
Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 7 : hits (using Right Side table) RL
Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to RL.
7 Internal Structure remaining.
Critical hit on RL. Roll is 3; no effect.
Weapons fire for Mad Cat (Timber Wolf) B (Wolf)
Large Pulse Laser at Masakari (Warhawk) C (Lunaya); needs 3, rolls 9 : hits RL
Masakari (Warhawk) C (Lunaya) takes 10 damage to RL.
25 Armor remaining.
Gauss Rifle at Masakari (Warhawk) C (Lunaya); needs 5, rolls 6 : hits LL
Masakari (Warhawk) C (Lunaya) takes 15 damage to LL.
20 Armor remaining.
LRM 10 ((Clan) Artemis-capable ammo) at Masakari (Warhawk) C (Lunaya); needs 5, rolls 10 : (ECM prevents bonus) 6 missile(s) hit.
Masakari (Warhawk) C (Lunaya) takes 5 damage to LL.
15 Armor remaining.
Masakari (Warhawk) C (Lunaya) takes 1 damage to RT.
10 Armor remaining.
SRM 4 ((Clan) Artemis-capable ammo) at Masakari (Warhawk) C (Lunaya); needs 7, rolls 9 : (ECM prevents bonus) 3 missile(s) hit.
Masakari (Warhawk) C (Lunaya) takes 2 damage to RL.
23 Armor remaining.
Masakari (Warhawk) C (Lunaya) takes 2 damage to LL.
13 Armor remaining.
Masakari (Warhawk) C (Lunaya) takes 2 damage to RT.
8 Armor remaining.
Small Pulse Laser at Masakari (Warhawk) C (Lunaya); needs 7, rolls 9 : hits CT
Masakari (Warhawk) C (Lunaya) takes 3 damage to CT.
39 Armor remaining.
Weapons fire for Ryoken (Stormcrow) Prime CK-1 (Wrangler)
Streak SRM 6 at Phantom C (Wolf); needs 9, rolls 8 : fails to achieve lock.
Streak SRM 6 at Phantom C (Wolf); needs 9, rolls 8 : fails to achieve lock.
ER Medium Laser at Phantom C (Wolf); needs 9, rolls 8 : misses
ER Medium Laser at Phantom C (Wolf); needs 9, rolls 6 : misses
ER Medium Laser at Phantom C (Wolf); needs 9, rolls 7 : misses
Weapons fire for BattleMaster BLR-2C-CK (Lunaya)
ER Large Laser at Fenris (Ice Ferret) Prime (Wolf); needs 8, rolls 6 : misses
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 3 : misses
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 7 : hits (using Left Side table) LL
Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.
Armor destroyed.
9 Internal Structure remaining.
Critical hit on LL. Roll is 7; no effect.
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 3 : misses
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 7 : hits (using Left Side table) LL
Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.
3 Internal Structure remaining.
Critical hit on LL. Roll is 8; 1 location.
CRITICAL HIT on Foot.
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 10 : hits (using Left Side table) LT
Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LT.
5 Internal Structure remaining.
Critical hit on LT. Roll is 4; no effect.
Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 6 : hits (using Left Side table) LL
Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.
SECTION DESTROYED.
3 damage transfers to LT.
Critical hit on LL. Roll is 9; 1 location.
CRITICAL HIT on Lower Leg.
Fenris (Ice Ferret) Prime (Wolf) takes 3 damage to LT.
2 Internal Structure remaining.
Critical hit on LT. Roll is 3; no effect.
Weapons fire for Huntress HNT-1S-CK (Lunaya)
Thumper at Hex: 1014 (Artillery) needs 8, rolls 8 : hits the intended hex 1014.
Puma (Adder) A (Wolf) hit for 15 damage.
Puma (Adder) A (Wolf) takes 5 damage to RA.
7 Armor remaining.
Puma (Adder) A (Wolf) takes 5 damage to RT.
7 Armor remaining.
Puma (Adder) A (Wolf) takes 5 damage to LT.
2 Armor remaining.
Thumper at Hex: 1014 (Artillery) needs 8, rolls 8 : hits the intended hex 1014.
Puma (Adder) A (Wolf) hit for 15 damage.
Puma (Adder) A (Wolf) takes 5 damage to LT.
Armor destroyed.
5 Internal Structure remaining.
Critical hit on LT. Roll is 8; 1 location.
CRITICAL HIT on Engine.
Puma (Adder) A (Wolf) takes 5 damage to RA.
2 Armor remaining.
Puma (Adder) A (Wolf) takes 5 damage to RA.
Armor destroyed.
3 Internal Structure remaining.
Critical hit on RA. Roll is 3; no effect.
Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 6, rolls 7 : hits LA
Fenris (Ice Ferret) Prime #2 (Wolf) takes 8 damage to LA.
SECTION DESTROYED.
1 damage transfers to LT.
Critical hit on LA. Roll is 3; no effect.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 1 damage to LT.
1 Armor remaining.
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 5 : misses
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 7 : misses
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 6 : misses
Weapons fire for Puma (Adder) A (Wolf)
LRM 20 at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 11 : 16 missile(s) hit.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to LA.
6 Armor remaining.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes hit at HD, but it is rerolled with edge.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) has 0 edge remaining.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to LA.
1 Armor remaining.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to CT.
6 Armor remaining.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 1 damage to LT.
16 Armor remaining.
LRM 20 at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 8 : 6 missile(s) hit.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to RT.
12 Armor remaining.
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 1 damage to CT.
5 Armor remaining.
Small Pulse Laser at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 6 : hits LL
Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 3 damage to LL.
22 Armor remaining.
Weapons fire for Grand Dragon DRG-5K-CK (Tr4dem4rk)
ER PPC at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 7 : hits LL
Fenris (Ice Ferret) Prime #2 (Wolf) takes 10 damage to LL.
Armor destroyed.
3 Internal Structure remaining.
Critical hit on LL. Roll is 4; no effect.
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 5 : misses
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 4 : misses
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 7 : hits RA
Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to RA.
5 damage transfers to RT.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to RT.
5 damage transfers to CT.
Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to CT.
3 Internal Structure remaining.
Critical hit on CT. Roll is 11; 2 locations.
CRITICAL HIT on Active Probe [Clan].
CRITICAL HIT on Engine.
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 9 : hits CT
Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to CT.
SECTION DESTROYED.
>Fenris (Ice Ferret) Prime #2 (Wolf) suffers catastrophic damage, but the autoeject system was engaged.
Fenris (Ice Ferret) Prime #2 (Wolf) must make a piloting skill check (landing in clear terrain).
Needs 2 [3 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 9 : succeeds.
The pilot ejects safely!
Critical hit on CT. Roll is 12; 3 locations.
CRITICAL HIT on Engine.
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Engine.
Weapons fire for Flashman FLS-8K-CK (Tr4dem4rk)
Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 10 : hits CT
Fenris (Ice Ferret) Prime #2 (Wolf) takes 8 damage to CT.
Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 4 : misses
Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 6 : misses
Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 10, rolls 6 : misses
Ryoken (Stormcrow) Prime CK-1 (Wrangler) must make 1 piloting skill roll(s) (20+ damage).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 7 : succeeds.
Marauder MAD-3D (Götterdämmerung) (Sigismun) must make 1 piloting skill roll(s) (20+ damage).
The base target is 3 [3 (Base piloting skill)].
Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 7 : succeeds.
Masakari (Warhawk) C (Lunaya) must make 1 piloting skill roll(s) (20+ damage).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 9 : succeeds.
BattleMaster BLR-2C-CK (Lunaya) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
Grand Dragon DRG-5K-CK (Tr4dem4rk) must make 1 piloting skill roll(s) (20+ damage).
The base target is 6 [6 (Base piloting skill)].
Roll #1, (6 (Base piloting skill) + 1 (20+ damage)); needs 7, rolls 4 : falls.
Grand Dragon DRG-5K-CK (Tr4dem4rk) falls on its right side, suffering 6 damage.
Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 5 damage to LT.
17 Armor remaining.
Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 1 damage to LA.
4 Armor remaining.
Pilot of Grand Dragon DRG-5K-CK (Tr4dem4rk) "KPL Plata Aileen" must roll 7 to avoid damage; rolls 7 : succeeds.
Fenris (Ice Ferret) Prime (Wolf) must make 4 piloting skill roll(s) (leg/foot actuator hit; leg/foot actuator hit; leg destroyed; 20+ damage).
The base target is 3 [3 (Base piloting skill)].
Roll #1, (leg destroyed); automatically fails.
Fenris (Ice Ferret) Prime (Wolf) falls on its left side, suffering 5 damage.
Fenris (Ice Ferret) Prime (Wolf) takes 5 damage to LL (critical).
5 damage transfers to LT (critical).
Fenris (Ice Ferret) Prime (Wolf) takes 5 damage to LT (critical).
SECTION DESTROYED.
3 damage transfers to CT (critical).
Critical hit on LT. Roll is 9; 1 location.
CRITICAL HIT on Engine.
Fenris (Ice Ferret) Prime (Wolf) takes 3 damage to CT (critical).
12 Armor remaining.
Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" must roll 11 to avoid damage; rolls 8 : fails.
Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" takes 1 damage (2 total hits).
Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" needs a 5 to stay conscious. Rolls 12 : successful!
Mad Cat (Timber Wolf) A (Wolf) must make 1 piloting skill roll(s) (20+ damage).
The base target is 3 [3 (Base piloting skill)].
Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 5 : succeeds.
Puma (Adder) A (Wolf) must make 1 piloting skill roll(s) (20+ damage).
The base target is 3 [3 (Base piloting skill)].
Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 8 : succeeds.