Author Topic: (Answered) Laser Reflective Armour and ASFs  (Read 1481 times)

Goose

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(Answered) Laser Reflective Armour and ASFs
« on: 12 May 2019, 17:56:07 »
I could use an example of Laser Reflective armor interacting with the thresholding mechanic of aerospace units, please: 21 points of reflective interacting with one each of a medium, and a medium pulse seems optimal.
« Last Edit: 06 June 2019, 12:38:03 by Xotl »
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Xotl

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Re: (Research) Laser Reflective Armour and ASFs
« Reply #1 on: 06 June 2019, 12:37:53 »
Damage is halved, rounding down.  Thresholds are based on the size of the hit.  The hit is 2 points for the former, 3 for the latter.

Once damage is reduced, the amount it used to be is utterly irrelevant.  See also: Reflective plus Blue Shield versus PPCs.
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http://bg.battletech.com/forums/index.php?topic=1219.0

 

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