Author Topic: 3028-3057 Random Assignment & Rarity Tables - 12 June v10.64  (Read 285780 times)

ANS Kamas P81

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #480 on: 31 July 2019, 15:46:58 »
Ahhhh gotcha.  Very nice, sir, makes the perfect thing to go beat up Feds in Guerrero.  Time to roll a regiment or three!
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #481 on: 31 July 2019, 19:23:33 »
Not until the 3060s
Ah, so I was right...  ::)

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #482 on: 31 July 2019, 19:38:26 »
The demand for the 5M with its deep magazine was too high

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Daryk

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #483 on: 31 July 2019, 19:40:24 »
LOL!  Paul just inflicted one of those on us in the last game he GM'd, and the 'mech ended the game with all 5 shots still in the bin!  ;D

truetanker

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #484 on: 31 July 2019, 19:50:12 »
You do know that the -4G ( proto-Gauss ) came out in 3039*... akin to the 5SG, just a standard model. Most likely a ton of armor was removed to provide the free weight needed, and then you'll need IIRC a +1 to PSR to compensate said firing Gauss.

TT

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Daryk

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #485 on: 31 July 2019, 19:54:04 »
My bet would be a heat sink for that extra ton, given the vastly reduced heat of the Gauss vs. the AC/20...

Empyrus

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #486 on: 31 July 2019, 19:57:23 »
Straight swap with one ton of Gauss ammo only sounds most logical to me, given that it is a prototype.

Sartris

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #487 on: 31 July 2019, 20:09:27 »
LOL!  Paul just inflicted one of those on us in the last game he GM'd, and the 'mech ended the game with all 5 shots still in the bin!  ;D

Damn I’m really going to have to up my evil gm game to compete with that level of sadism

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Daryk

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #488 on: 31 July 2019, 20:12:15 »
Heh, it spent the whole game sprinting after the clan 'mechs, and just couldn't catch 'em...

.RL

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #489 on: 31 July 2019, 21:17:37 »
is there a link to the most up-to-date complete file, in .xls?
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Xotl

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Re: 3028-3050 Random Assignment & Rarity Tables - 11 Jan v9.1
« Reply #490 on: 31 July 2019, 21:28:42 »
No, as they're all works in progress.  I'm only showing them off to give me a bit of proofing / keep hope alive.

I only post PDFs, however, rather than excel.  I actually hope to have the final up in the next few days: I've been chipping away at it for years, and the pile of marking I have to do has come at just the right time for me to finish the last bits.
« Last Edit: 31 July 2019, 21:36:16 by Xotl »
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #491 on: 01 August 2019, 02:49:16 »
Here’s v10.0:

-   Minor corrections to every House mech list
-   Corrected lack of Marauders for the Taurians
-   Added old 50-ton Galahad to Merc/Periphery General table
-   Added the 75-ton Stalker to all Inner Sphere tables
-   Added the 15-ton Flea from XTR Succession Wars Vol. 1
-   Added the five new variants from RS Succession Wars

-   Oh, and new 3057 Inner Sphere mech tables

Now that we’ve entered the time of plenty, I’ve shifted House Marik’s mech distribution percentages back to the standard 30/40/20/10.  They’re an industrial powerhouse now, and should therefore be able to at last fill their shortage of assaults.  Similarly, I’ve adjusted Davion’s Mediums up a bit at the expense of their heavies, and dropped Kurita’s lights a bit to add more heavies.  All this is based on notes from the Field Manuals.

Long story short, every last House table was redone.  The Taurian heavy table and Merc/Periphery medium table were redone.  I can't even begin to remember all the specific House changes I've made, as it's been over the course of years: all I can say there is that any work relying on older versions will need to be redone top to bottom.  The pre-release tables have all been redone as well, and are now obsolete.

The quirks information is now gone, as with the publication of the Battlemech Manual I was pretty much able to do those how I wanted, so much of the information that was in my old sheets is now canon and so there's no need for my stuff.

What's missing are all the faction list / Av listings.  I know their absence makes the lists less useful, but those require some further infrastructure work and so will need a bit of time.  I figured I'd get the tables up first and see if there's any obvious mistakes (typos, numbering errors, missing / incorrect units).  I expect things to be in flux for a bit as community feedback comes in.

With this release I largely bring the project to a close.  I'll still be supporting it with bug fixes, changes based on new / corrected deployment info and the occasional odd new mech, and I also plan to get those faction lists added, but there will be no further tables for any era: I just don't have the time or, quite frankly, the interest any longer for this (it's a ton of research and Excel grunt work, and nowadays I'd rather spend my BT time writing).  But I'm very much open to feedback and will continue to follow this thread.  Enjoy.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Daryk

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #492 on: 01 August 2019, 03:28:39 »
75-ton Stalker?  You mean 85, right?  ???
« Last Edit: 01 August 2019, 03:38:11 by Daryk »

SCC

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #493 on: 01 August 2019, 03:30:50 »
75-tom Stalker?  You mean 85, right?  ???
Nope, there's a cut weight version of the Stalker at that weight.

Daryk

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #494 on: 01 August 2019, 03:38:33 »
Hmmm... (wanders over to Sarna...)

Thanks!

Frabby

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #495 on: 01 August 2019, 04:44:02 »
Thank you for straddling this herculean task!  :thumbsup:
 
Long story short, every last House table was redone.  The Taurian heavy table and Merc/Periphery medium table were redone.  I can't even begin to remember all the specific House changes I've made, as it's been over the course of years: all I can say there is that any work relying on older versions will need to be redone top to bottom.  The pre-release tables have all been redone as well, and are now obsolete.
Does this refer to the 3067 tables?
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Frabby

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #496 on: 01 August 2019, 06:12:19 »
Okay, a niggle about how you handle Equipment Rating Modifiers: You're effectively shifting Av ratings here, which messes up the whole probability curve that was so carefully cast into a table here. And to make it worse, you're treating Salvage as a low-BV 'Mech type.

To use an F rated 3028 Liao light 'Mech unit as an example, you've got twice the chance to get a Salvage Marik or Davion result, and WSP-1L suddenly jumps from 9.4 to 14.3 % of all 'Mechs rolled while the last five 'Mechs are unattainable.
Conversely, in an A rated Liao light 'Mech unit you cannot get Salvage at all (not even good ones) and the probability to roll up a WSP-1L drops to 4.5 % (less than half), while the chance to get one of the top five entries doubles.

I can't offer a statistically clean solution.
But perhaps it would be a better approach to make multiple rolls instead of modifying the roll. For example, an F rated unit would roll 14 'Mechs for a company, and discard the two highest results.
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Gigastrike

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #497 on: 01 August 2019, 06:16:37 »
Hmmm... (wanders over to Sarna...)

Thanks!

It's actually great for campaign play.  All you sacrifice is an LRM-10 which builds more heat than you can manage firing the long range bracket, and you save on money and lance weight.  I recommend it.

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #498 on: 01 August 2019, 08:34:59 »
Does this refer to the 3067 tables?

There are no 3067 tables.  I don't understand.

Okay, a niggle about how you handle Equipment Rating Modifiers: You're effectively shifting Av ratings here, which messes up the whole probability curve that was so carefully cast into a table here. And to make it worse, you're treating Salvage as a low-BV 'Mech type.

To use an F rated 3028 Liao light 'Mech unit as an example, you've got twice the chance to get a Salvage Marik or Davion result, and WSP-1L suddenly jumps from 9.4 to 14.3 % of all 'Mechs rolled while the last five 'Mechs are unattainable.
Conversely, in an A rated Liao light 'Mech unit you cannot get Salvage at all (not even good ones) and the probability to roll up a WSP-1L drops to 4.5 % (less than half), while the chance to get one of the top five entries doubles.

That was the intent.  My general assumption would be that salvage would be assumed to often be in bad repair, and so not desirable (regardless of what machine it is).  Of course, you might roll something good, but that's unusual.  And as the tables are sorted by BV, low-rated units more likely get low-BV machines, and high-rated units the reverse.  Both are just general rules, with room for the occasional bit of weirdness, but overall I think they work.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Ursus Maior

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #499 on: 01 August 2019, 10:47:24 »
Here’s v10.0:
Thanks for your superb work!

Is this also the thread for any errata? On p. 24 there seems to be an ill-defined bookmark: Last paragraph, last sentence it says "Error! Bookmark not defined.".
liber et infractus

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #500 on: 01 August 2019, 12:02:04 »
Yep, errata is here: this is the project's only thread.

Thanks for the report.  I need to check a few numbers anyways, so I'll do that and fix the error at the same time.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Empyrus

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #501 on: 01 August 2019, 13:40:50 »
Does the Capellan weight distribution for 3057 deliberately not add up to 100%?

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #502 on: 01 August 2019, 13:43:36 »
Heh, no, I forgot to adjust that.  I'll fix it in the next release (they'll be a bugfix one in the next week or so).
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

SCC

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #503 on: 01 August 2019, 15:10:27 »
What happened to the sections on Quirks and the Av listings?

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #504 on: 01 August 2019, 15:13:00 »
Explained in the post announcing the release.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Sartris

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #505 on: 01 August 2019, 15:43:07 »
Thank you again for your titanic contribution to the game

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Interviewer: Since you’ve stopped making art, how do you spend your time?
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.RL

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #506 on: 01 August 2019, 19:16:49 »
Thank you again for your titanic contribution to the game

Ditto.

I use one of your older versions frequently (8.2), and it's been very helpful.
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Maelwys

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #507 on: 01 August 2019, 20:26:42 »
Its a minor thing, since the design seems to be Magistracy only, but you seem to be missing

http://masterunitlist.info/Unit/Details/2521/pike-support-vehicle-missile

from the Magistracy's vehicle selection.

Xotl

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.1
« Reply #508 on: 01 August 2019, 21:07:20 »
Quick update to fix a Liao and Marik table, and any reported errors so far.

I don't know when I'll be able to get to the Av/Faction List stuff: I'm busy (in a non "brainless marking of papers" kind of way) for the next week or so at least.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

EthrDemon

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Re: 3028-3057 Random Assignment & Rarity Tables - 1 Aug v10.0
« Reply #509 on: 14 August 2019, 16:51:33 »
What's missing are all the faction list / Av listings.  I know their absence makes the lists less useful, but those require some further infrastructure work and so will need a bit of time.

Ha, I just read through all 17 pages of this thread looking for an explanation why I couldn't see these legendary "Av" listings and I missed the fact that it was mentioned multiple times on the last page... *facepalm*

Great work Xotl, using these to plan my Kickstarter selections