BattleTech - The Board Game of Armored Combat

Catalyst Game Labs => BattleTech Game Rules Questions => BattleTech RPG Systems => Topic started by: pokefan548 on 29 August 2022, 10:30:42

Title: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 29 August 2022, 10:30:42
On AToWC p. 21-22 is the Expanded Hit Locations Table. On the Primary Hit Location table, the arms and torso are split into upper and lower segments. The Secondary Hit Location Roll table features some locations that already exist on the Aimed Shots section of the Basic Combat Modifiers Table (AToW p. 178), but some appear in multiple places, while others are removed in favor of more specific locations. When using the Expanded Hit Locations Table, what should the modifiers be for targeting different hit locations (along with any other rules adjustments required to make Aimed Shots work with Expanded Hit Locations)?
Title: Re: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 02 November 2022, 08:29:34
Bump.
Title: Re: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 06 December 2022, 09:13:04
Bump.
Title: Re: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 08 March 2023, 13:43:07
Well overdue for a bump.
Title: Re: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 15 May 2023, 15:40:57
Bump.
Title: Re: [AToW] Expanded Hit Locations & Aimed Shots
Post by: pokefan548 on 23 April 2024, 05:40:00
Bump.