BattleTech - The Board Game of Armored Combat
Catalyst Game Labs => BattleTech Game Rules Questions => BattleTech RPG Systems => Topic started by: pokefan548 on 29 August 2022, 10:30:42
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On AToWC p. 21-22 is the Expanded Hit Locations Table. On the Primary Hit Location table, the arms and torso are split into upper and lower segments. The Secondary Hit Location Roll table features some locations that already exist on the Aimed Shots section of the Basic Combat Modifiers Table (AToW p. 178), but some appear in multiple places, while others are removed in favor of more specific locations. When using the Expanded Hit Locations Table, what should the modifiers be for targeting different hit locations (along with any other rules adjustments required to make Aimed Shots work with Expanded Hit Locations)?
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Bump.
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Bump.
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Well overdue for a bump.
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Bump.
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Bump.