Author Topic: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)  (Read 61775 times)

Xotl

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This thread is for all issues and problems with Alpha Strike: Commander's Edition.

Product Link: https://store.catalystgamelabs.com/collections/battletech/products/battletech-alpha-strike-commanders-edition

There are six printings of AS:CE - be sure to cite which release you're working from (you can check page 5 to see the actual printing number):
2019 (Thunderbolt cover)
2020 (Thunderbolt cover)
2021 (Trebuchet cover)
2021 (Trebuchet cover)
2022 (Trebuchet cover)
2023 (Trebuchet cover)

Current errata version is 6.03, and can be found here:
https://bg.battletech.com/errata/

Please remember to follow the errata report template when reporting issues.  Thanks.
« Last Edit: 22 January 2024, 22:53:28 by Xotl »
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

sadlerbw

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Re: Alpha Strike: Commander's Edition
« Reply #1 on: 19 June 2019, 00:53:55 »
P. 43, terrain modifiers section.
After "if the target occupies wooded terrain"
Add “, the attacker occupies wooded terrain, or if the line of sight passes through intervening wooded terrain.”

P.46, physical attack example
"Knowing that the Target modifier for a DFA is 1 point higher than a charge attack"
change to
"Knowing that the Target modifier for a DFA is 2 points higher than a charge attack"

P.44, Attack Modifiers Table footnotes
change the footnote references 6-10 to be 5-9 instead. Also, change the footnote reference on ‘Is airborne Aerospace’ from 11 to 10.

P.46, physical attack example
Error: in regard to attacker damage from a DFA, the example reads, “If the Vindicator misses, it will suffer one point of damage for its trouble (0 because the vindicator size is less than three, + 1).”
Correction: “If the Vindicator misses, it will suffer three points of damage for its trouble (2 for its size + 1).” The DFA rule above this example states that a failed DFA results in damage to the attacker equal to the attackers size plus 1.

P.181 Altitude Bombing section
Delete redundant “There must be at least one POI per 2 inches along the path and a minimum of one bomb dropped at each POI.”

P.182 step 5, bombing
“if For every bomb attack that fails”
Change to:
"For every bomb attack that fails"

P.182 step 6, dropship attacks
 “...while striking attacks by DropShips use the units rear weapon arc if the unit is a spheroid DropShip.”
Change to:
“...while Striking attacks by DropShips will use the front weapon arc if they are aerodyne DropShips or the rear weapon arc if they are spheroid DropShips.”

P.185 step 4
“(such as previous Crew Hit of Fire Control Hit...”
Change to:
“(such as previous Crew Hit or Fire Control Hit...”

P.188 CAP, SCAP, and MSL
“...though they make attack separate targets...”
Change to “...though they may attack separate targets...”

P.188 3rd paragraph
“They can engage air units, make strike attacks, or strafe with their Nose firing ark.”
Change to: “They can engage air units or strafe with their Nose ark, or they can make strike attacks with their Rear ark.”

P.41 indirect fire
“Note that aerospace units can spot for indirect fire while they are in the Central Zone, provided they have the Recon (RCN) special ability.”
Change to:
“Note that aerospace units can spot for indirect fire provided they have the Recon (RCN) special ability.”
« Last Edit: 13 July 2019, 10:36:26 by nckestrel »

sadlerbw

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Re: Alpha Strike: Commander's Edition
« Reply #2 on: 26 June 2019, 18:03:55 »
P.29, Improved-Skill PV Increase Table
"PV Decrease per Rating"
Change to
"PV Increase per Rating"
« Last Edit: 13 July 2019, 10:35:20 by nckestrel »

Thunder

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Re: Alpha Strike: Commander's Edition
« Reply #3 on: 13 July 2019, 06:00:16 »
pg 36.  Submersible Movement
"spending 1 inch of Move for every 1-inch increase"
change to
"spending 2 inches of Move for every 1-inch increase"

Vertical Take-Off and Landing (VTOL) Movement
"spending 1 inch of Move for every 1-inch increase"
change to
"spending 2 inches of Move for every 1-inch increase"

p39. Transporting Infantry Example.
"The Maxim has a Move of 16 inches. It spends 4 inches to mount both infantry platoons. The Maxim has 12 inches of Move left available. Lara moves the Maxim 8 inches straight ahead. She then spends 4 inches of additional Move to dismount both infantry platoons."
change to
"The infantry move first, saving at least 2 inches of their Move in order to mount the Maxim. After all the infantry have mounted, Lara then moves the Maxim up to its Move of 16 inches and then dismounts all the infantry."
« Last Edit: 13 July 2019, 10:34:21 by nckestrel »

nckestrel

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Re: Alpha Strike: Commander's Edition
« Reply #4 on: 13 July 2019, 10:24:49 »
p37, Movement Basics Example and Diagram
"If the player would rather place his ’Mech in the water, he can move the ’Mech 3 inches to the water’s edge, spend 4 inches of Move for the elevation change into the water and then spend 3 inches of Move to push through 1.5 inches of water terrain."
change to
"If the player would rather place his ’Mech in the water, he can move the ’Mech 3 inches to the water’s edge, spend 2 inches of Move for the elevation change into the water and then spend 3 inches of Move to push through 1.5 inches of water terrain."

On the Diagram, change 2" Depth Water to 1" Depth Water.
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Lime2K

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Re: Alpha Strike: Commander's Edition
« Reply #5 on: 14 July 2019, 06:01:17 »
Page 32, Unequal Number of Units
“each side, this simple means that each player takes a turn”
Change to:
“each side, this simply means that each player takes a turn”

Page 32, Unequal Units Example
“Now, Side A has even units left to move”
Change to:
“Now, Side A has seven units left to move”
« Last Edit: 14 July 2019, 07:31:23 by nckestrel »

Thunder

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Re: Alpha Strike: Commander's Edition
« Reply #6 on: 14 July 2019, 07:30:42 »
pg 93.  Demoralizer
"The reduced Move rating does affect its target movement modifier."
change to
"The enemy unit reduces its TMM by half (round the reduction down) while Demoralized."

pg 92 Animal Mimicry. 
add
"The enemy unit reduces its TMM by half (round the reduction down) while intimidated."

pg 101 Heavy Horse. 
delete
"This damage does not apply to physical attacks, however."

pg. 45 Physical attacks.
"ProtoMechs may attempt Standard-type physical attacks only."   
change to
"ProtoMechs may attempt Standard or Melee physical attacks."

pg 175.  Multiple Attack Rolls.
"Goose-Hugger"
change to
"Ground-Hugger"

pg 183 aerospace attack modifier table.
delete
"Attacker is a Drone, +1"
delete
"Attacker is a grounded DropShip, -2"
« Last Edit: 14 July 2019, 07:50:34 by nckestrel »

nckestrel

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Re: Alpha Strike: Commander's Edition
« Reply #7 on: 16 July 2019, 05:48:46 »
p44 and p200, Attack Modifiers Table
Move Footnote 1 from Target Movement Modifiers' Standstill/Minimum Movement and Jumping Movement to Attacker Movement Modifiers' Standstill/Minimum Movement and Jumping Movement.

Footnotes 6-10 renumber to 5-9. Renumber the first footnote 11 (is airborne aerospace) to 10.
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

nckestrel

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Re: Alpha Strike: Commander's Edition
« Reply #8 on: 14 August 2019, 11:54:32 »
p104, Environmental Specialization
first paragraph, remove "except for clear"
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Thunder

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Re: Alpha Strike: Commander's Edition
« Reply #9 on: 16 August 2019, 12:36:44 »
Pg 47.   Artillery Range and Damage Table.
add
Cruise Missile/50   ART-CM5   5   2"
Cruise Missile/70   ART-CM7   7/2   6"
Cruise Missile/90   ART-CM9   9/4   6"
Cruise Missile/120   ART-CM12 12/5   6"

Pg 138.  Artillery Emplacements, 5th Paragraph.   
Change example to read:
For example, a player wishing to arm a CF 15 building with artillery weapons could select a weapon as powerful as a Cruise Missile/70, which can deliver a maximum 7 points of damage per standard-ammo attack. But the same building may not mount the next size up in artillery weapons—the Cruise Missile/90—because its
maximum damage value of 9 points exceeds half of the building’s CF.

Pg 151, 209
change "Artillery Attack Modifiers Table" 
to "Off-Board Artillery Attack Modifiers Table"
« Last Edit: 19 August 2019, 09:24:26 by nckestrel »

nckestrel

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Re: Alpha Strike: Commander's Edition
« Reply #10 on: 19 August 2019, 09:38:09 »
p38, Maximum Jump Height
"A jumping unit can jump over any terrain that is lower in height than its jump Move rating, so a unit with 6 inches of jumping Move
may jump over any obstructions less than 6 inches tall."
change to
"A jumping unit can jump over any terrain up to half its jump Move rating (rounded down) plus it's starting elevation , so a unit with 6 inches of jumping Move, standing on a 2" high hill, can jump 5" high and may jump over a 2" tall building on top of a 3" high hill. "

p40, Line of Sight
add after last paragraph
"If terrain is occupied by the unit, the first 2" of that terrain extending away from the base of the unit is still considered the occupied terrain.  Occupied terrain more than 2" from the base of the unit becomes intervening terrain. For example, if a unit occupies a building, and is within 2" of the edge of the building, the building is occupied but not intervening so it does not block LOS.  If the same unit occupies a building, and line of sight is drawn through more than 2" of the building, then building is now intervening and blocks LOS.  For Woods, if the unit occupies the Woods, the first 2" away from the base of the unit does not count toward the 6" of Woods blocking LOS."

p74, Skidding
"-The unit ended its previous Movement Phase on pavement/ road/bridge terrain types (see p. 35), or on ice terrain (see p. 56).
-The unit is beginning its Movement Phase by travelling at least 1 inch on any one of those same terrain types."
replace with
"-The unit moves more than half it's Move rating on pavement/road/bridge terrain types (see p. 35), or on ice terrain (see p. 56), during a single Movement Phase. "

p118, Striker/Cavalry Lance Bonus Ability
add (round normal) after 75 percent of the units

p120, Pursuit Lance Bonus Ability
add (round normal) after 75 percent of the units
« Last Edit: 19 August 2019, 10:59:02 by nckestrel »
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Cache

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Re: Alpha Strike: Commander's Edition
« Reply #11 on: 22 August 2019, 20:55:47 »
p. 47 and Appendix p. 201: Artillery Range and Damage Table

First row (Arrow IV), second column (Special):
ART-AIS/ART-AIC

Change to ART-AIS/ART-AC



p. 47, 1st column, 2nd paragraph, 2nd sentence:
...and an area of effect template (see p. 197) is placed...

Change to ...and an area of effect template (see p. 216) is placed...

Area of Effect Template is on p. 216

Xotl

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Re: Alpha Strike: Commander's Edition - 29 August 2019 (v2.0)
« Reply #12 on: 29 August 2019, 10:24:06 »
Good news is that you crazy kids have run through CGL's stock of Commander's Edition.  That means a rapid reprint, and the rapid issue of errata to match.  All changes noted will feature in the second printing.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Cache

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Re: Alpha Strike: Commander's Edition - 29 August 2019 (v2.0)
« Reply #13 on: 31 August 2019, 20:54:19 »
p. 182, Step 5, Strafing:

"For strafing, an attack roll is made for all of the targets within the strafing attack area."

Change to read, "For strafing, an attack roll is made for each of the targets within the strafing attack area."

Valkerie

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Re: Alpha Strike: Commander's Edition - 29 August 2019 (v2.0)
« Reply #14 on: 05 September 2019, 23:40:45 »
pg. 181, Step 2: Verifying Firing Arc, Altitude Bombing

The sentence "There must be at least one POI per 2 inches along the path and a minimum of one bomb dropped at each POI." is repeated.

Change: delete the second occurrence.

« Last Edit: 06 September 2019, 10:04:30 by Valkerie »
There is no avoiding war; it can only be postponed to the advantage of others.   -Machiavelli

Greetings, Mechwarrior!  You have been recruited by the Star League to defend the frontier against...Oops, wrong universe.  -unknown SLDF Recruiter

Because overkill is underrated my friend.  -John "Hannibal" Smith

Unit/Scheme of the Month Master Index

nckestrel

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Re: Alpha Strike: Commander's Edition - 29 August 2019 (v2.0)
« Reply #15 on: 06 September 2019, 13:21:10 »
p78, HEAT (HT#/#/#)
Add after the first paragraph
"A unit with a Heat value at a range it does not normally deal damage at may make a special weapon attack in place of its standard weapon attack that only deals the effects of the Heat special ability."
« Last Edit: 06 September 2019, 16:21:08 by nckestrel »
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

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Re: Alpha Strike: Commander's Edition - 29 August 2019 (v2.0)
« Reply #16 on: 11 September 2019, 17:56:52 »
P. 29, ADJUSTING PV FOR SKILL, More Experienced Skills (Skill Rating 3 and Under) [5th paragraph], last sentence.

Error: "For ease of reference, this formula is translated into the High-Skill PV Increase Table shown to the right."

Change to: "For ease of reference, this formula is translated into the Improved-Skill PV Increase Table shown to the right."


Xotl: Added in in-progress errata; will feature in the reprinting along with anything above.
« Last Edit: 11 September 2019, 22:52:29 by Xotl »

Thunder

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #17 on: 02 October 2019, 12:00:35 »
Page 44 and 200
Footnote 10
"Includes fixed-wing support vehicles, conventional fighters, small craft, and
DropShips. Only applies when target is airborne. Do not apply if attacker is also
an airborne aerospace unit.

Remove
"Do not apply if attacker is also an airborne aerospace unit."
« Last Edit: 02 October 2019, 13:38:49 by nckestrel »

Cache

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #18 on: 10 October 2019, 19:41:45 »
p. 80, Watchdog (WAT) entry, last sentence.

error: (Active probes are covered in greater detail in the Optional Rules chapter, see p. 136.)

correction: Active probe rules are on p. 82, Optional Special Abilities.

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #19 on: 30 October 2019, 14:39:12 »
p138, Arming a Building
Delete
", and dividing the result by 5, rounding the result normally"
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #20 on: 06 June 2020, 13:38:56 »
p183, Aerospace Attack Modifiers Table
change the following modifiers
Altitude Bombing, +0
Dive Bombing, +0

under Miscellaneous Modifiers
add Is an Area-Effect Attack +1
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Descronan

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #21 on: 13 October 2020, 14:59:24 »
Airships, DropShips and Small Craft (p. 188)
Fourth paragraph: "A grounded Spheroid DropShip can make attacks the same as hovering in place."

Change to:
This statement makes no sense and is conflict with the rule on p. 65 which states, "A grounded spheroid DropShip
cannot use its Aft weapons at all."

I suggest using the phrasing from p. 65 or simply redirect the reader to p. 65.

Descronan

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #22 on: 07 November 2020, 23:21:58 »
P. 170
A routed must begin to retreat per the rules for Forced Withdrawal (see p. 126), starting with its next Movement Phase.

Change to:
A routed UNIT must...

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 September 2019 (v2.0)
« Reply #23 on: 03 December 2020, 13:30:10 »
p. 74, Buildings Example.
change first sentence to
"Eric’s ’Mech has taken shelter in an 8” tall, large heavy building with a CF of 10. "

last paragraph of example, first sentence
"As the medium building"
change to
"As the heavy building"
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Xotl

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Re: Alpha Strike: Commander's Edition - 3 December 2020 (v3.0)
« Reply #24 on: 03 December 2020, 17:11:11 »
The new errata release for AS:CE is up, featuring everything that will be corrected in the upcoming third printing.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Inspector2311

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Re: Alpha Strike: Commander's Edition - 11 December 2020 (v3.0)
« Reply #25 on: 16 April 2021, 14:01:56 »
p.74, Buildings Example.

last paragraph of example, first sentence (in addition to the change mentioned by nckestrel):

"its collapse will deliver 4 points to Eric’s ’Mech (2 inches per each 4 inches of building height)."

change to:

""its collapse will deliver 4 points to Eric’s ’Mech (2 points per each 4 inches of building height)."

nckestrel

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Re: Alpha Strike: Commander's Edition - 11 December 2020 (v3.0)
« Reply #26 on: 05 May 2021, 12:38:05 »
p121, Combined Transport and Infantry Formations
last sentence, second paragraph, add
"The existing formation and mechanized and or nova formation each count as separate formations for determining number of formations a force has, or when using Lance/Star Movement (p. 33)."
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

nckestrel

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Re: Alpha Strike: Commander's Edition - 11 December 2020 (v3.0)
« Reply #27 on: 05 May 2021, 13:25:51 »
p31, Movement Phase
replace all instances of "formation" with "unit".
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Inspector2311

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Re: Alpha Strike: Commander's Edition - 11 December 2020 (v3.0)
« Reply #28 on: 13 May 2021, 00:32:33 »
p.185 Step 2: Establish Engagement Control

There appears to be no mention of what happens if both units succeed on their control rolls.  Presumably, both units may attack each other but neither is tailing the other?

nckestrel

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Re: Alpha Strike: Commander's Edition - 11 December 2020 (v3.0)
« Reply #29 on: 21 May 2021, 20:55:38 »
p71, add hex-based Large Support Vehicle Firing Arcs Diagram based on p65 non-hex large support vehicle firing arcs diagram
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets