Civilian Vehicles
Like any advanced, industrialized nation, the Bastion has a whole host of civilian vehicles available to its populace, and the widespread access to mass transit hasn't done much to sate the demand for means of personal conveyance, from cheap scooters or economical family cars to blisteringly fast racing cycles or the thrill of a personal flight rig, the options are as endless as a consumer's pocketbook.
Despite the (apparently) common legend in the Inner Sphere that every Terran car was fusion powered, the standard power source of choice for civilian vehicles in the Bastion are simple electric batteries. These batteries provide sufficient performance and operating range for most day to day use, and can quickly, cheaply, and easily be recharged virtually anywhere in an urban population center. Vehicles intended for performance rather than economy might instead use a fuel cell powerplant, though the day to day use of these vehicles is heavily restricted by the availability of cracking stations in their neighborhoods, limiting their appeal more to the sporting side of civilian travel.
Despite its prestige, fusion power has little value relative to its cost for small civilian vehicles. High end luxury cars might be fusion powered purely as a status symbol, but for the civilian market, fusion power can only be considered ubiquitous for large vehicles or atmospheric aircraft, where the ability to operate long term without refueling is particularly valuable. Rural communities still developing, families in areas where blackouts might regularly occur, or those who are enamored with fuel cell powerplants but don't want to pay at the pump of a cracking station might also make use of portable fusion generators.
Easily the least common form of vehicular power generation on the worlds of the Bastion is the petrochemical based engine, limited to only a few ancient vehicles kept more as historical artifacts or cherished family heirlooms. Even civilian aircraft almost exclusively use either battery or fusion power linked to one or more propellers than the hydrocarbon burning engines more familiar to those in the Inner Sphere.
Small Wheeled Vehicles
While the thick atmosphere of Martin's Landing tends to favor hovercraft, wheeled vehicles remain the most common choice for civilian vehicles for the majority of the Bastion's population. From the humble scooters that are many a student's first form of personal conveyance, through the more exciting monocycles (or fully enclosed three wheeled sporters more popular in the aggressively rainy climate of New Seattle), to the more practical roadsters or family cars, these vehicles are a common sight on urban and suburban streets moving around those who prefer not to take advantage of mass transit or simply enjoy operating their own vehicles. They share the roads with vans and trucks moving around cargo or doing more utilitarian work, and even in the Bastion's many outposts and colonies on airless worlds or moons, environmentally sealed HEUVs form an important part of local transport infrastructure.
A particularly rare site are the handful of classic vehicles that were originally brought to the Bastion with the first wave of colonists. These cherished heirlooms can go for hundreds of thousands of dollars to a collector, however strict emission laws put into place since the colonial period mean owners require special permits to actually operate these vehicles, and even in this case this is limited to designated areas or tracks, and often only specially designated events. Also, with no convenient source of fuel for petrochemical engines, owners usually have to resort to brewing their own at a much increased cost. To keep one of these vehicles in full working order is nothing short of a labor of love by someone with very deep pockets.
Larger civilian wheeled vehicles serve almost entirely in an infrastructure role, moving commuters and cargo throughout urban areas and beyond, or aiding in construction or emergency response.
Small Wheeled Support Vehicles
*Scooter: Cost:$1,628; F/S/R(BAR):1/1/0(3); Speed:8/12; Power/range:Battery/117km; Crew/Passengers:1/0(1 pillion seat); Cargo:3kg; Notes:Monocycle
*Monocycle: Cost:$3,026; F/S/R(BAR):1/1/1(3); Speed:14/21; Power/range:Battery/173km; Crew/Passengers:1/1(2 pillion seats); Cargo:11kg; Notes:Monocycle
*Monocycle(dirt bike): Cost:$3,071; F/S/R(BAR):1/1/1(3); Speed:14/21; Power/range:Battery/120km; Crew/Passengers:1/1(2 pillion seats); Cargo:11kg; Notes:Monocycle, Off road
*Racing Cycle: Cost:$2,947; F/S/R(BAR):1/1/1(4); Speed:16/24; Power/range:Fuel Cell/212km; Crew/Passengers:1/0(1 pillion seat); Cargo:0kg; Notes:Monocycle
*Sporter: Cost:$3,915; F/S/R(BAR):1/1/1(4); Speed:12/18; Power/range:Battery/108km; Crew/Passengers:1/1; Cargo:37kg
*Sporter(racing): Cost:$5,230; F/S/R(BAR):1/1/1(4); Speed:16/24; Power/range:Fuel Cell/227km; Crew/Passengers:1/0; Cargo:4kg
*Roadster: Cost:$4,586; F/S/R(BAR):1/1/1(5); Speed:10/15; Power/range:Battery/205km; Crew/Passengers:1/3; Cargo:84kg
*Roadster(sport): Cost:$5,359; F/S/R(BAR):1/1/1(5); Speed:12/18; Power/range:Fuel Cell/266km; Crew/Passengers:1/2; Cargo:114kg
*Roadster(off road sport): Cost:$5,530; F/S/R(BAR):1/1/1(5); Speed:12/18; Power/range:Fuel Cell/266km; Crew/Passengers:1/2; Cargo:82kg; Notes:Off Road
*Roadster(racing): Cost:$7,740; F/S/R(BAR):1/1/1(5); Speed:17/26; Power/range:Fuel Cell/134km; Crew/Passengers:1/0; Cargo:19kg
*Cargo Van: Cost:$4,238; F/S/R(BAR):1/1/1(5); Speed:8/12; Power/range:Battery/200km; Crew/Passengers:1/1; Cargo:500kg
*Ambulance: Cost:$12,077; F/S/R(BAR):1/1/1(5); Speed:8/12; Power/range:Battery/200km; Crew/Passengers:1/4; Cargo:25kg; Notes:Paramedic Equipment for one patient
*Classic Car: Cost:---; F/S/R(BAR):1/1/1(4); Speed:8/12; Power/range:ICE/294km; Crew/Passengers:1/3; Cargo:84kg
*Family Car(wheeled): Cost:$4,740; F/S/R(BAR):1/1/1(5); Speed:8/12; Power/range:Battery/200km; Crew/Passengers:1/6; Cargo:125kg
*HEUV: Cost:$5,663; F/S/R(BAR):1/1/1(5); Speed:5/8; Power/range:Battery/849km; Crew/Passengers:1/3; Cargo:300kg; Notes:Off Road, Tractor, Environmental Sealing
*Pickup Truck: Cost:$4,294; F/S/R(BAR):1/1/1(5); Speed:7/11; Power/range:Battery/195km; Crew/Passengers:1/1; Cargo:500kg; Notes:Off Road, Tractor
*Police Cruiser: Cost:$12,302; F/S/R(BAR):4/1/1(8); Speed:13/20; Power/range:Battery/215km; Crew/Passengers:1/3; Cargo:51kg Notes:Off Road
*Executive Car(Wheeled): Cost:12,952; F/S/R(BAR):2/2/2(8); Speed:10/15 Power/range:Fusion/--; Crew/Passengers:1/5 Cargo:698
*Medium Truck: Cost:$11,658; F/S/R(BAR):1/1/1(8); Speed:8/12; Power/range:Battery/270km; Crew/Passengers:1/3; Cargo:2503kg Notes:Tractor
*Medium Truck(Rough Country): Cost:$12,898; F/S/R(BAR):1/1/1(8); Speed:8/12; Power/range:Battery/270km; Crew/Passengers:1/3; Cargo:2380kg Notes:Tractor, Off Road
*Police Tactical Vehicle: Cost:$26,122; F/S/R/T(BAR):4/2/2/2(10); Speed:7/11; Power/range:Battery/203km; Crew/Passengers:2/12; Cargo:500kg/510kg(liquid) Notes:Armored Chassis, Sprayer(turret), Handheld Searchligt(turret)
*Small Trailer: Cost:$2,440; F/S/R(BAR):1/1/1(5); Speed:0/0; Power/range:None/--; Crew/Passengers:0/0; Cargo:806kg; Notes:trailer
*Portable Generator: Cost:$8,631; F/S/R(BAR):1/1/1(8); Speed:0/0; Power/range:Fusion/--; Crew/Passengers:1/0 (1 pillion seat); Cargo:182kg(liquid)/239(liquid); Notes:trailer
*Portable Generator(sealed): Cost:$9,208; F/S/R(BAR):1/1/1(8); Speed:0/0; Power/range:Fusion/--; Crew/Passengers:1/0 (1 pillion seat); Cargo:182kg(liquid)/165(liquid); Notes:trailer, Environmentally sealed
Medium Wheeled Support Vehicle
*City Bus: Cost:$91,273; F/S/R(BAR):3/3/2(8); Speed:6/9; Power/range:Battery/333km; Crew/Passengers:2/120; Cargo:500kg
*Fire Truck: Cost:$151,883; F/S/R/t(BAR):5/4/4/4(8); Speed:6/9; Power/range:Battery/333km; Crew/Passengers:3/10(infantry); Cargo:1tn; Notes:Tractor, Adv Fire Control, Fluid Gun (turret) 60 shots, 1 ton infantry compartment, paramedic equipment for two patients.
*Construction Vehicle(dumper): Cost:$82,995; F/S/R(BAR):7/5/5(8); Speed:5/8; Power/range:Battery/222km; Crew/Passengers:2/0; Cargo:10tn; Notes:Off Road, Dumper(rear)
*Heavy Truck: Cost:$66,523; F/S/R(BAR):3/3/2(8); Speed:5/8; Power/range:Battery/666km; Crew/Passengers:2/0; Cargo:10tn; Notes:Tractor
*Heavy Truck(Fusion): Cost:$120,973; F/S/R(BAR):3/3/2(8); Speed:7/11; Power/range:Fusion/--; Crew/Passengers:2/0; Cargo:10tn; Notes:Tractor
*Semi-Tractor: Cost:$507,420; F/S/R(BAR):18/16/16(8); Speed:10/15; Power/range:Fusion/--; Crew/Passengers:2/0; Cargo:2tn; Notes:Tractor, 1 steerage compartment
*Heavy Trailer: Cost:$14,548; F/S/R(BAR):3/3/2(8); Speed:0/0; Power/range:None/--; Crew/Passengers:0/0; Cargo:17tn; Notes:Trailer